PTR Patch 2.6.0 45183
The Most Fun Cards From Un'Goro You'll Never Play in Ranked
Patch 7.2 Hotfixes - April 26
Traveler Pepe Lands in the Blizzard Gear Store
PTR Patch 2.6.0 45183
The Most Fun Cards From Un'Goro You'll Never Play in Ranked
Patch 7.2 Hotfixes - April 26
Traveler Pepe Lands in the Blizzard Gear Store
Last edited by chaud; 2017-04-26 at 05:09 PM.
Never really understood why paladins's challenge had higher health in the first place..
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
Weren't they one of the higher damage dealing tanks at one point? Could have been why
Seems that Affliction will be the go to spec for warlocks ...
FINALLY Soul Gorge is being scrapped, was useless on beta, useless on release, and useless now,
Now they gotta fix the login issue for d3 ptr.
Looks like paladins are always worst off with new patches . 20% and 15% is no minor tweaking this was a major screw up .
If I'd deal twice the amount of damage the other tanks did, I'd be more than happy with the challenge.
Now, what I think happened is this.
Dev1: Paladins can use bubble and just stand there and dps. Yes, yes and spellwarding. So the bosses should have twice the health.
Dev2: Let's make the stacking debuff bypass everything. Paladin skills included (cause how else would you prove mastery of your class if your skills actually worked as they should).
Dev1: Aren't we forgetting something?
Dev2: Nah.
Later on.
Dev1: Why are these players complaining about the double health? Didn't we have a reason to do that?
Dev2: Sure we did. Can't recall what, but let's just lower it so they stop whining.