Originally Posted by
niil945
Your position is laughable. A 7% difference is not a small difference and that's not accounting for the fact that we're not talking just one legendary, we're talking two. It's entirely possible for someone to get 2 good legendaries and someone to get 2 bad legendaries and have a ~10% difference between the two players even if they're exactly the same stats and player skill across the board. And that's all theorycrafting, which is great for getting a sense of relative power, but theorycrafting and actual play are entirely different beasts. Add to it that shadow as a spec is heavily dependent upon getting good damage phases in during void form that are easily disrupted by fight mechanics relative to other classes. The potential is there, if you have good legendaries and if you get good luck during a given single target or mostly single target fight to do okay. Not amazing, but okay. And if you have a particular job on a fight which requires you to stop dps'ing and move or you just get bad luck and have to move a lot that interrupts the heavier cycles in shadow dps, you're most likely not going to fare well in relation to other specs that aren't as impacted by a disruption to their rotation. The % difference in performance of the legendaries just amplifies that disparity regardless of whether we're comparing ourselves to other classes or whether we're comparing ourselves to other shadow priests.