I can't help but laugh every time someone parrot up that dumb argument. AP wasn't designed to be a grind, because you can get it everywhere. You don't need that .5% extra damage if you don't get that last rank right away. But if you do need that rank, right away, then guess what? If AP didn't exist, you'd be grinding a different part of the content, spouting the same complaint about how you are somehow "forced" grind.
And by "we" you mean "you", thank you for your opinion which doesn't match mine at all basically!
Oh and I love Diablo 3! ... so get your "we" statement out of that title!
What is this supposed to mean? 5-man loot tables were always RNG.
You're complaining that you can have bonus loot chances that gives you another chance of getting the item you didn't get in the raid? Complaining about the weekly caches, coin system and warforge system seems... dumb and pointless for me.Rng weekly cache. Rng coin system stayed. Rng warforge stayed,
Oh another "I don't like something so EVERYONE must hate it" thread.
Because there is no need for the grind. Unless you're trying to min-max things ASAP, which means that, even if AP didn't exist, you'd still be grinding another part of the content, so complaining about "having to grind for AP to stay competitive" is nothing more than a whine. Of course you gotta grind to stay competitive. If not AP, then it'd be something else you'd have to grind. It's like a boxing player complaining that he has to train to keep himself competitive.
I can tell you I've quit because of these Diablo-inspired changes.
I don't see how having two Diablo games is a bad thing! It was cool having WoW and Diablo, but, fuck diversity in gaming. More Diablo!!!!
/s
Bro with all do respect it just seems like your throwing a tantrum demanding that's possible to complete the game within 2 weeks. If you just clear the given raid on Heroic and do your Mythic 15, for the week, you don't have to do anything else. I don't grind jack.
The only thing I agree with is that the Paragon trait is stupid, I despise it. I was totally fine with Artifact Weapons till I realized the final trait was a flat 15% buff that need points thrown into it. Now as a tank I could give a squat, same as a healer but as a DPS it's dumb. My Artifact is at 48 right now on my main and I can keep up with people at 54 trait players. At 35 traits you should be competitive in a pug environment if your gear is up to par. So yeah if you are skilled enough you shouldn't be crying about it.
I do plenty outside of WoW, the difference is I actually have the option to progress on my main if I so choose, which I think is great. If I choose not to, as a casual I'm still competitive enough.
I guess I'm just old school though. Vanilla WoW and TBC could have literally lasted another entire year due to the fact that a massive majority of the player base still had far more to do in terms of character progression, since most never even saw BT or Naxx. WoTLK Blizz kinda shot themselves in the foot and the content droughts started, since completing toons became so easy.
I think this is a good solution in terms of a modern iteration of WoW. Naturally it needs some tweeks no xpac is perfect.
Last edited by Matthias; 2017-03-08 at 10:20 PM.
Not every Diablo feature is bad for the game but at the same time I don't feel that its actually improving the game much either. Its not the first time that Blizzard borrows ideas from other games that eventually leads to succes.
Same here. Half way out the door with WoW right now, and when I truly stop playing wow, I'll pretty much be done with Blizzard. I don't play any other Blizzard game save, rarely, some Overwatch, and I don't like OW that much either.
There was a time when "Blizzard" meant "Quality". Now...meh, it just means "6/10 rated multiplayer-only games that are stupid to play alone".
Love how many people nitpicked the use of a pronoun rather than discussing the content of the actual criticism. Quality discourse that is.
I don't think DPS legendary items are fine. They should all just be utility for the raid or the person like the DK cloak, warlock pants, and windwalker ring. Shouldn't be flat dps increases for anybody. That would actually make them all exciting and change up how you do fights based on certain thing. Don't have a warlock with the pants? Can't do the strat that your warlocks use to shift portals around mid fight.
And this is coming from somebody who has pretty good legendary items.
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Well to be fair WoW is sorta an MMORPG which is all about group play.