Which is exactly his point. Your choice for competing in the race in the first place.
Content could definitely be better, but at the same time, we already got 2 dungeons and 2 raids in 6 months. No other MMO releases content that fast, even FFXIV. If you know about game design, you would realize that they have to create artificial content because releasing dungeons or raids or new zones is virtually impossible.
Last edited by Jngizu; 2017-02-24 at 12:52 PM.
Players behave how game design allows. So it's totally the fault of game design. Someone just haven't thought of what players might do with the system and now shifts the blame. Business as usual.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
I can - because that's Blizzard substituting stupid grinds for actual content and that's going to hit everyone, including all casuals.
A full post (#576): http://www.mmo-champion.com/threads/...1#post44717586
the game desing in legion was specifically to made alts way, WAY harder to keep up at the same level as mains. except instead of adjusting to it by ditching most alts, competitive scene instead went and invested multiple times more time into gearing alts and farming AP on them. It only took them 5 months and finishing NH to realize thats not what they should have done it...
This is the same conversation across any MMO. Reality is that the more you play the faster you burn out, no matter what kind of content you are doing. Been a hardcore raider, been a casual, some expansions I didn't play past the first month. The big thing is that you take breaks from the game to play something else. Different MMO, different genre, anything.
Fuzzycoalas strikes back!
Those 54 ranks spell is just an other version of something they tried to get right since ICC, progressive nerf.
They want fight to become easier over time so you don't give up because you think that boss is unbeatable.
They buffed us in ICC but it felt weird to see such different inside and outside the raid.
They nerfed the boss in DS but people wanted more control over that nerf.
Jumping to now, they are still trying this with rank 20 trait. Even if you wipe all night on a boss, next week, if people just play the game a little, they might get 1 point or 2 and so increase both their dps by a little and stamine at the same time. And you have complete control over it. You don't play, you will get almost no boost, only what come from bosses. You want to farm it, you can! And that the issue.
Everything need to have cap to make sure the player don't burn out? Really? I prefer they don't care about those really sick player and keep it the way it is.
Also, I think i'm rank 10 now so half way and I'm a durty casual, only doing WQ for emissary, only doing a really low mythic for week chest. If you want to be part of the top raiding, pretty sure asking right now for rank 20 is not too much. Even more if half your raid got it, stop slacking.
MMO-Champion, once the place to get WoW News, now the home of the haters and their clickbait and doomsaying threads
Exactly this, Player power always had some "limit" , previously in old WoW this was being at the mercy of drops on your main of a limited loot table with no trading. 1 lockout per week, and if you were stuck on a boss, you could be stuck there for a while.
Now they added near endless repeat content, mythic+ has no lockout, and split-runs/loot trading again.
AP is another grind that adds player power, but isn't capped at all (until 54). Of course competitive players will try to max their characters the fastest.
In sports people use the best possible equipment too if the rules allow it, so why not in WoW at the top level.
Like swimming , for a few years the times got shattered during the era with limited rules on what suits people could wear.
Now what blizz does in 5.2 is basicly instead of limiting swimming equipment they make the distances 10x longer until you have high AK.
Last edited by Teri; 2017-02-24 at 01:04 PM.
Blizzard is releasing more content than any other expansion. The grind is there based on player demand, in WoD we had little to nothing to do, no incentive to do any content outside of raiding. Don't blame Blizzard for actually listening to this feedback and making sure we always have something to do. If you feel "hooked" then perhaps it's time for you to take a break and play something else for a while.
This whole debacle is an awful display of stupidity from the community. At least he is being honest people. Would you rather he defaulted to typical Blizzard PR bullshit and skim the question?
Whether you like or dislike their philosophy, at least you know it now! I can only imagine what would happen if they were being honest about how profit influences game design, people would be having seizures left and right on these forums!
I am sorry, but that's not a lot of content for 6 months. One of the dungeons was a reskin. Both raids were part of tier 1 which was about the same size as tier 1s in previous expansions. It is 6 months and they didn't even unlock tier 1 completely yet. If it were MoP, we'd have had tier 2 already.
I mean, I also was optimistic about Legion when I saw 7.1 and then Blizzcon, but then good news kind of stopped and they started dragging their feet again and now we are 6 months in and yes it's not a lot of content for 6 months. (The entire "there's so much content" meme only exists because this time they have several grinds that are essentially infinite, that's all there is to it. That's better than having nothing, but not much better.)
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Absolutely and utterly not.
Again, they are having several infinite grinds and are gating everything to the moon and back, that's all they have, the amount of actual new content is not much bigger than in WoD (it's just getting twenty difficulty modes at each turn and that makes it appear like "a lot to do"). Again, it's been 6 months and they didn't even unlock tier 1 yet completely. If we were in MoP, we'd already have tier 2.
They were making MORE content in previous expansions (ie, MoP).
deactivate traits for mythic then, same goes for legendaries.
Oh wait only pvp deserves to place everyone "at the same level".
It was never about skill and intelligent play. It's always been about gear and the numbers on that gear.
It's been months and months and months since Legion was released. Anyone not at 54 and with a handful of legendaries just hasn't been playing, or have rerolled. If they've rerolled, they knew the consequences and that they would need to catch up.
You haven't been playing for 12 years if you think this is the "worst it has been" for hardcore raiding. I've got one big fat lol right here with your name on it.
I honestly don't know what you expect from an MMO. There is character progression, character progression takes time. If you want a game that is just about skill well, haha you really made the wrong decision "12" years ago.
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