So far, I've done the start to the warrior, shaman, paladin, priest, mage and death knight. Out of all those, the death knight campaign was the only one that really put the hammer on the Legion. Who else brings the wood? What do you guys think?
So far, I've done the start to the warrior, shaman, paladin, priest, mage and death knight. Out of all those, the death knight campaign was the only one that really put the hammer on the Legion. Who else brings the wood? What do you guys think?
Well, they're all gaining allies to fight against the Legion...
But, other than that...
Demon Hunters, as per usual...
Mages secured Dalaran once again (although with a Soulstone that contains a Dreadlord) after Blood Elves yet again fucked up.
I mean, that's pretty important. More important than the laughably pointless stuff that Monks do.
Only did the two paladin followers so far; One is more along the lines of helping night elven ancestors not be slaves (lowers their army's numbers, but not in a really significant way), and the other is getting Don Quixote his stuff from some crabs and killing some hill giants (admittedly a problem, but not really related to the legion).
Kinda disappointed with the Paladin contributions... Maybe I'd feel better about it if I was a NE paladin, but that almost certainly isn't going to happen until at least 8.0, and I already love being a draenei paladin...
A simple change that can improve the female worgen:
http://tinypic.com/r/1zq7p0g/7
does nobody get how nathrezim work? implanting an agent within the sunreavers and using it to sabotage dalaran is exactly the kind of thing that nathrezim do, sew mistrust and betrayal, spread paranoia and panic. it's the perfect agent to use given prior incidents.
so far, the dk one is the best imo. i haven't seen monk, druid, or rogue.
DK - Is really cool. Allways wanted rise an dragon like Arthas did.
DH - Begining was ok, but after that kinda meh. Went to Broken Shore, steal legion tools to repair fel hammer.
Monk - Again all about beer.
Mage - One of my favs not only about Aethas role. But dealing rest of felborne and making Dala into Azeroth death star, was cool idea.
Warlock - Again dissapointing, but at least we bring back someone we know.
Hunter - Is kinda ok, i like idea cooperating with Nightborne huntress but wish could look even better.
Rogue - YARR MATEY! LET'S BLEW SOME DEMONS WITH BOMBS! This one was pure fun.
Warrior - Kinda meh, because i don't like be an Odyn lapdog for bringing back his guys taken by Helya. But after that kinda ok.
Paladin - Family matters meh...
Still need do Shaman, Druid and Priest. ;/
.
The priest helps to combat a fel affliction the Legion has created that sounds suspiciously similar to the Plague of Undeath. After working with a ghost in Highmountain to figure out a cure, you go to the Broken Shore to try and stop the Legion from spreading it.
That's appropriate. It could eventually lead to a cure for the Forsaken. Yes, the Lich King (Ner'zhul at the time) created the plague of undeath. But remember, he was created by Kil'jaeden. And the LK's powers (given to him by KJ) were HEAVILY based on abilities the Dreadlords had. The Dreadlords were shown to be experimenting with a similar type of undeath during the War of the Ancients.
Druids push the Legion out of Hyjal once again, protecting Aviana this time around. This last week was pretty lackluster though...
Shard times ahead...