Poll: Will you unsub WoW with ilvl scaling?

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  1. #461
    Bloodsail Admiral dicertification's Avatar
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    Quote Originally Posted by phillu View Post
    Are you sure, you cannot exactly sell Legendary items to vendor to test and get them back.

    Obviously we cannot trust what Blizzard says.
    You could sell all your items for that 3rd legendary slot and if it scales down you know the legendary does not have an affect on it.

  2. #462
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    Quote Originally Posted by dicertification View Post
    You could sell all your items for that 3rd legendary slot and if it scales down you know the legendary does not have an affect on it.
    Oh, good point. You sneaky bugger.

  3. #463
    Bloodsail Admiral dicertification's Avatar
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    Quote Originally Posted by phillu View Post
    Oh, good point. You sneaky bugger.
    I did main a rogue

  4. #464
    Good, glad you unsubbed, you don't deserve to play this game or any other game for that matter.

  5. #465
    Bloodsail Admiral Allenseiei's Avatar
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    Maybe this game needs to get smaller, so good, no one will miss you.

    The drama about this change is so retarded. They increased everything, its normal they increased the world too. Not unexpected.

  6. #466
    Bloodsail Admiral dicertification's Avatar
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    Quote Originally Posted by Allenseiei View Post
    Maybe this game needs to get smaller, so good, no one will miss you.

    The drama about this change is so retarded. They increased everything, its normal they increased the world too. Not unexpected.
    Normal? First time in 13 years they have done it. Not what I would call normal.

  7. #467
    I gotta be honest here. I didn't even notice the scaling until someone else pointed it out and then there was a blue post. It felt no different to me lol.

  8. #468
    The 11% saying this is worth unsubbing are already unsubbed or were going to unsub anyway. Anyone playing the game knows its barely noticeable. The "Im going to unsub over x" people are the bitch hair cut "I demand to speak to the manager." of WoW.

  9. #469
    Lol uhhhh they scaled the changes back though? I don't notice a thing. Not sure what people are going on about. But bye. One less flake to play the game. Quitting over the smallest things is childish.
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  10. #470
    Scarab Lord Manabomb's Avatar
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    It's pretty ridiculous. It undermines the idea that you gain power against the world around you, even if it's just minor scaling to prevent "mob one shots", what they should really be looking out for is designing world quests with this power creep in mind. Less "Kill 300 of these things" and more "Do these things, pick up these items, also kill these things". I've never understood why Blizzard has to take the back ass route and make a big deal out of doing so instead of tweaking things in the background and not saying shit to literally the same effect.

    This exact thing reminds me of anti-flight, where they could just have modified how they create quests (which hasn't changed since the beginning of the game) instead of removing (now time gating) a beloved feature of the game.

    - - - Updated - - -

    Quote Originally Posted by Sastank View Post
    Lol uhhhh they scaled the changes back though? I don't notice a thing. Not sure what people are going on about. But bye. One less flake to play the game. Quitting over the smallest things is childish.
    If you haven't noticed, every single person on the internet is basically a petulant child.
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  11. #471
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    Quote Originally Posted by dicertification View Post
    I did main a rogue
    I done as you suggested, sold the only neck item I had so all that was left was the Legendary and there was 0 change.

    Sold my belt and the mobs health went down so as far as I can tell if you have Legendary items you cannot equip they WILL have an effect on enemy scaling.

    This is some serious bull****.

  12. #472
    Quote Originally Posted by Grimnakh View Post
    The 11% saying this is worth unsubbing are already unsubbed or were going to unsub anyway. Anyone playing the game knows its barely noticeable. The "Im going to unsub over x" people are the bitch hair cut "I demand to speak to the manager." of WoW.
    If it was unnoticeable than taking off a piece of gear or selling it under the current changes wouldn't net you such a significant increase in power over other mobs.

    The main problem I have is not every slot is equal in power yet they all equally increase the power of mobs on the broken isle. So you have a situation where getting an upgrade in the rings, belts, boots, necks, or gloves actually makes you weaker.

