Originally Posted by
Pipboi
First off, delusional? Are you kidding? Let's keep the ad-hominem to a minimum, if you can manage.
I've played WoW more or less happily for over a decade, so it's tough to argue the game isn't for me.
I can care about the game while still voicing my concerns for the direction it's been heading in.
Me and the millions of other players who never raided, or did so sparingly, back in Vanilla/BC/WOTLK were perfectly happy with the game and its content because the rest of the game wasn't completely trivialized by the developers. Back then the game still had a tier content system. Quest to max level. Do heroics for the occasional upgrade and for the currency that guaranteed you a decent upgrade eventually. Once you've farmed a decent set from that content, then you tried your luck at raiding. I was still farming Karazan happily when Sunwell was out, and once I geared in Karazan I went to SSC/Gruuls Lair/Tempest Keep. I eventually made my way up to Black Temple and didn't even have enough time to see Sunwell before Wrath of the Lich King dropped. This was back before the "raiding for all" ideology flooded the Blizzard dev team. Now as soon as the new raid is out, there are catch up mechanics that render all previous raids obsolete. No reason to farm EN for 860s when I can get 900+ from a few world quests/bosses.
Endgame used to be just that: Endgame. What you did at the end of the game when you beat everything else. Raiding was still endgame when it took longer than a weekend to be raid-ready. The problem is that now you beat everything else in a matter of a few days and naturally get burnt out after doing the same raid for months on end. Obviously it's necessary for content to be repetitive, but that needs to be spread out over more content.