Poll: Will Solo Queue save ranked pvp?

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  1. #41
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    Arena is dying. This will either breath some life into it or be the final nail in the coffin. If it brings more players it'll be a good thing.

  2. #42
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    Quote Originally Posted by mmowin View Post
    Yes. But Blizzard is thinking of extending that to ranked arenas and bgs not just skirmish.
    How would that work? It would be like a skirmish team going up against an actual rated team that has tons of hours of experience together, good combo, and discord for superior communication. The solo queued team would stand no chance. EZ win for the actual rated team...

    It'll be like if they let console Overwatch players play with PC Overwatch players. The amounts of slaughter wouldn't even be funny.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
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  3. #43
    Quote Originally Posted by Saverem View Post
    How would that work? It would be like a skirmish team going up against an actual rated team that has tons of hours of experience together, good combo, and discord for superior communication. The solo queued team would stand no chance. EZ win for the actual rated team...

    It'll be like if they let console Overwatch players play with PC Overwatch players. The amounts of slaughter wouldn't even be funny.
    How would that work:

    You queue solo into rated 3v3 matches.
    You wait until the system finds 5 other guys who queued solo, same as you did.
    When there are 6 of you, the system splits you into two groups.
    You do picks and bans on a shared screen.
    You fight.
    The system adjusts the ratings.

    In order for this to work well, players have to be able to play more than one spec. That's fine.

    The system may allow you to select between specs of the max-level alts you have, or it might allow everyone to choose any spec no matter whether they have a max-level alt of that class.

    There are other details, they can be worked out.

    Unfortunately, none of the above will happen with the current "PVP team" that did almost nothing for the last 6 months. That's way above the level of effort they can muster. They are only good for occasionally doing content-less interviews where Holinka is moo-ing and mee-ing something incoherent and non-committal.

  4. #44
    Quote Originally Posted by rda View Post
    You wait until the system finds 5 other guys who queued solo, same as you did.
    How would that (as the topic asked) save ranked pvp?

  5. #45
    Quote Originally Posted by Twdft View Post
    How would that (as the topic asked) save ranked pvp?
    By attracting people who would queue solo but not in team - who are a huge majority no matter what game we are talking about.

    Queueing solo is easy. You decide to queue, you do it. You decide to stop, you do it. No big planning, no external factors, no nothing. You get grouped with players you think play badly, big deal, that happens on the other side as often as on yours and it all gets smoothed out by rating. For the absolute most players, solo queue is vastly superior to group queue.
    Last edited by rda; 2017-03-20 at 07:27 AM.

  6. #46
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    how are arena and rbg dying? every time I join a rated queue the game pop in less than 10 seconds

  7. #47
    Quote Originally Posted by igorberry View Post
    how are arena and rbg dying? every time I join a rated queue the game pop in less than 10 seconds
    What mmr you play friend ? Sometimes I wait 5~8 (2.5~2.6kmmr) minutes for arena or 10 ~ more minutes for RBGs (2.4k mmr). Well ppl refer to arena is dying due to lowest number of ppl doing arena in wow history.

  8. #48
    Quote Originally Posted by mmowin View Post
    I guess no one cares about ranked pvp lol.
    Legion's first season had less tittle rewards then before because they added qualifying restrictions. So when you make it harder to hit different rewarding break points people quit. Then we have the issue of being locked into specs/classes thanks to the weapon system. Holinka and his team really failed this expansion. Seeing how they are still limping away from the shit show that pvp was in WoD Blizzard should fire/demote/move him to a new project.
    "Privilege is invisible to those who have it."

  9. #49
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    Quote Originally Posted by rda View Post
    How would that work:

    You queue solo into rated 3v3 matches.
    You wait until the system finds 5 other guys who queued solo, same as you did.
    When there are 6 of you, the system splits you into two groups.
    You do picks and bans on a shared screen.
    You fight.
    The system adjusts the ratings.

    In order for this to work well, players have to be able to play more than one spec. That's fine.

    The system may allow you to select between specs of the max-level alts you have, or it might allow everyone to choose any spec no matter whether they have a max-level alt of that class.

    There are other details, they can be worked out.

    Unfortunately, none of the above will happen with the current "PVP team" that did almost nothing for the last 6 months. That's way above the level of effort they can muster. They are only good for occasionally doing content-less interviews where Holinka is moo-ing and mee-ing something incoherent and non-committal.
    So basically LITERALLY what we have now in skirmish except with ratings... Yeah. No.

    WoW is supposed to be a social game, and we've slowly been moving away from that with the introduction of LFG/LFR/Skirms/Random BG/etc, we don't need more things added that remove the social aspect of the game.

    If you want to solo queue because you have social anxiety or something, then go play Skyrim or any other non MMO.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  10. #50
    Quote Originally Posted by Spicymemer View Post
    12,777/1,250 = 10 posts per day for 3.5 years.
    lmfao

    Arena is ment to be played with specific combinations that work together well or counter current metas.

    Solo queue has no purpose in ranked arena, go back to league you idiot.
    Premade is meant to be played with specific combinations that work together well or counter current meta.

    fixed.

    Solo Q has an unknown factor to it that makes it challenging and appealing, you don't know who you are going to team up with and have to figure it out on the fly. More people are playing it these days too (for whatever the reason may be). More room for trolling? Sure...but that goes for any pvp oriented game people play currently. Whether its League/HoTS/DoTA/CS/OW...You just can't escape that fact.

  11. #51
    Quote Originally Posted by Saverem View Post
    WoW is supposed to be a social game, ...
    Solo queue is social, but anyway, since you want your flavor of social, period, just don't forget to write the above on WoW's grave if it is going to use that weird excuse.

    - - - Updated - - -

    Fun fact: the number of people who play LoL in a month is comparable to the number of players that ever played WoW for its entire lifetime. But sure, you keep to that BS of WoW is supposed to be this and that. You are like someone in the 1900s with "I am never going to use that 'car' thing, god intended us to use horses".
    Last edited by rda; 2017-03-20 at 06:44 PM.

  12. #52
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    Quote Originally Posted by rda View Post
    Solo queue is social, but anyway, since you want your flavor of social, period, just don't forget to write the above on WoW's grave if it is going to use that weird excuse.

    - - - Updated - - -

    Fun fact: the number of people who play LoL in a month is comparable to the number of players that ever played WoW for its entire lifetime.
    Why are you comparing apples with oranges? They are two completely different game genres. WoW is THE most successful MMO in history by a wide margin.

    Fun Fact: The number of people who play WoW in a month is several thousand times more than the number of players that ever played some random high schooler's computer science project game.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  13. #53
    Quote Originally Posted by rda View Post
    How would that work:

    You queue solo into rated 3v3 matches.
    You wait until the system finds 5 other guys who queued solo, same as you did.
    When there are 6 of you, the system splits you into two groups.
    You do picks and bans on a shared screen.
    You fight.
    The system adjusts the ratings.

    In order for this to work well, players have to be able to play more than one spec. That's fine.

    The system may allow you to select between specs of the max-level alts you have, or it might allow everyone to choose any spec no matter whether they have a max-level alt of that class.

    There are other details, they can be worked out.

    Unfortunately, none of the above will happen with the current "PVP team" that did almost nothing for the last 6 months. That's way above the level of effort they can muster. They are only good for occasionally doing content-less interviews where Holinka is moo-ing and mee-ing something incoherent and non-committal.
    Obviously wouldn't work like that, WoW is not a MOBA where you can pick class/champion after you've been paired together. That will never happen and imagining solo queue that way is simply put stupid.

    If it were to be implemented it would work like this:
    0 Optional) Select which comps you want to be queued as (while ingame)
    1) Queue up on a specific character (while ingame)
    2) The system finds suitable partners and opponents and matches you up (according to mmr/queue times and possibly comps)
    3) Rinse and repeat

    None of that "You do picks and bans" is ever going to be implemented in WoW, you are delusional if you think it's going to happen and lobbying for it is just wasted effort. Even if they were to implement solo queue they want to keep some sort of attachement to your character, "picks and bans" goes totally against any and all that RPG stands for, and even if you disagree Blizzard wont.

    Quote Originally Posted by Saverem View Post
    So basically LITERALLY what we have now in skirmish except with ratings... Yeah. No.

    WoW is supposed to be a social game, and we've slowly been moving away from that with the introduction of LFG/LFR/Skirms/Random BG/etc, we don't need more things added that remove the social aspect of the game.

    If you want to solo queue because you have social anxiety or something, then go play Skyrim or any other non MMO.
    Solo queue is certainly more social than sitting in LFG for hours on end without playing a single arena game or interacting with anyone. Solo queue would actually make the game more social than it is currently.

    Just auto-slapping the "social" argument onto any change that could potentially decrease player interaction is just stupid considering you're not actually aware of how the system looks today and how the suggested change would impact said system (which you have showed clearly you don't).

    Just because you think the game should be more vanilla style doesn't mean it actually makes sense (especially with the 'social' argument).

    Quote Originally Posted by Saverem View Post
    Why are you comparing apples with oranges? They are two completely different game genres. WoW is THE most successful MMO in history by a wide margin.

    Fun Fact: The number of people who play WoW in a month is several thousand times more than the number of players that ever played some random high schooler's computer science project game.
    Yeah and I doubt WoW would've kept being such a successful game for as long as it has if it'd stayed with all the ideas of vanilla WoW.

  14. #54
    I know it would bring ME back to PvP, if only for a couple of weeks / months. So yeah, it would bring "new" blood, but I cba going out of my way to find competent partners in my own time, heck, I have nowhere to meet those people unless I go full retardmode on dedicated websites.

  15. #55
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    Quote Originally Posted by RelaZ View Post
    Solo queue is certainly more social than sitting in LFG for hours on end without playing a single arena game or interacting with anyone. Solo queue would actually make the game more social than it is currently.

    Just auto-slapping the "social" argument onto any change that could potentially decrease player interaction is just stupid considering you're not actually aware of how the system looks today and how the suggested change would impact said system (which you have showed clearly you don't).

