Originally Posted by
Extremity
To be fair, you can effectively buy gold directly from Blizzard (regardless of whether or not the amount fluctuates) which is a "pay to win" element.
Whether or not that one thing results in the game being classified as "pay to win" is another discussion; I personally don't think it does, but from one could argue that having any element technically means it is. The only thing saving Blizzard from a more concrete label is the fact that you can't really buy top-end gear through gold, limiting the "gold for real money" aspect's impact on endgame. BoE gear is never the greatest, and when it has been comparable the amount you could wear was limited. You can pay for raid runs with gold, however, and technically get best-in-slot gear purely through that... but I don't think I'd hold that against Blizzard or use it in an argument against them.
The problem with selling currency, though, is they're going to be immediately classified as "pay to win" by a *lot* more people not only the instant they allow high-end gear to be purchased directly from them, but also when they have top-end level gear easily available as BoEs for every slot. Even if they don't sell the gear directly to the players, if you increase the number of high quality BoE pieces and let somebody gear up solely through gold you're pretty much selling them the gear directly. As soon as you sell the game's primary currency you're selling anything that can be obtained using that currency. It's a slippery slope, imo.