When you say shit like:
...in literally the sentence preceding the one I quoted, it's hard not to make the assumption you want the game to be catered solely around what you perceive to be "good game design."Originally Posted by anklestabber
MMOs are no longer as popular as they were when WoW was gaining subscribers in the Vanilla through WotLK era. The game reached market saturation in WotLK and gaming trends have moved away from MMOs since. WoW's current model relies on surges in subscriber levels at the beginning of expansions followed by upticks for content patches. The perfect storm of coincidence which resulted in WoW's early runaway success will not happen again in the future and it's extremely intellectually dishonest to pretend like it will. Arguments which are bolstered by subscriber levels often completely ignore these facts and are inherently flawed since we will never know the real reasons people quit the game.