Page 3 of 6 FirstFirst
1
2
3
4
5
... LastLast
  1. #41
    Deleted
    Quote Originally Posted by iolar View Post
    Dragonite
    Item Level: 975
    Binds on Pickup
    Head
    +2,789 Stamina
    +5000 Critical Strike
    +2576 Haste
    +2658 Mastery

    Equip: Turns you into Dragonite increasing Fire damage by 500%

    Requires level 110
    Mage
    But, but dragonite is a bulky physical sweaper... and not a fire one at that...

  2. #42
    Field Marshal
    7+ Year Old Account
    Join Date
    Feb 2016
    Location
    Nethergarde Keep
    Posts
    65
    Quote Originally Posted by Flurryfang View Post
    With a 250% buff, Judment would do more dmg then Templar's Verdict and even chain to 1-3 targets. Also, with an increase to its debuffs duration, it would take prio in some areas of your rotation. You kind of have to buff judment during this expansion, because it is really not doing much atm and with high haste, we are just ignoring that it is off cooldown sometimes.

    With this item, you would quite often find judment more usefull and get a higher prio in your rotation. With a flat % increase, it would also make mastery better since it increases the dmg of judment at the base. Blade of Justice is proberly never gonna gain a benefit from mastery, because why should it?
    This has been discussed so many times on paladin discord I really cba to argue.
    You can't just RANDOMLY use judgment because it might deal more damage and last longer, you still HAVE to cast it at either 5HP or 4HP when TFOJ proc is up (or 4HP if you've got the 4-set bonus) to maximize damage you deal with your finishers.
    Also, 30% haste is no longer a thing (even if you have the cloak). The first breakpoint is roughly 22%, the second one is around 50% but you can't go that high without sacrificing too much crit/versa for it to be worth it.
    - Give the sword to Verral, he's got russian damage dealer prio.
    © Twentytwo

  3. #43
    Deleted
    Hunter (any slot) Survival leg. :Your skill go back few years back and allow you to play 5.3 Survival spec.

  4. #44
    Warchief Arcanimus's Avatar
    10+ Year Old Account
    Join Date
    Oct 2009
    Location
    Where everything is bitter. Especially me.
    Posts
    2,009
    Pride of the Ranger-Generals
    Chest
    Agi
    Crit
    Mastery
    Equip: Gain 20% of the effects of Trueshot at all times.
    Hunter - Marksmanship (Works for SV and BM)
    Quote Originally Posted by GennGreymane View Post
    *bro fist*
    Main - My Youtube Channel - Useful PvP Items - Hunter Pet Spreadsheet - Music and Stuff

  5. #45
    Deleted
    Census, Pact of Ishanah
    +Stamina
    +Enormous amount of Intellect
    Requires: Discipline
    Equip: The damage reduction from Power Word: Barrier, Pain Suppression and Lenience's Reward now adds up in recount

    Why are you swapping me out? Do you know how much damage I prevented??

  6. #46
    Elysium Project
    Item Level 940
    Binds when picked up
    Unique-Equipped: Legion Legendary (1)
    Trinket
    +1408 Cuckboy
    +2408 Pirate
    +2408 Mastery
    Use:Summon Pocket Game Master

  7. #47
    Rynoxh's Pocket Watch
    Item level 910
    Binds on pick up
    Trinket
    2264 Agility or Strength or Intellect


    Equip: All Cooldowns are reduced by 10%.
    Use: Reduces the your next Cooldown by 50%. (5 Min Cooldown)

    Classes: All
    Requires level 110
    "The watch seems to be ticking faster and faster.... or is it?"

  8. #48
    Merely a Setback FelPlague's Avatar
    7+ Year Old Account
    Join Date
    Dec 2015
    Location
    Canada
    Posts
    27,618
    3 warlocks.

    Demo lock.
    (Whatever the name was of that book in vanilla. Its 5 am the name escapes me. The one from bwl. The trinket that buffed pets)
    Trinke
    No stats. Effects % on secondary effect. Starting at 60% going to 75% at 940
    Your demonic empowerment is now passive
    (Or to fit the fantasy better/sorta act like my fave version of demo lock. Back in wrath)
    Your summoned demons attacks empower your army of demons. Causing your summoned pets auto attack/casts to set off a demonic empowerment
    (Fixxes the fucking demo mess..)
    Also gives you a copy of your current pet. Both of your pets now do 75% of their normal damage. (2 felguard or 2 doomguard. Bassicly controlled like one. Or a second pet bar. Would be cool)

    Aflicftion
    . each 5 ticks of agony a ghost spawns. This ghost will stay near your target. And drain soul cast on it costs no mana. These last 30 seconds before despawning. Or if the agony they spawned off dissapears from death or running out
    (Fixes afflictions single target problems. As it keeps a constant push of add. Allowing you to get your damage stacks and souls. And also good for aoe as you can easily proc seed of corruption on it)

    Destroy. Immolate now gives a soul shard every 3 ticks. And incinerate gives one every 3 cast in a row...

