Glad to get standardized, but was hoping for 3-4 souls to be the standardization, so that we weren't punished so hard by the default 'lust on pull' situation. Maybe the new trait will make up for it, since it makes haste generate souls.
EN legendary farming going to be a lot less fun now.
Makes we wish that we had Dark Soul still, but Ulathesh giving us "when a mob you've damaged dies, cooldown is reduced by X seconds" and a standard big nuke artifact ability. Is it weird that I enjoyed the granularity of souls a lot more before MG?