Wut?! You don't deserve to play a Rogue, get out of here! Deadly Poison has a long history of becoming the exact opposite of what Agonizing Poison is. Saying Deadly Poison is a "passive, invisible damage boost that makes target swapping difficult" is complete nonsense. It's not a damage boost, it's actually a damaging ability that's applied almost instantly. I can't imagine other DoT that makes it easier to target swap than DP.
I gonna bet you never actually used Alacrity before. Deadly Poison is the highest damaging ability, above both Rupture and 4 pc Envenom. Guess what? It benefits from Mastery, so does Kingsbane, which is 12% of our total damage. Envenom should too, I don't know why it isn't anymore.
Having all that rnd sh*t made me realize that compairing logs is almost impossible. On one night I could be King having immense luck and the other night im behind our melee shamans in ST ... It's just to much, Set a side all that other rng, the biggest problem ist BotA and PB. Such a large chunk of our dmg and so damn rnd.
The new trait is not so much rng. Mut crit...yes, but thats the same for many classes like furys, fire mages, DHs.
But you forgot one thing: the famous NBF trinket.
I was in a EN hc raid yesterday and every boss died within 60 seconds. And on the first boss I decided to give this f** trinket another try. And guess what? It didn't procced ONES. I was close to destroying the item.
Every boss died within 60 seconds and it didnt proc one? IT DIDNT PROC ONCE? What a shame. I mean, are you even fucking serious? You are talking about 60 seconds fights. Try to consider Guldan M or shit when the fight is around 14 minutes. We all know that trinket is pretty RNG and it can go sky rocket or suck balls, but talking here about 60 second fights and complaining it didnt even proc one, just wow.
"Men, Women and Children. None were spared the masters wrath. Your Death will be no different" - Falric
COF has a chance on autoattack to reduce the CD of vendetta by 5s, it is definitely rng =)
I sort of feel like this as well. I feel like my DPS is more down to luck than skill. I can play really well and end up with mediocre DPS, or I can make multiple mistakes and end up with great DPS. When I fuck up, I don't feel like I get punished. It's not noticeable. Find it really frustrating.
A accualy sim 13k more with Subterfuge now than with Nightslaker
You get it wrong. 3.15 RPPM does not mean you get 3.15 procs per minute. You get an dynamic % proc chance which should deliver 3.15 procs on average per minute. For every second the trinket doesnt proc the % chance increases slighty. If you are lucky you can multiple procs in a row, but on the other hand you can also get only one proc in a minute. RPPM is RNG as well. Boss encounter are refreshing the rppm timer by pull.