    (Yes I know these would be used by everyone because clguesss what? They fix the specs and make them fun to play. Not RNG fucking messes of madness)
    Last edited by FelPlague; 2017-03-07 at 10:36 AM.
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  9. #49
    Immortal Flurryfang's Avatar
    7+ Year Old Account
    Join Date
    Jan 2015
    Location
    Empire of Man
    Posts
    7,074
    Quote Originally Posted by Verral View Post
    This has been discussed so many times on paladin discord I really cba to argue.
    You can't just RANDOMLY use judgment because it might deal more damage and last longer, you still HAVE to cast it at either 5HP or 4HP when TFOJ proc is up (or 4HP if you've got the 4-set bonus) to maximize damage you deal with your finishers.
    Also, 30% haste is no longer a thing (even if you have the cloak). The first breakpoint is roughly 22%, the second one is around 50% but you can't go that high without sacrificing too much crit/versa for it to be worth it.
    I am not on the paladin discord, so i cba to even see it as an argument xD

    Also, you are looking at this from a super min-max point of view, instead of how fun it can be. You can ofcourse cast it randomly, aslong as it is the highest output ability that you have During your normal rotation, you would just see this as a general dps increase, since it just increases dmg and not reduces CD, but during Crusade, it might put Judment higher up then Crusader Strike, since Judment just does a bucketload more dmg then CS and will be worth the loss of 1 HP.
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  10. #50
    Eraser Gun
    Item Level: 0
    Binds on Pickup
    Head
    +0 Stamina
    +0 Critical Strike
    +0 Haste
    +0 Mastery

    Equip: Fires from the mouth. Erases all Legendaries from the game. Permanently. Forever. *Caution* do not get kicked in the mouth when firing!

    Requires level 110
    Hunter
    Last edited by last1214; 2017-03-07 at 08:23 AM.

  11. #51
    Va'chir, The Rhino's Charge
    Protection Warrior Shield
    Equip: Casting Shield Slam sunders the armor of all nearby enemy targets, causing them to have a 5% higher chance to be critically hit by any attack. Additionally, casting Intercept on a Healer will grant them a 100% increase in movement speed for 5 seconds.

    A cunning battle plan, and the will of steel to carry it out.

    Quote Originally Posted by WiLLyRS View Post
    Equip: The damage reduction from Power Word: Barrier, Pain Suppression and Lenience's Reward now adds up in recount

    Why are you swapping me out? Do you know how much damage I prevented??
    Lol'd. Also, your avatar is all kinds of right. :P

  12. #52
    Illidan's Gambit (Havoc)
    Item Level 940
    Binds on pick up
    Trinket
    2500 Agility
    +700 Critical Strike

    Equip: Automatically after using Vengeful retreat you instantly dive back at the first target hit impaling them dealing 500,000 Chaos damage with both Warglaives.

    Class: Demon Hunter
    Requires level 110

    "War is deception... a game played best from the shadows."

  13. #53
    Field Marshal
    7+ Year Old Account
    Join Date
    Feb 2016
    Location
    Nethergarde Keep
    Posts
    65
    Quote Originally Posted by Flurryfang View Post
    I am not on the paladin discord, so i cba to even see it as an argument xD

    Also, you are looking at this from a super min-max point of view, instead of how fun it can be. You can ofcourse cast it randomly, aslong as it is the highest output ability that you have During your normal rotation, you would just see this as a general dps increase, since it just increases dmg and not reduces CD, but during Crusade, it might put Judment higher up then Crusader Strike, since Judment just does a bucketload more dmg then CS and will be worth the loss of 1 HP.
    Try to get my point: casting judgment before you cap your holy power WILL result in a dps loss as you will have to spend an extra GCD to build holy power so you will most probably not fit as many spenders into the judgment window. It's crucial to be able to fit 3 finishers into that window, and it's only possible to do it if your HP is capped before you cast judgment. This isn't the case whenever WoA is available though. You can safely pre-judge, crusade+WoA and continue your normal rotation.

    Ret, being one of the least complicated specs to play in legion, is actually very freaking hard to master due to a tons of mathematical subtleties.
    - Give the sword to Verral, he's got russian damage dealer prio.
    © Twentytwo

  14. #54
    Revenge of Bored Man
    Item Level 999
    Binds when picked up
    Wand
    +2,666 Stamina
    +1,666 Critical Strike
    +1,666 Haste
    +1,666 Mastery
    +1,666 Versatility
    <> Prismatic Socket

    Equip: It crashes 5-man instances constantly so no one could play or be compelled to play mythic+.

