Originally Posted by
Narabug
This is also true for many classes due to titanforging. If the set bonuses remain active into ToS, the NH set bonuses will be far superior to the ToS set bonuses.As with any tool, its reliability is in its use. Blanket statements such as yours are akin to grouping with a Havoc DH in 865 ilvl gear who does not know the rotation or anything about their build, then stating "Havoc DH are terrible because I saw this one time..."
At its core, AMR is just a tool to simulate your character, similar to SimCraft, but taking a slightly different approach in many ways. If you input your character data in, your rotation in, and the encounter details in, you'll get very precise measurements. If, alternatively, you try to go at it the 'easy' way and just import/run without looking at what is happening, what the settings are, what the encounter is, etc, then you can expect the tool to provide very unreliable results.
Fact of WoW in its current state is that the value of a trinket or talent will change with the gear you have equipped. Additionally, one thing to not on sims with cooldown-reduction items is that you have to actually look at the duration of a simulation and see what is happening. CoF is a great example of this, because, depending on the fight length, that cooldown reduction may result in one additional meta, or nothing at all. Similar considerations could be made for trinkets that have a component that activates on crit - they will become more powerful as your crit increases. Additionally, having them equipped will increase the value of critical strike rating.
Don't blame a tool because you don't know how to use it. Either figure out how to use it, or accurately state, "It was not helpful for me because it was too confusing to set up properly."