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  1. #281
    How do I change the size of the Weak Auras, or should I change the game resolution.

  2. #282
    Thanks a lot for the awesome WAs. I've been using these for a while now and they are awesome.

    I just downloaded the latest version but there's an issue. Both of the Enrage WAs do not show up when I become enraged, in or out of combat. Any idea what the issue might be?

  3. #283
    Keyboard Turner Anize's Avatar
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    Quote Originally Posted by Bombs View Post
    Thanks a lot for the awesome WAs. I've been using these for a while now and they are awesome.

    I just downloaded the latest version but there's an issue. Both of the Enrage WAs do not show up when I become enraged, in or out of combat. Any idea what the issue might be?
    This was already answered somewhere in thread. The Weakauras track Enrage with the purple bar instead of the icon. Nooke said he didnt find a proper spot for the Enrage icon. They are still in the WA Set but they are disabled. You just have to activate them, but they will be layered behind Frothing/LegCloak.

    Activate them and find a proper new spot for the icons.

  4. #284
    Small question before download : is DoS in the rotation ?

  5. #285
    High Overlord mTx87's Avatar
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    Quote Originally Posted by Keriam View Post
    Small question before download : is DoS in the rotation ?
    nope, you have to do your own DoS implementation.

  6. #286
    Deleted
    Nooke, any plans for concordance proc implementation?

  7. #287
    High Overlord mTx87's Avatar
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    Quote Originally Posted by Todu View Post
    Nooke, any plans for concordance proc implementation?
    if you find any place where it fits, sure

  8. #288
    Deleted
    liking the new update, anyway of putting the stacks of FR big clearer of different colour?

  9. #289
    Will you update for 7.2.5?

  10. #290
    High Overlord mTx87's Avatar
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    Quote Originally Posted by Vegato View Post
    Will you update for 7.2.5?
    hopefully

    Quote Originally Posted by Todu View Post
    Nooke, any plans for concordance proc implementation?
    CotL is now in the new update (try to find it - a tip from my side: it's a red bar!)



    cheers

  11. #291
    Deleted
    I'm getting a lot of (string "--(( Error in ' NP Rage Bar IP' ))function()...."):1: '<name>' Expected near '(' any way to fix this ?

  12. #292
    High Overlord mTx87's Avatar
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    Quote Originally Posted by Effex View Post
    I'm getting a lot of (string "--(( Error in ' NP Rage Bar IP' ))function()...."):1: '<name>' Expected near '(' any way to fix this ?
    will look into that

    did you remove the old WA before importing the new version?
    which weakaura addon version are you using?

  13. #293
    yeh im getting the same error also and i deleted pre version of it. WA version is 2.4.2.

  14. #294
    Deleted
    i get [string "--[[ Error in ' NF Rage Bar' ]]function()..."]:1: '<name>' expected near '('
    [string "--[[ Error in ' NF Rage Bar Enrage' ]]function()..."]:1: '<name>' expected near '('
    continually

  15. #295
    High Overlord mTx87's Avatar
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    Quote Originally Posted by nxone View Post
    i get [string "--[[ Error in ' NF Rage Bar' ]]function()..."]:1: '<name>' expected near '('
    [string "--[[ Error in ' NF Rage Bar Enrage' ]]function()..."]:1: '<name>' expected near '('
    continually
    can u tell me which WoW client do u use? (en_GB, de_DE?)

    and if possible, link me the text from 'NF Rage Bar' > Trigger2 > Custom Trigger + Custom Untrigger

  16. #296
    Deleted
    Quote Originally Posted by mTx87 View Post
    can u tell me which WoW client do u use? (en_GB, de_DE?)

    and if possible, link me the text from 'NF Rage Bar' > Trigger2 > Custom Trigger + Custom Untrigger
    I use es_ES and:

    Code:
    function(event, _, message, _, sourceGUID, destGUID, _, _, _, _, _, _, _, spellName, _, amount)
        
