Why is Blizzard always catering to the casual player base? I get that people don't have the time to invest into a game comparing to the hardcore player base, but it makes the hardcore player base irrelevant when nerfs come into play. You have to balance between them two, not only focus on one player base type.
I've seen it already nerfs regarding the kruul artifact challenge. It was done twice, perhaps triple times (Might missed one) and the question is: Why?
Its a Challenge end of story. People state that you need the specific item level to do it. No? I've seen dozen of times where even 920 ilvl players had to do the challenge 80 times give or take less/more. Please stop the BS complaining and think of this challenge as GOAL, a journey, on what do you need to conquer it.