Originally Posted by
TigerTiddles
As someone who mainly plays for m+ and enjoys pushing keys, I'm not completely against the changes. I can't decide until I've played it and feel what's different, but I don't think it's the end of m+. Sure, there is the risk of "depleting" a key that is doable and getting a bad dungeon as a result, but that risk is there anytime your key changes.
Say you deplete a vault 21 tonight, re-do it in time, then you end up with a HoV 22 key. Fuck that, right? There's nothing to do with that key if you cannot complete it. Either way there is a chance for your new key to suck. Current m+, doing 2 dungeons (1 depleted/1 repeated in time) you get 1 chest(2 items)/a key nobody wants. New m+, doing 2 dungeons (1 depleted/1 new in time) you get 2 chests(5 items total)/a key nobody wants. I'll take more gear/ap for the the same risk of a dead key.
*using above scenario*