        -- return variable
        local ragebar = false
        
        if event == "COMBAT_LOG_EVENT_UNFILTERED" then
            
            if sourceGUID == UnitGUID("player") then
                
                if message =="SPELL_ENERGIZE" or message == "SPELL_PERIODIC_ENERGIZE" then 
                    
                    local textRegion = WeakAuras.regions[aura_env.id].region.timer
                    textRegion:SetText("+"..amount)
                    
                    if aura_env.holdTimer then
                        
                        aura_env.holdTimer:Cancel()
                        
                    end
                    
                    aura_env.holdTimer = C_Timer.NewTimer(1, function() textRegion:SetText("") end)    
                    
                end
                
                if spellName == select(1, GetSpellInfo(184362)) then
                    
                    if message == "SPELL_AURA_APPLIED" or event == "SPELL_AURA_REFRESHED" then
                        
                        ragebar = false
                        
                    end
                    
                    if message == "SPELL_AURA_REMOVED" then
                        
                        ragebar = true
                        
                    end
                    
                end
                
            end
            
        end
        
        
        local Enrage_Time = select(7, UnitBuff("player", select(1, GetSpellInfo(184362))))
        
        if not Enrage_Time then
            
            ragebar = true
            
        elseif Enrage_Time <= 0 then
            
            ragebar = true
            
        else
            
            ragebar = false
            
        end
        
        return ragebar
        
    end
    Code:
    function(event, _, message, _, sourceGUID, destGUID, _, _, _, _, _, _, _, spellName, _, amount)
        
        -- return variable
        local ragebar = true
        
        if event == "COMBAT_LOG_EVENT_UNFILTERED" then
            
            if sourceGUID == UnitGUID("player") then
                
                if spellName == select(1, GetSpellInfo(184362)) then
                    
                    if message == "SPELL_AURA_APPLIED" or event == "SPELL_AURA_REFRESHED" then
                        ragebar = true
                        
                    end
                    
                    if message == "SPELL_AURA_REMOVED" then
                        
                        ragebar = false
                        
                    end
                end
                
            end
            
        end
        
        local Enrage_Time = select(7, UnitBuff("player", select(1, GetSpellInfo(184362))))
        
        if not Enrage_Time then
            
            ragebar = false
            
        elseif Enrage_Time <= 0 then
            
            ragebar = false
            
        else
            
            ragebar = true
            
        end
        
        return ragebar
        
    end

  17. #297
    Deleted
    Quote Originally Posted by mTx87 View Post
    can u tell me which WoW client do u use? (en_GB, de_DE?)

    and if possible, link me the text from 'NF Rage Bar' > Trigger2 > Custom Trigger + Custom Untrigger
    Im using es_ES client and here is texts

    pastebin.com/uq7dhERp
    pastebin.com/mr410xEE

  18. #298
    High Overlord mTx87's Avatar
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    Quote Originally Posted by nxone View Post
    Im using es_ES client and here is texts

    pastebin.com/uq7dhERp
    pastebin.com/mr410xEE
    do you have bugsack or any other bug-collected addon and give me the complete error text?

    just reimported the strings in my en_GB client, without any issues, possibly some difference in es_ES, even though i use ID's instead of spellnames

  19. #299
    Deleted
    Quote Originally Posted by mTx87 View Post
    do you have bugsack or any other bug-collected addon and give me the complete error text?

    just reimported the strings in my en_GB client, without any issues, possibly some difference in es_ES, even though i use ID's instead of spellnames
    Bugsack dont collect nothing :S

    i only get a chat spam with text : [string "--[[ Error in ' NF Rage Bar' ]]function()..."]:1: '<name>' expected near '('

  20. #300
    Deleted
    Quote Originally Posted by mTx87 View Post
    do you have bugsack or any other bug-collected addon and give me the complete error text?

    just reimported the strings in my en_GB client, without any issues, possibly some difference in es_ES, even though i use ID's instead of spellnames
    bugsack dont collect nothing sorry. i just get a error msg in chat like this: [string "--[[ Error in ' NF Rage Bar' ]]function()..."]:1: '<name>' expected near '('

    and a error in animation tab of NF RAGE BAR
    i.imgur.com/57ta7kU.png

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