  13. #473
    The Hive Mind Demetrion's Avatar
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    Quote Originally Posted by frequency View Post
    Bye. No one cares
    Totally agree.

  14. #474
    Bloodsail Admiral Allenseiei's Avatar
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    Quote Originally Posted by dicertification View Post
    Normal? First time in 13 years they have done it. Not what I would call normal.
    Because at the beginning they never had to. You didn't have 90% of the WoW playerbase oneshotting everything after the first tier. This is why they do it. It's normal that they took this approach since blizzard is trying to make content last longer. Remember vanilla? The game lots of people idolized? TBC even. High HP mobs is a tool devs have to make content last longer. It's part of the development decision. If you can pull everything and AOE them down, its 5x times faster to finish a quest than if you have to kill 1 by 1.
    Power inflation is high this expansion for most of the playerbase because its the first time they implemented the titanforge mechanic. You can't call precedents, because there isn't a precedent for the current power inflation we have.
    Last edited by Allenseiei; 2017-04-02 at 07:51 PM.

  15. #475
    All my toons have shit gear so it is the same old same old for me.

  16. #476
    Its not enough to unsub for me yet but it is close to the final nail the coffin. I may just unsub and let my time run out in June. I figure that will let me get through this raid tier and then I'll quit.

    It was oh so much fun as an 890 Boomkin getting killed by murlocs on the broken shore or actually having to cast heal spells and use barkskin. Even with the supposed rollbacks on the scaling, taking off a legendary ring I could see the HP drop. Yay grinding. I guess spending time on my off specs did help at least. I can't imagine what pure healers or tanks have to put up with now.

  17. #477
    if something like this causes you to unsub, or even seriously consider unsubbing, then you're looking for a reason to unsub because you're tired of the game but too addicted to just stop.

  18. #478
    Banned MechaCThun's Avatar
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    Nowadays people are more compelled to un-sub over a something so little JUST SO they can post about it and over exaggerate the issue; inflated with their opinions on why it is so bad.

    You unsubbed because of item level scaling?

    Trimming the fat of the people who play this game. Honestly the community is better off with people like yourself who can't stand issues that are so easily avoidable (like not being able to kill things because of sub-par gear) by doing what? PLAYING THE GAME. (Getting better gear and killing things faster do to better stats)

    At the end of the day, your justifications for unsubbing + posting pictures proving of how a veteran of the game you might be or time/money spent towards a game you once loved, are your justifications. Your opinions why.

    Your reasoning is flaccid.



    You yourself stated you're only sticking it out because of your guild raids. RAIDING TO GET BETTER GEAR, and you can't tough it out during world quests due to item level???

    No sense made. You just wanted to make a whine thread.

    Quote Originally Posted by Senistian View Post
    if something like this causes you to unsub, or even seriously consider unsubbing, then you're looking for a reason to unsub because you're tired of the game but too addicted to just stop.
    ^

  19. #479
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    what scaling? cant even tell the difference

  20. #480
    Bloodsail Admiral dicertification's Avatar
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    Quote Originally Posted by Allenseiei View Post
    Because at the beginning they never had to. You didn't have 90% of the WoW playerbase oneshotting everything after the first tier. This is why they do it. It's normal that they took this approach since blizzard is trying to make content last longer. Remember vanilla? The game lots of people idolized? TBC even. High HP mobs is a tool devs have to make content last longer. It's part of the development decision. If you can pull everything and AOE them down, its 5x times faster to finish a quest than if you have to kill 1 by 1.
    Power inflation is high this expansion for most of the playerbase because its the first time they implemented the titanforge mechanic. You can't call precedents, because there isn't a precedent for the current power inflation we have.
    Wonder why they decided to make it so high. So they can justify ilvl scaling and slow content in general. They could have just slowed the ilvl progression between raid content, but it's just not in their end design goals. They want you to play for less reward to keep you playing. It's a billion dollar franchise they'll have looked into those details during the development of the expansion.

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