On this episode of "Let's remove something tons of players enjoy simply because I don't"
Sorry for spoiling the ending of the season finale but nooooope
On this episode of "Let's remove something tons of players enjoy simply because I don't"
Sorry for spoiling the ending of the season finale but nooooope
LFR and Normal are too similar, IMO, just merge LFR and normal, make the difficulty in between LFR/Normal so it's not TOO hard but it still requires a pulse. LFR essentially gets "removed" but Normal is there, and there is a queue option like we have Heroic dungeons today. Heroics can be ran with an LFG tool but it still exists for those who want to just run it with a premade group.
I'm honestly surprised this hasn't happened yet...LFR/Normal are basically the same difficulty, one needs to be axed.
The damage LFR and LFG did to the community is long done. No point in doing more by literally taking content from people
Why? How does it harm you?
If you don't like LFR, don't queue for it. Simple as that. People that use LFR literally don't harm you or your game play experience in any realistic way.
What is this obsession some people have with telling others how they have to live their lives / how they have to play their games?
my oppinion is: the biggest mistake they ever did, was to couple story and lore to raids. story and lore should be done through questing and other broad ingame elements.
if you have no story in raids there is no "i have no time and quickly run LFR a few times to watch the xpac movie, otherwise i had no chance to see the lore." thing.
raid should be decopuled from lore. and they should be decoupled from stupid things like long term progression and RNG. no raider should be forced into LFR for an effective chance of Legendary drops (see the problem? the word legendary and the word LFR in 1 sentence? that sounds very very strange).
after this, there is no problem with having x skill levels. if ppl want bash a puppet for totally crap rewards: fine. if ppl want to raid their ass of in mythic for highest rewards: fine. but dont give anyone of them ever a reason to cross their ways.
and all of em will be happy.
Last edited by Niwes; 2017-03-03 at 10:59 AM.
How was it proven? Please provide this data you have that shows it.
Because everything else (Proven data and statements from blizzard) say different. LFR is the most used and active raid difficulty and even the shit version in WOD was still the most used/played.
You make claims but provide no proof, blizzard reverted back to the MOP model with LFR because its in fact needed.
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If you don't do LFR why do you care that others do it?
if you dont like meth, dont take it, why is it illegal? theres no reason to remove the joy from others.
what im trying to say is, that i believe that all would find the game to be alot better without lfr, even those who dont want it removed, they just dont know any better.
Last edited by mmocb8ddf2b91b; 2017-03-03 at 11:30 AM.
I dont know the statistics of LFR, but as a grown man with little time to play anymore i can say that LFR is the only way for me to even see what the current bosses looks like outside of videos.
Not everyone in LFR are superscrubs, some of us just dont have time and just want to see the latest design and dust of one of our alts.
I hate how everyone just assumes that anyone that steps into LFR sucks at the game, i have numerous top 50 world kills, i have been ranked top 10 world as a healer on several encounters, sure it was a few years ago now when i actually had time to invest but still, stop thinking you are the shit, your are NOT, you just probably have ALOT more time and interest in the game then other people currently.
I actually went through the process of TBC raiding twice, first on US server, start of expansion, realm 1st, and somewhere in the top 100 world/top 50 US world rank or so for early T5.
Then some drama happened but we kept farming T6 for months, Sunwell only cleared like the 1st 3 bosses then guild went on a low-attendance issue.
Eventually the core kinda fell apart, and I decided to move to EU due to time zones (Raiding at 1am-7am for years wasnt that good for me in the long run)
So on EU did the whole T4-Sunwell thing again , altho faster paced, cleared sunwell eventually before Wotlk.
As for Wotlk, I didn't mind 10 and 25 so much but ToC made it split into 4 lockouts a week which was a bit too much of the same imo, then they decided to revert that in cata, yet now we are at 3 lockouts and 1 LFR again.
I did raid Cata and MoP 10 man only (until about half of throne of thunder in early 5.2(quit shortly after, not cause of game reasons).
As for Legion, haven't found a suitable guild really, I can't raid weekends. So haven't done normal or tried to pug it.
LFR or pugging just isn't the same as raiding with repeatedly the same people.
And as I said before, only see it reasonable to remove when they highly reduce the number of servers, and improve guild management/recruitment and pug tools in-game, web sites aren't always up to date.
Last edited by Teri; 2017-03-03 at 12:43 PM.
Actually, the purpose of LFR should be similar to what world bosses are...something for non-raiders to look forward to each week rather than just farm world quests endlessly until they unsub. The reason this hasn't been the case this expansion is because LFR wings drop gear that is ~15 ilvls lower than what anyone can casually farm in world quests before the wing opens.
I would like to see this also.