Originally Posted by
Redecle
How about trying the actual RPG part of the MMORPG?
Come up with a backstory or start a new character from scratch and make your story as you go, sure you'll level with the same old "grind" stuff like the last 12 times, but make your personal story matter more than what the quests say. And don't level a race you've already done. Don't use heirlooms and shit. Find people who are actually roleplaying and level with them, fill the world with your own world. If you exclude the end game and quests, WoW is a gigantic fucking sandbox to do a lot of things.
For the mythic+ as i understand they are not capped at level 15, the actual physical rewards maybe, but what i've read someone just cleared the world first +25 recently.
It's not something everybody is doing.. Sure you are not going to get loot, but isn't the challenge itself the reward? I'm pretty sure, unless you're in full mythic raid gear, you're not just going to aoe down a 25+ anything, or maybe maw.
And raiding.. LFR.. normal, why are entry level shit in the list if you want challenge. Mythic Nighthold in fresh 830 there's a challenge. There are guilds out there who do raiding similar to the iron man challenge, or other leveling challenges. Sure it's not how Blizzard intented things, but hey these are challenges by the community who sees the game too easy, you can play hard mode if you want. But you have to be willing to except that at that level loot will not be your reward, but the way to play.
Personally loot has always been an obscure reward in an rpg. Specially in WoW where your character's power is based almost solely on loot. Sure levels grant your baseline. Granted that aspect is currently troublesome to be anything else, since we are all the champions of everything, there's almost no point to have a backstory, unless you're actually choosing to have it your way. My advice is, don't care about the loot, well gear at all. The less you care the more you'll enjoy.
And then there's rated pvp, there's no cap in it unless you're multiseason gladiator, but it requires a team to do it with.
The other stuff is the same as it has always been in this game, on the ground level at least.
Surely the difficulty might be a bit different than say vanilla, but it's still a grind.
I don't see how a vanilla rare elite is anymore special than currently rare elites/world bosses. With the exception that you needed a group to kill one, but still once it's done the second kill is already a grind regardless of being vanilla or legion. Only real difference was whether you spend an hour in trade searching for a party to kill it the first time or 4 seconds in group finder. So the actually difficulty on the non grind first kill is about 59 minutes and 56 seconds.. Which is well time, time to spend doing something else. Go do the dishes if you can spare 59 minutes, or better come do mine, cause i don't have time to do them.
Leveling for example. Sure it took you half the century and thousands of deaths to do in vanilla, but there was no quest structure to the point where you had to go grind pure mobs for levels cause there was nothing else to do. The ultimate level of grind. Quest contents are still similar stuff, kill, collect etc, except there are now even more variations than the base 3 that vanilla had. WQs are dailies, just better cause they a at least a bit more dynamic. But as grindy as ever.
Professions and reps are nothing but grind and have always been. In every single game.
That's the most universal truth there is regarding anything.
I haven't seen a single game where professions or reps are not a grind.
And who is even doing normal/hc 5mans if you are not below 825? Even then it takes an alt like a day or max 2 to get to minimum of 830 for free and do anything else beside normal/hc. Understandably that's part of the problem that there's no difficulty there. But on the other hand, if you're got 12 characters you really really really don't want there to be any difficulty to grind yourself to do NH atm. At this point if you're fresh 110, who the ef wants to spend time doing normal 5mans with any sort of difficulty? But if you want the difficulty, there's a solution with double difficulty. don't accept carries, go to mythic as fresh 780 or whatever. One, your first difficulty will be finding a group that's not a carry and after that you're going to cc every single mob including the bosses inside the instance to not die.
Maybe try alts.. Works for me, i got all 12 classes and i don't have a single extra hour in my day do to anything else. And i can barely do the daily WQs on 2 of the characters or leveling needed on the ones still requiring it. Don't feel bored of Legion, cause there's no time to be bored, there's way too much shit and not enough time in a day to do it all, or to get to the point that i can start doing repetitive tasks.