Why is anything anything ?
I just know I'll always say "characters" or "main"/"alts" instead of "toons".
I am the one who knocks ... because I need your permission to enter.
A lot of people are saying that it used to be DD before WoW was released, but I distinctly remember using DD throughout vanilla, then going through a whole phase making fun of the idiots who started calling them DPS. A seriously stupid acronym if you ask me. We should go back.
What does the DD do? DPS!
It's the same thing.
your rôle is to do X damage by second, not just do 'damage deal'
It took like a year for damage meters, ok bad grammar maybe, should have said "people used the term for 12 years, and not purely because of damage meter addons"
I used one in Molten Core/BWL
But really "damage per second" is written on all weapons, and I believe that's where the wording came from.
Last edited by Teri; 2017-05-04 at 09:20 AM.
I can't speak for the history of the term, but I know in some games "DD" is "direct damage", vs "DOT" which is "damage over time".
DPS > DD
Nuff said
Content drought is a combination of catchup mechanics and no new content.
To me, and this may just be because I'm used to the term, "DD" just looks too generic and there is just so many things that can come from that abbreviation. I can't help but see Daredevil or jokes about double D sized boobs. "Looking for a pair of DDs". DPS may not make sense when it's spelled out but it's more recognizable. Again this may just be because I'm used to it. Whenever I see DPS the first thing that comes to mind is...well a DPS, a damage dealer if you will. Because of WoW I use the DPS term for almost every game.
It's called DPS because people got used to saying the wrong thing. Nothing more to it really. Damage dealers want to do as much DPS as possible. That doesn't physically make them "DPS" any more than it makes a tank a "TPS" or a healer a "HPS".
But no-one uses DD anymore, at least on US/Oceanic servers. So we're stuck with "looking for 1 more damage per second for H. Nighthold".
Does no-one stop to think that 1 more damage per second is not going to make a scrap of difference when bosses have approximately a billion hitpoints..?