Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
yes they do
blizzard can proc frostbite 3 times in a row, and then the target is immune to frostbite and all other roots for 15 seconds
mages don't spec frostbite for the root, they spec it because the only other non trash talent on that tier removes fof procs - means the mage does less damage with how the spec currently plays
Last edited by Dizzeeyooo; 2017-03-08 at 06:28 PM.
yes because high rated caster teams don't know not to stack on each other vs double mage lol
FFS did any of you even watch the clips or are you just speculating on how this comp works?
https://clips.twitch.tv/FilthyOutsta...othGingerPower
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
How does that logic even make any sense to you.
"[Role] should be able to all but ignore [other role], because if it's a fair fight, TWO [other roles] will destroy one!" Well no shit, Sherlock. It doesn't matter if they're a healer, tank, or DPS in either position. Everyone should stand a chance of winning against everyone else one-on-one.
Blizzard's inane "rock-paper-scissors" philosophy of old was dumb even back when it still existed in-game. Now it's completely obliterated in favor of "healers beat everyone," with clowns like you arguing that it's a good thing.
Simply put:
Too many melee specs in the game today ...
DH ability to survive and damage in BG / WQ / 2v2 is broken ..
In the clip you shared, the initial kill in the first exchange is made possible by utility coupled with burst;
In the second match, the druid creates a snowball type situation by being caught out of position and subsequently getting "caught" by mage burst on account of the slows provided by the mages. After this took place, the group kind of huddled together and ate a massive amount of aoe damage from the mages, all made possible by poor movement by the opposition coupled with aoe slows/roots (utility);
In the third match, stuns into polys into slows into snares coupled with the group being huddled together made for an easy win. (Once again, a function of utility);
In the fourth match.......you get the picture.
The overarching theme of that team is cc/utility-CREATED burst windows. Just look at the Gladius window in each fight. The amount of slows, roots, stuns, silences, cyclones, is through the roof.
yeah wow a single interrupt on penance (mages have had counterspell since vanilla btw, but they no longer have the option of speccing into improved counterspell to get a blanket silence instead of a mere lockout) and a 3 second root on the hunter. #SoMuchUtility it's definitely the utility that is over the top Kappa
the comp only has a single stun (bash). counterspell has been nerfed since vanilla. polymorph has been nerfed since vanilla. cyclone has been nerfed since BC. the only thing that is over the top now compared to then is the snares and roots. and even roots didn't DR in vanilla until patch 1.4 because you could literally spam root someone under water until they drowned lol.
your entire argument is based on "alternative facts"
Last edited by shoegazing; 2017-03-08 at 07:07 PM.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
It is not my fault you are unable to see the interactions going on. Your shortsightedness is not my problem.
It is not a single cc source that is over-the-top; instead, it is the collection that makes that comp so strong. How can you watch the video you shared and see anything else? My short/crude breakdown pointed out just a touch of what took place in several of the matchups contained in the shared clip. Are you going to say that because poly and cyclone have been nerfed in the past that they are no longer considered strong sources of CC? I know you are not that out of touch.....
Are you also going to ignore the effect those slows/snares have on their ability to land their burst and/or subsequent ccs?
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
https://clips.twitch.tv/FilthyOutsta...othGingerPower
he literally puts the hunter in a CoC snare (my bad, called it a root earlier), interrupts penance, and they oneshot the priest during the lockout lmfao
yes frost mage snares are absolutely broken right now and will probably be nerfed soon. but their overall CC keeps getting reduced (for instance deep freeze was pruned, improved counterspell was pruned, etc), like many other classes. ferals no longer have cyclone. rogues don't have gouge/disarm/shiv/garrote. traditionally CC & utility oriented classes keep having those things reduced and they get compensated with more raw damage.
however Blizzard has also pruned anti-CC utility such as grounding totem (now resto only) and tremor totem (pruned outright). and in MoP they put an 8 sec CD on defensive dispels so now you sit a lot more CC because where before your healer could dispel you now they dispel 1 CC but it gets immediately recast and you have to sit it. so it doesn't FEEL like CC is reduced but that's because defensive utility has been pruned just as much as offensive utility.
PvP in this game is more damage oriented than ever before. even RMDs, the king of CC comps, were just running at healers with assass/fire specs and killing in the first 30 seconds. it's absolutely disgusting.
playing a rogue in PvP now literally boils down to 1. watching stun DRs and 2. running at someone while PvEing them 3. maybe if you are feeling fancy you track combat flagging and go for some nice saps. that's all there is to it, and you can achieve reasonably high ratings without even worrying about #3. it's so insanely dumbed down compared to every previous expansion.
Last edited by shoegazing; 2017-03-08 at 09:00 PM.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
Pruning compared to WoD isnt really there. Take ferals, they have MORE CC now then they had before due to the maim talent, they themselves can get CCed more due to no more powershifting. A team that let a feral get of multiple clones in wod and especially Mop wasnt a very good one so they usually didnt get any. The rotation of a feral right now is a lot more complicated then it was in WOD and they have more buttons to press to do damage.
Or take mages, from wod to legion they lost deep but got blink + casting (which is much better gameplay then having the game work around a 30 second deep-sheep rythm), they got more dps abilities, more defensives - all around more.
I dont like current rogue design (especially fucking sub got murdered) but its not like combat rogues during wod were much better. And RMP does but nothing but run at healers in woltk too (at least on the alliance tournmanet realm). And dispell used to dispell only 1 thing, so if you got lucky you got a sheep and if you didnt you pressed dispell 6 times because of the amount of thrash buffs. So that was extremely rng heavy, now dispells dispell everything at least.
For most classes, compared to wod (and only wod) they have more "real" buttons now then they used to. Im not saying the pvp is better then it has been in all the previous expansions but i think its a lot better then WOD and i personally prefer it to woltk too but mop and especially Cata were a lot better (kept the ability of players to hardcarry but did a lot of the quality of life changes and fixed the stuff that sucked in woltk).
It comes down to personal opinion.
wod mage was icenova, poly, and deep freeze every 30 seconds - literally anything would be better then that, and all they did going from wod to legion for mages was prune more utility buttons and add more damage buttons/passives
wod/legion mage pvp compared to mage pvp in any other expansion is literally so horrible, boring and simplified, like most other specs in the game
Last edited by Dizzeeyooo; 2017-03-08 at 10:53 PM.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams