Originally Posted by
sykretts
Given that a large chunk of their playerbase, casuals and the more dedicated players alike, dabble in spec-swapping or main swapping to keep the game fresh for themselves, it would make 0 sense for what you just claimed to be true.
The only "punishment" that blizzard intends with any expansion is the catch-up for players returning after a long hiatus, looking to get up to speed with the more relevant content. For example the long legendary grind that occurred in WoD. Any other "punishment" you see in the game currently is just a result of poor planning on blizzard's part or just a general lack of awareness to the problems their game systems are causing in the long run (54 trait AP grind says hello).
Also enough with the "it only affects a minority" bullshit. If that minority didn't mean something to the devs, they wouldn't go through the trouble of designing an entire game mode to suit said "minority", namely Mythic, with things like special mythic-only boss fights or phases to boot. A successful game developer caters to all the minorities of their community in some way or another. This time they just dropped the ball big time. That is all.