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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Yeah, that's why I like it though. Sometimes the comps are hilarious in how BS they are, but with the style of play it is, I laugh it off and move on to the next match. Think I posted previously about this, but we had 1 game where the enemy got Mei, Bastion, Rein, Zarya, Winston, Road. At one point my team got 3 Hanzo's. They just made a perimeter around Bastion and road the payload. Yeah, it felt 1 sided, but was still hilarious it played out that way. Plus, the game was over fast, so it's not like we spent 30+ minutes going against this team.
A lot of the arcade modes are indeed, unfortunately, very RNG dependent or have massive advantages for one team based on whether they're attacking or defending as well as the map in question.
Hopefully the server browser fixes that - though I have a feeling it won't count towards weekly lootbox wins.
No counter/escape?
1> Don't get close. Seriously, Roadhog's terrible at any distance at all. If he can't hook you, he can't hurt you significantly, right-click or no. Tons of heroes can outrange Roadhog.
2> Pretty much any counter moves work against that one-shot. Genji deflect, literally any shields, etc.
3> You need to be at the PERFECT range, with PERFECT aim, to pull that off. If they're a foot too close, your right-click goes "paf" and does basically no damage. If they're a foot too far, you do okay damage but nowhere close to a one-shot. If you don't hit them RIGHT in the center of the head, it's not a one-shot. If you're playing against players good enough that they can consistently land that every time, you need to up your game to their level, because that is why you're dying.
Roadhog is really effective at less than 20 meters. He's nearly useless if you stay outside that. He's also got basically no defenses other than his sack of hitpoints; no shields, no armor, no defensive tools at all. His heal can top him back off IF he's hiding, because using it in the open is stunning himself and letting you get the kill. The moment your team can catch Roadhog even a little bit out of position, he's a dead hog and there's basically nothing he can do to salvage it.
You are literally a tool, your response (in 5000000 words more than needed) is, you're shit, be better.. Blizzard fanboi, a good roadhog one shots anyone bar a tank, maybe you're playing at such a low level the ones you come up against cant, but I assure you a good roadhog will pull off that combo every time he catches you.. The hilarity of you saying if caught out of position.. Like every other fucking character.. Duh!
You know what endubore stop replying to me, as this forum has no ignore function, I really do not want to look at an essay of bullshit in response thanks.
You know a really good counter to Roadhog is standing behind your Rein or at range and shooting at him repeatedly.
If he flanks and one shots you he deserves every kill he gets.
Roadhog does not one shot every one short of a tank. You are just pissed off that good players in Roadhogs have wrecked you frequently. Roadhog does not one shot Hanzo, Anna, Torbjorn, Symmetra, Bastion, Mei, Reaper, soldier and that is not including Tanks, Zarya, Winston, Rheinhardt, D.VA and Roadhog. Of the Non-tanks a hook and a blast do not one shot kill them, they lose a lot of health but Rhogs shots are slow enough for them to recover.
The ones he can oneshot are Lucio, Mercy, Junkrat, McCree, Pharah, Sombra, Tracer, Widow and Zenyatta. Of those sometimes a Tracer can blink away, a pharah and Lucio can knock back. Lucio by virtue of his heal has been known to escape a one shot with a butthhair of health depending on how accurate the buckshot decides to be.
If someone right clicks, hooks, left clicks and melees that is not a one shot kill, that is a combo and it takes some skill to pull off and just like Genji if you have the skill to make it work then you deserve to get your kills. Genji can get the same kills on the same characters with his combo.
I've never had a problem with a roadhog unless he hits me by surprise from an angle I didn't see because Rhogs are very predictable, they have 1 play, hooking. When you see a Rhog expect the hook, when you see him yank his arm up you jump to the left or right quickly and he misses by a mile. For 8 seconds he has absolutely no game left, count the time and expect the hook in 8 seconds, leap again. He misses every single damn time.
But if you are the kind of player who lets people get beads on them then yeah, you are going to die and make up tearful complaints that "Roadhog one shots everyone!"
Last edited by DeadmanWalking; 2017-02-25 at 08:55 AM.
If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.
The problem is that many maps don't allow for the distance keeping. A half brained Roadhog isn't going to be standing around in the open in areas with long sight lines. Even objectives aren't big enough.
