I normally don't join in to Insult People but you two are total shithead idiots with shit opinions, elementary grade level intelligence. You even fool yourself to think you have won an "Internet discussion" while in reality you look even more stupid now.
Good Lord how stupid can you two be?
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The fact that you think we think we "won the discussion ", shows how retarded your post is.
I suggest next time you desperately want to reply in a fit of teenage emotional outburst, to look at the various exchange to understand what happened instead. It's for your own good. You avoid looking like a clown, like you just did now.
Just because I'm in a good mood today, as soon as you're done going through the exchange, I will accept your apologies anytime.
Last edited by mmocd8deb25f37; 2017-03-21 at 10:12 AM.
Gotta quote this one: not because I agree with the conclusions, but because of something else...
I'm observing two more or less long-time trends in the game.
1. Everyone and their grandmother opening a guild. That's fine, get your own guild. Then put your banker toon in it, end of story.
Otherwise there's absolutely no reason to create a guild, when there's already way too many out there.
This might have in parts to do with decreasing player counts. But that isn't the only reason.
Think for yourself.. Are you THAT special that you must open a guild? And if so, what makes you that special?
What skills do you bring to the table? Running a guild requires a whole lot of unique skill sets. Everyone can spam the chat channels to offer 100g per signature to get the charta filled. But only very very few people are actually skilled enough to run a successful guild.
And that success leads me to..
2. NOPE.. The post I quoted is not because I agreed, it's just a good example why guilds fail, because of the false conclusion that a successful guild is all about downed raid content. That's not it, and never was.
If you form a guild for that reason alone you will fail, your guild will face a sudden demise rather quick again.
No, guild success comes from the ability to form a community. To create an environment where people actually look forward to meet every day.
Yes they do content together too. They run dungeons, battlegrounds, arenas, and raids, any group content, and eventually they succeed there to various extent. It isn't important whether you killed 4, 5, or 7 bosses on mythic. It's the HOW you kill the targets.
I've seen raid nights that were technically a progression success, and not a single raider enjoyed the night. Because there was no chemistry, there was a raid lead that was rather appalling, there was nothing to identify with. No team spirit was felt.
And I've seen other nights where actually no progress was made, and yet everyone had a field day. Lots of fun, lots of laughter and friends were made that night, or already existing bonds deepened.
And that's how guilds should be ran. On the principle of a strong community. Those guilds survive for years, some are around since vanilla..
Last edited by Wildtree; 2017-03-21 at 10:14 AM.
"The pen is mightier than the sword.. and considerably easier to write with."
Thing is casual guilds, mine included, often raid with small friends&family groups. And Gul'dan - he just doesn't scale. Most of the Nighthold doesn't scale. Group size may be flexible, but encountes ar not. Number of many mechanics to deal with is fixed - we got the same amount of stuff with 30-man and with 10-man - while fixed numer of cookies on Trillax and burning pitches on Krosus aren't a big deal, empowered bonds on Gul'dan turn him into quite a challenge for small groups.
I'll agree with you on everything.
I havent played in 1-2 months now if not more. Reason I quit was: My spec got changed to death (destruction warlock) awful rotation. AP grind just was too much for me, while I can perform in a mythic environment to get more competitive I needed to farm all day long. It didn't feel very rewarding raiding, e.g doing normal or hc nighthold when it first came out seemed like it rewards the same thing.
A lot of guilds that have started in Legion are folding. A lot of guilds who didnt have numbers for Mythic heading into EN are folding.
yes that is actually a problem. Some bosses are really hard with 10 people. I guess it was the same problem with Odyn back when he came out.
Blizzard doesn't factor in that when you have 10 people, Out of those 10 people you have 2 tanks and atleast 2 healers. That means 40% of your raid is already tanks and healers.
If you run 30 people, you still have 2 tanks and that means that is bigger % of your raid can be dps.
On the other hand some bosses are harder with 30 people, especially those where you need to spread out. Optimal setup is always around 20 people I found. Had the most success with it in heroic (not that it really matters anymore)
good Lord ... "won this discussion". listen to yourself. How old are you? 12?
You think scream "hurr durr we won this discussion" like a Retard means anything?
You two are honestly stupid and conflux did the smartest Thing he/she could have done and that is leaving you two idiots to be with your stupidity.
You two are a disgrace to all smart People in this world. You are a disgrace to the human species.
It is but on the bright side it's starting to separate the wheat from the chaff.
I play on Sargeras which is huge on Raiding and so many guilds have disbanded to form newer guilds taking their best and trying to reform into a more serious guild to clear Mythic. It has been nice seeing more GMs crack down on subpar raiders and Nighthold is a great raid for showcasing the difference between gear checks and mechanical competence checks.
It may seem pretty shitty from the average POV but honestly I don't mind the direction WoW is taking atm. It's rewarding to be a good raider and much more punishing to be a bad one. Seems pretty simple. People wanted Mythic to be harder when EN seemed to easy and now that it is people are starting to second guess that thought. That coupled with the near mandatory "out of raid" content makes the game much more enjoyable for someone like me that invests a lot of time trying to improve myself and my character. For me this is great.
Burnout is natural. It always happens. It's for the best that we at least take what we're given and make something better out of it.