the game was never intended for people that work.
the game was never intended for people that work.
I rarely agree with the arguments of casual plebs, but this is absolute insanity. If its one assault a day, then fine, make it last all day. I work nights and tomorrow morning, when I get home, rather than sleep, I will need to get online to do the Highmountain invasion. Think about that for a second. I am having to REORGANIZE my life so I can continue to play the game. I have never really been for either side of the flying argument, but this is WORSE than the WoD System, atleast we knew when we would unlock it based on reputations and various nonRNG factors.
From a design standpoint, it is great to be able to create something that can be tweaked and modified without breaking it. I get that more than a lot of people working in a world of coding where it is essential. I can also say that a large part of iteration is internal testing and feedback, which without you end up having a sloppy product that just frustrates the customer.
This expansion has been nonstop iteration on sloppily designed features that takes them weeks or months to get even remotely close to working order, of which a lot of that feedback could have come on the PTR if they actually cared to use it properly. I'm not just referring to this event management but also to the buggy world quests, raids, dungeons, scenarios and class issues that have persisted and continue to persist for extended periods of time while in testing, only to be brought live to servers bugs intact and everyone complaining. (Not to mention all the stealth changes they seem to be doing all this expansion)
They have done a ridiculously poor job of testing additions internally and on the PTR and a far worse job of communication those changes to the point where everything just comes off as rushed.
I don't think I'm alone when I say that ToV and NH could have been pushed back a month each and no one would have batted an eye. The same goes for the 7.2 patch, which in large was released earlier than I think anyone expected by at least a couple weeks considering the very limited time it was active on the PTR.
Now I'm sitting here waiting for 7.2.5 to be released, which honestly will come probably June (thats next month) and that is also something that will likely only see a week or two of testing before it's just plopped onto our laps.
This is just one more example throughout the expansion of how they add something that so many have no time to do, and it's already gotten old.
Should be 12 hours. They stated all 4 invasions occur in 3 days. That is 72 hours. Minus 24 hours for invasions (4*6). That leaves us with 48 hours. Then we divide that by 4 (4 invasions spaced evenly apart) and we get 12 hours. By that estimate, the next invasion for the US starts at 5am and will last until 11am EST. And invasion 4 will occur at 11pm and last until 5am EST.
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For right now there is. We are just barely scratching Broken Shore so in their minds there is no need to ramp up their assault. As we get closer to busting through the Tomb then the more they'll ramp up their attacks (more assaults).
Also, it's a way for Blizzard to soft cap Nethershards in a sense because you get a huge chunk from the invasions alone.
Um....June is two months away, not next month :P
Missed out on the invasion AGAIN!!
Oh blizz its almost like you dont want my money anymore!
Not hugely concerned I will get them done eventually. Its just a very weird choice by blizzard, there is no harm in giving greater access to each invasion by having more of them or longer time frames. I don't see any negative to setting it for a 12 hour time period, a strange choice to create content then restrict it uneccessarily.
I don't think the invasions are going to ramp up anytime soon if they are here to stay.
Scenario was bugged anyway, about 75% of the people who completed it didn't get kill credit. Blizz says it wont happen again and they cannot reward those that missed out.
Usual quality Blizz customer service...
This is actually highly unusual. A lot of people may not remember it, but there was a time Pre WoD where patches were released and they worked properly. Only in the recent history has the quality control slipped so hard.
Whatever restructuring is going on at Blizzard right now is clearly causing a lot of problems for them and it is being presented to us with this shoddy work.
The only thing I think was done up to standards this expansion is the game art. Every other aspect has serious problems.
wah wah wah wah
i cant do it on the first day because blizzard is the worst company ever
comes back in 2 weeks complaining of no content.
get over it and learn to wait
Speaking of invasions: They're up on EU.