I get your point with taking Widowmaker or Hanzo to counter, but then factor in how much shit you get for picking one of those. People literally will throw the game. Even if they don't straight out say it, many more will tilt and play worse because of it. It's such a deep seated community issue that you're not going to fix it over night.
I've encountered very few situations where I couldn't get out of Roadhog range while still being able to hit him, can you give examples? I won't deny it does happen, just as I said it's been rare for me. The second part of your post I agree with entirely, people hate Widow/Hanzo unnecessarily and that makes it suck to pick them.
I'm not an expert on balance but I wouldn't be against saying Roadhog is too strong, I just don't think he is this invincible god character with no counters.
Any of the Illios maps, Volskaya, Hanamura, Anubis are the main ones, escort maps are a little friendlier obviously. Even there though a lot is about Roadhog's own positioning, most will make use of corners and doorways to prevent those lines opening up. A lot of Hogs themselves seem to underestimate the range on it themselves so that actually gives you a false sense of security until you encounter one who really knows what they can get away with.
Maybe I could see it for Well on Illios because the far points don't give that much vision, but the other 2 are mostly fine (I dislike Illios in general). Volskaya, Hanamura, and Anubis all have a ton of distance between the sniper and the point. Hanamura is practically just one long corridor to each point where you can shoot down.
If anything I was expecting certain parts of King's Row or Oasis to be on your list. The Oasis map where there's a hole in the middle of the point is pretty bad for Widow IMO.
I've not actually played much Oasis, so I don't know it too well, and I've not found any part of it that lends itself well to sniping, fights there just turn into deathballs on the objectives, none of which have good long sight lines into outside the entrances which everyone obviously avoids. The Escort maps tend to be okay since the moving payload forces Roadhog to move into those long sight lines, the 2CP maps and Night Market in Lijiang give him too much cover and corners to keep out of what sight lines there are. The sorts of places you're talking about are the sorts of places no one but Reinhardt or DVa should be standing around.
Night Market takes a really good Widow to really do anything but you, as Roadhog or whatever, really can't just stand in the corners and fight. That's just not how it goes, people will always leave cover, and if they don't they'll just get gunned down by the people who run or shoot (Junkrat) around the cover because they're standing relatively still. Also, if Roadhog is just chilling in cover you won't have a problem with him as Widow anyway because he won't be able to get you, he won't be flanking people, and you'll be able to get his team.
Sometimes, I feel like my grievances aren't taken seriously because I only participate in Quick Play. It's as if I'm invalid because I'm not playing the "Real Game". It's frustrating sometimes.
The right-click can one shot you if you're a low hp hero on medium distance.
Most of which requires the roadhog be stupid.
Playing at 3400 all roadhogs I've met or played with hit their hooks 80% of the time.
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All you need to do as a roadhog to kill most heros in the game fast enough for them to not be able to react is right-click, hook, left-click, melee. All but another roadhog or dva is dead from that. Anyone at 250 hp or under can be killed with hook, left-click, melee.
Mei, soldier, ana, torbjorn(Unless he got armor) and hanzo all die from hook, left-click, melee.
Last edited by Moratori; 2017-02-25 at 02:46 PM.
If you get the range right. They have to be right around the 10 meter mark. Any further, and you won't hit them with enough pellets, and damage falloff hoses their damage.
Roadhog is brutal if you're in melee range, if you're at 10-12 meters, or he hooks you. Avoid being in one of those three places.
All "counters" require the person you're countering to be "stupid". What you're describing is outplaying your opponent. If you can't do it, THEY are outplaying YOU, and that's why you're dying.Most of which requires the roadhog be stupid.
Playing at 3400 all roadhogs I've met or played with hit their hooks 80% of the time.
No, walking around the map and you happen to see someone that you can hook combo or one-shot with your right-click isn't outplaying the opponent. Or even better, coming around a corner and stand right in roadhogs face while he left-clicks you without hooking. That's not outplaying anyone.
Roadhog is my main, I'm not outplaying people by playing an overpowered character that can instakill most of the characters in the game, most of them are far better players than I am but they can't do much if I hit a hook. If I hit it, they're 100% dead unless there's a zarya to shield them. I'm playing him solely because he's too strong to not play. You seriously can't use the "Just stay at range" argument when you need to actually get on the points to fight to win.
Last edited by Moratori; 2017-02-25 at 05:11 PM.