1. #1

    Patch 7.2 Hotfixes - April 26, Traveler Pepe

    PTR Patch 2.6.0 45183

    The Most Fun Cards From Un'Goro You'll Never Play in Ranked

    Patch 7.2 Hotfixes - April 26
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Artifact Challenges
    • Protection Paladin
      • Inquisitor Variss health reduced 15%.
      • Highlord Kruul health reduced by 20%.

    Broken Shore
    • Imp Mother Bruva is now the only Imp Mother who spawns in the Garrison of the Fel.

    Creatures
    • [With realm restarts in each region] A number of storm drakes should now have a hitbox that more accurately reflects their size.

    Items
    • Unstable Horrorslime has been made slightly more stable, and should once again deal damage.

    Player versus Player
    • [With realm restarts in each region] PvP stat templates now grant appropriate stamina and do not affect the Concordance of the Legionfall Artifact trait.
    • Death Knight, Druid
      • Fixed an issue where Frenzied Regeneration and Death Strike could heal for more than their intended amounts in PvP combat.
    • Shaman
      • Purifying Waters is no longer increased by healing received modifiers such as Guardian Spirit.
      • Windfury Totem now correctly has 5 health.
      • Only one Windfury Totem can be active per Shaman at a time.

    Traveler Pepe Lands in the Blizzard Gear Store
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Just when you thought that Pepe couldn’t get any cuter...the Traveler Pepe plush comes along! This little orange feathery ball of fluff will fly right into your heart and is ready to tag along wherever you may go.


    Pepe's sleek new aerodynamic design, combined with state-of-the-art kinetic debris dispersal (A.K.A., "goggles"), makes this bird ready to travel the world in style.

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    Last edited by chaud; 2017-04-26 at 05:09 PM.

  2. #2
    Deleted
    Never really understood why paladins's challenge had higher health in the first place..

  3. #3
    Scarab Lord Master Guns's Avatar
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    Quote Originally Posted by shadowflay View Post
    Never really understood why paladins's challenge had higher health in the first place..
    Apparently neither does Blizzard.

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  4. #4
    I am Murloc! Tomana's Avatar
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    Quote Originally Posted by shadowflay View Post
    Never really understood why paladins's challenge had higher health in the first place..
    Because Blizzard hates paladins, of course. It's been that way since vanilla.
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  5. #5
    Weren't they one of the higher damage dealing tanks at one point? Could have been why

  6. #6
    Seems that Affliction will be the go to spec for warlocks ...

  7. #7
    Legendary! Frolk's Avatar
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    FINALLY Soul Gorge is being scrapped, was useless on beta, useless on release, and useless now,

  8. #8
    Now they gotta fix the login issue for d3 ptr.

  9. #9
    Deleted
    Looks like paladins are always worst off with new patches . 20% and 15% is no minor tweaking this was a major screw up .

  10. #10
    Quote Originally Posted by tru View Post
    Weren't they one of the higher damage dealing tanks at one point? Could have been why
    If I'd deal twice the amount of damage the other tanks did, I'd be more than happy with the challenge.

    Now, what I think happened is this.
    Dev1: Paladins can use bubble and just stand there and dps. Yes, yes and spellwarding. So the bosses should have twice the health.
    Dev2: Let's make the stacking debuff bypass everything. Paladin skills included (cause how else would you prove mastery of your class if your skills actually worked as they should).
    Dev1: Aren't we forgetting something?
    Dev2: Nah.
    Later on.
    Dev1: Why are these players complaining about the double health? Didn't we have a reason to do that?
    Dev2: Sure we did. Can't recall what, but let's just lower it so they stop whining.

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