Originally Posted by
Maylander
I agree with the OP, and it definitely applies to me: I will always choose a hybrid class for a main. Always. I just can't stand not being able to help the guild in either raids or M+ runs as either a tank or healer (whenever needed), even though my main spec is DPS. As others have pointed out: It's not as easy as "level another toon"; gearing up to mythic levels is hard work, so that strategy only works for the seriously hardcore.
Also, lack of ranged DPS is definitely a real issue, as anyone who's tried to recruit for progression guilds can attest to: It is so, so much easier to recruit good melee than good ranged, even though ranged are still highly useful (yes, they currently bring less DPS, but they're better at dealing with certain mechanics).
The worst part is, as someone who cares about raid balance and progression, I predicted this as soon as they announced the Demon Hunter. I just couldn't believe it. We already had problems with ranged recruitment in WoD, and now they were going to make matters worse. They've added 5x melee specs (frost, UH, WW, Havoc and Surv) and removed 1x ranged spec (Surv) since vanilla. Remarkable.
As for "ranged tanks" - it doesn't have to be an actual ranged tank. A ranged class with a tanking spec doesn't need to be ranged while tanking. Turn Arcane into an Arcane Warrior/Knight-Enchanter (Dragon Age) kind of thing for example, with a magic blade/shield and some badass magic buffing/moves. It would be fantastic. Same applies to Warlocks. This game lacks a proper "battle mage" kind of thing, wielding spells and weapons at the same time. I love such classes, bring'em on.