    Classes: All
    Requires Level 110
    "Endless curse of grind will end with this weapon! We will make raiding great again!"

    Quote Originally Posted by last1214 View Post
    Eraser Gun
    Item Level: 0
    Binds on Pickup
    Head
    +0 Stamina
    +0 Critical Strike
    +0 Haste
    +0 Mastery

    Equip: Fires from the mouth. Erases all Legendaries from the game. Permanently. Forever. *Caution* do not get kicked in the mouth when firing!

    Requires level 110
    Hunter
    This would be cool, minus hunter requirement. RNGdaries suck balls ...
    Last edited by Alexeht; 2017-03-07 at 09:00 AM.
    Quote Originally Posted by Shinra1 View Post
    black people have no power, privilege they cannot be racist since they were oppressed
    Quote Originally Posted by Bodakane View Post
    Men are NOT suffering societal hardships due to being male. That doesn't exist in most 1st world countries.

  15. #55
    Deleted
    Broxigar's Fury
    Item Level: 940
    Binds when picked up
    Unique-Equipped: Legion Legendary (2)
    Waist
    +0 Stamina
    +0 Strength
    +0 Haste
    +0 Mastery
    Requires level 110
    Class: Warrior
    Equip: Rampage now deals 50% increased damage and will hit 3 nearby targets for 75% damage
    "His rage was unending"



    Legacy of the High King
    Item Level: 940
    Binds when picked up
    Unique-Equipped: Legion Legendary (2)
    Trinket
    +0 Strength
    +0 Mastery
    +0 Haste
    +0 Versatility
    Requires level 110
    Class: Warrior
    Equip: Tactician now has a 1.50% chance per rage spent to trigger it's effect / While you are under the effects of Shield Block you have a 20% for each blocked attack to reset the cooldown of Shield Slam / Your Auto-attacks has a chance to apply "Fury of the Wolf" on your target for &seconds, Raging Blow and Bloodthirst deal 20% more damage against the target and generates 20% more rage
    "For Azeroth!"
    Last edited by mmoc1d52c9727b; 2017-03-07 at 09:48 AM.

  16. #56
    Lightbringer's Resolve

    Item Level 940
    Binds when picked up
    Unique-Equipped: Legion Legendary
    Neck
    +2,658 Stamina
    +1,125 Critical Strike
    +1,125 Haste
    +1,125 Mastery
    +1,125 Versatility
    <> Prismatic Socket

    Equip: You gain Hammer of Wrath

    Classes: Paladin
    Specialisation: Retribution, Holy
    Requires Level 110
    This necklace bears the inscription: "Strike with great vengeance!"
    Last edited by Vaelorian; 2017-03-07 at 09:08 AM.

  17. #57
    Deleted
    The Guarantor's Gloves of Predictability
    Item Level 940
    Binds on pickup
    Hands Mail
    487 Armor
    +1786 Agility
    +2680 Stamina
    +1045 Mastery
    +735 More Mastery

    Equip: Guarantees that next legendary that drops will actually be useful.

    Classes: Hunter
    Requires level 110
    "Fuck you Voodoo Mask, Prydaz, and Shaldrassil"

  18. #58
    Curio of Unrelenting Speed(Havoc)
    Item Level 940
    Binds on pick up
    Trinket
    + Agility
    +Critical Strike

    Equip: Vengeful retreat generates a charge of Fel Rush and Fel Rush generates a charge of vengeful retreat
    Class: Demon Hunter
    Requires level 110

    BloodThrone Drape

    Item level 940

    Binds on pick up
    Cloak

    +agi
    +crit
    +mastery
    +leech

    Equip: Fel Rush, Vengeful Retreat, and Throw glavie generate 5-10 fury per target hit

  19. #59
    Titan Yunru's Avatar
    10+ Year Old Account
    Join Date
    Nov 2009
    Location
    The Continent of Orsterra
    Posts
    12,407
    Scouter
    Item Level 9000
    Binds on Pickup
    Head
    +9999 Starmina
    +9999 Critical Strike
    +9999 Mastery
    +9999 Haste

    Equip: Makes you see the half of the world in green and numbers

    Class: Monk
    Specialisation: Any
    Requires Lever 9000
    What does the scouter say abauth his power lvl?
    Don't sweat the details!!!

  20. #60
    Chest of Cauterizing Casting

    Itel Level 940
    Binds on pick up
    Chest
    + 2176 Stamina
    + 1748 Intellect
    + 769 Critical Strike

    Equip: Reduces the cooldown of Blink (Shimmer) by 2s. When cauterizing blink is triggered you gain the ability to cast while moving.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •