See the Trilliax kills, see the Krosus kills?
See the Trilliax kills, see the Krosus kills?
but guys wow is such an easy game now, mythic guldan was killed in two lockouts
It's only a problem if, by the time the next major raid launches, they are still stuck.
“The biggest communication problem is we do not listen to understand. We listen to reply,” Stephen Covey.
Surprised so many mythic raiders dont have 54 by now?
Over 3000 guilds killed Trilliax. Slightly over 1000 guilds killed krosus(which is the easiest boss mechanically after first 3) and the gap here between those numbers are guilds stuck at 3/10. Probably lower than that due to boss preference for guilds that don't meet dps requirements. Still about 2000 guilds just 3/10.
Where do you even get 59 anyway?
Ok, did some more filtering of results and I think I figured out where this 2000 number is coming from. If you take into consideration guilds who are not 3/3M in ToV, guilds that are not progression level guilds, there are ~1500 guilds who are <3/3M ToV that are at 3/10M Nighthold. I was, initially, filtering for progression only guilds. For anyone, at this point, that isn't 3/3 ToV gear isn't the problem.
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Filtering progression only guilds. Meaning 7/7M 3/3M 3+/10M.
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Yep, just did that. Cleared things up a bit.
Yes, only about 59 are 7/7M (M) 3/3 (M) 3/10 (M)
However if you count all X/X (Y) X/X (Y) 3/10 (M) you may find a bigger number.
For example US-Zul'jin guild Systematic is 7/7 (M) 3/3 (H) 3/10 (M)
One problem I have seen is the 20 player requirement and it's almost impossible now for one of your DPS to switch to heals/tank without gimping the raid. It used to be you could play 2 specs or an alt when needed but with legis and AP you can't unless you play 24/7.
If WoW becomes difficult, Blizzard better nerf it or people will unsubscribe.
LOL, settle down tough guy. I didn't decide, nor am I dictating, who should be factored in. I thought the discussion was about progression level guilds and going by that and my own bias I was looking at 7/7M 3/3M and 3+/10M. I don't consider any guild that hasn't completed a previous raid instance before a new raid instance comes out to be a progression level guild. That's what I am used to but I certainly don't expect everyone else to feel the same. Really, whether others do the same or not, I don't care.
The only reason I ducked into this thread was I was a bit surprised by the title: 2000 guilds stuck at 3/10M. The title sounded pretty implausible. Now that I understand the filter behind the number all is well, for me at least.