    Just because you think the game should be more vanilla style doesn't mean it actually makes sense (especially with the 'social' argument).



    Yeah and I doubt WoW would've kept being such a successful game for as long as it has if it'd stayed with all the ideas of vanilla WoW.
    Eh? What are you doing sitting in LFG for hours? That's what guildies and friends are for. Be more sociable and make friends?
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  16. #56
    Quote Originally Posted by Saverem View Post
    Eh? What are you doing sitting in LFG for hours? That's what guildies and friends are for. Be more sociable and make friends?
    Be more sociable and make friends does not translate to arena success. Many people I know don't play arena. What an idiotic thing to say.

  17. #57
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    Quote Originally Posted by Brewski View Post
    Be more sociable and make friends does not translate to arena success. Many people I know don't play arena. What an idiotic thing to say.
    And sitting in LFG for hours does? Or do you think that solo queue will magically pair you up with a 2600 rater that'll carry you to your dreams?

    What's going to happen is friendless losers will queue and get other losers for partner and then proceed to lose to actual teams who have skill and communicate. It'll literally be skirmish vs rated and the solo queuers will lose 99% of the time.

    Also, what about the people who solo queue and don't join like half of the skirms queuers do? What's stopping me from queueing and then not joining just to troll you for fun? It's going to happen.
    Last edited by Saverem; 2017-03-21 at 08:10 PM.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  18. #58
    Quote Originally Posted by Saverem View Post
    And sitting in LFG for hours does? Or do you think that solo queue will magically pair you up with a 2600 rater that'll carry you to your dreams?

    What's going to happen is friendless losers will queue and get other losers for partner and then proceed to lose to actual teams who have skill and communicate. It'll literally be skirmish vs rated and the solo queuers will lose 99% of the time.

    Also, what about the people who solo queue and don't join like half of the skirms queuers do? What's stopping me from queueing and then not joining just to troll you for fun? It's going to happen.
    Actually yes LFG can translate to arena success if you play the right class. As a healer I've gotten many games out of it. The problem is when someone plays a spec that isn't OP it makes LFG damn near impossible even if the comp would actually be good. Being pessimistic is useless when it comes to the implementation of features. If you don't like it, don't use it.

  19. #59
    Quote Originally Posted by Saverem View Post
    Eh? What are you doing sitting in LFG for hours? That's what guildies and friends are for. Be more sociable and make friends?
    Yeah you should stay away from conversations relating to competitive PvP.

    Quote Originally Posted by Saverem View Post
    And sitting in LFG for hours does? Or do you think that solo queue will magically pair you up with a 2600 rater that'll carry you to your dreams?

    What's going to happen is friendless losers will queue and get other losers for partner and then proceed to lose to actual teams who have skill and communicate. It'll literally be skirmish vs rated and the solo queuers will lose 99% of the time.

    Also, what about the people who solo queue and don't join like half of the skirms queuers do? What's stopping me from queueing and then not joining just to troll you for fun? It's going to happen.
    You dont seem to know how MMR works. It would be good players getting matched with other good players versus other good players and ditto for bad players.

    Also you seem to be under this illusion that solo queue would share a bracket with ordinary 3s, which is just absurd. It would be a separate bracket with separate achievements and titles.
    Last edited by RelaZ; 2017-03-21 at 10:33 PM.

  20. #60
    I will impart some knowledge onto those who have voted yes to solo queue and why it is a bad idea in any mmorpg.

    First, this isn't a MOBA, a lot of you must have played some form of moba whether casually or not and the first thing you should realize about the flaws of soloQ in WoW is the obvious, you're stuck with the class you chose to play ( multi classing aside ) , in mobas you are free to choose whichever champion you like for whichever role is needed, in wow you cannot and that is the biggest impairment to a soloQ in any mmo.

    Second, itemization. You do not itemize in an mmo as you do in a moba, you cannot farm gold in game to itemize properly, since mmo's are more of a continuous effort of empowering your character you cannot compete properly with people who join soloQ with much higher ilvl, it still matters. imagine joining a moba game with 0 items whilst your enemy starts with 1-2 completed items, it isn't balanced.

    Third, mobas have multiple objectives to consider ( farming gold, map objectives, lane objectives and team fights ), meanwhile arenas have but one objective which is to defeat the enemy team, as such soloQ cannot work so long as there are class imbalances, a thing which mmos have in abundance, we already have regular "soloQ" bgs and arena skirmishes, please do tell us of your experiences playing as a random pug vs an organized team, ah you finally remember those bitter memories now do you ?

    Blizzard would have to split the bracket between soloQ players only and full teams , in which case they might allow solo/duoQ in 3s, which is also insanely more imbalanced than solo only due to obvious reasons and the most concerning one is that it would cut and divide the already scarce pvp population to even less amounts between brackets.

    Finally, one must admit that finding people you enjoy playing with can be somewhat hard in pvp for people who don't already have a good base of pvpers in their btag, but that should not be an excuse to justify agreement to an idea that is clearly not MEANT to be applied in WoW. If you sorely miss playing soloQ in mobas then proceed to play just that.

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