yeah after coming back to the game suramar is the only thing in my way of flying almost to 2000/21000 even if there were mobs that gave 1 rep with the nightfallen i would go grind them but the time gating thats still there sucks
yeah after coming back to the game suramar is the only thing in my way of flying almost to 2000/21000 even if there were mobs that gave 1 rep with the nightfallen i would go grind them but the time gating thats still there sucks
Yeah, i have agreed with that as well. Mostly due to having played Ultima Online and that struggle to get to max something, or be at 700-720 skill points and wanting to redistribute. It really makes no sense to be able to get healing staff as a druid and then get artifact for feral.... it's too opposite to be "that guy" and to easily just flip. At least SWTOR has you pick an advanced path - so like a druid would be bear/cat or boom/tree.
Of course, that shits on pure DPS classes - but as GC said, he went from unique to just a warlock. Takes the RPG out of MMORPG.
So we've dropped from 10.5 mil to a whoopin' lot of 1.8 mil accounts. I love the smell of 'crossrealm concept' in the morning. It smells like success.with a total of 1.8 million US and EU accounts that were active in the last month
Ah yes, "Asian realms". Another 'RUservation' made to contain the insufferable amount of botters and grinders. We've dismissed that claim.
Please download this and use it to help out <3
http://www.warcraftrealms.com/censusplus.php
DLC comics is underlining something that Blizzard should look into. When I play my DK, I hate wasting Death and Decay on a tree branche that is right above my character X_X There is literally no reason why this should be happening, especially in a no-flight area like Darkheart Thicket.
Oh. Right. Shenanigans. That's something we really don't want to delve into.
...
Are you being serious right now?
1. Despite the fact that Billzord Inc. implemented the fancy cross-realm system, the amount of people you meet on your daily 'dailies' run is drastically lower than it used to be back in, say, 2012. Credit where its due, I admit that cross-realming indeed compensates for 2014-2016 online drops, albeit somewhat poorly.
2. Billzord Inc. made several crucial mistakes recently. They're still desperately trying to make a Frankenstein's monster out of slightly™ outdated game engine, a dozen concepts stolen from SWTOR and a few other derp-class MMOs and roughly one-third of the Diablo3 corpse. This does not bode well for the 'Best MMORPG of all times' WoW used to be.
3. Speaking of Diablo3 misconceptions: I've gotten used to the matter that purple-colored loot is no longer as "epic" as it was. It was sad, it was infuriating, but I try not to think about it too much. However, one aspect of the game should've never ever been implemented: so-called "warforged" loot. When I'm finally looting my plate helmet off the Vaelastrasz, I want it to be exactly the same as the plate helmet McDerpington looted off him last week. I want that cursed Staff of Dominance to have exactly that much spell power, no more, no less. I want all my loot to be static. I don't want to be poked by a random <IlliDown2004> with a "F U lucker and F U your 905 arcanocrystal" and I sure as hell don't want to see a 920 socketed Arcanocrystal on a random 875 ilvl derp in a random heroic run. I. Do. Not. Want. This. Much. RNG. Loot drop chance, yes. Loot quality, NO.
4. Roughly 66% of people I'm playing with or used to play with in World of Warcraft either feel the exactly same way as I do, or at least partially agree with me. Yes, some of my contacts actually loved the 'Korean Grind' part of the Legion. Some of them outright loved the Kadala 2.0 system. But they're a minority. Statistically, out of approximately 160 people I've interacted with, over a hundred players Did Not Approve of what happened to the game within the last five years. And out of that hundred, nearly forty-five quit the game since Pandacrap to never return. Hence the drastic decrease in the amount of players online.
So let me try this again.
Ah yes, "Blizzard shenanigans".
Last edited by Ontis; 2017-05-09 at 12:55 AM.
Mists released 5 years ago. If you are still upset about the direction the game took 5 years ago, you might be better off just unsubbing and moving on. I really don't understand the warforged hate, either. "Here is a piece of loot. It has these stats. Sometimes, at a random chance, you get a better one." It's just a random chance to get a little boost. This shouldn't upset anybody. And if you're mad when someone procs a higher level something than you have, really evaluate that feeling. Why? It doesn't affect you. Good for him, he got a little something something extra. He rolled a nat 20. Great!
Also, I'm not sure what they picked up from SWTOR because when I played SWTOR it was a wow clone. I get that you think the glory days of WoW are gone; you're right. It's a 13 year old game. It's still the 'Best MMO of all times'. Nothing has touched the king. It's in a class all its own. I know it's fun to rage against Bli$$ard or whatever edgelord thing we're calling them now, but they made a genre defining behemoth that is the most widely played and most public example of its genre in existence. Nearly everyone has heard of WoW... and many many people have played it. Ask around the next time you are out in public. Ask complete strangers. Take an informal poll. See how many people have heard of World of Warcraft. In a separate column, see how many have heard of Wildstar. Or Elder Scrolls Online. Or Ultima Online. I'd love to see the results, but I have a pretty good guess.
Did that. Twice. I left WoW 1 week before the Sha of Fear was killed. Still got the Shek'zeer and Twins guild-RFs though. I was right about 110% Done with all that Pandacrap Billzord Inc. tried to feed me because some witless derp drew that witless derp-class cartoon of some witless derp pandas or something. That was SO disgusting I just couldn't force myself to stay.
I tried to return to the game I once loved. Came back two weeks before the WoD release. Found myself a guild I used to play in BC and managed to start anew in a 6.0. Had to quit shortly after the Myth Mar'gok - while there were no panda derps around, the sheer amount of autism was intoxicating.
And here I am once again. Hell if I know why. But at least I managed to force myself and reroll a Derp Hunter after seven years of mockery and humiliation playing as a Feral cat. Seven years. It flippin' took me seven years to do that.
Here's a piece of loot. It's an instant /shard unless it procs +50 ilvl.
Here's a piece of loot. It's a stat stick. See if we care.
Here's a piece of loot. It's BiS. But don't be happy yet, we won't roll a single +5 on it and therefore it will be worse than abovementioned stat stick. Because screw you, that's why.
Here's a piece of loot. It procced another +50. Yes, your beloved BiS item could've rolled that, but oh well. Go farm some resources.
Here's a piece of loot.
How will we mess it up today?
Oh but that would be telling...
Oh but it does. Some people may struggle gearing themselves up and they still will rarely ever proc a single decent warforge while the Derp Next Door logs in once per week, AFK-kills the Withered Jim and lewts a 920 trinket. This... must not be. This is wrong.
And it still is, a poorly designed and thoroughly infested by EA misconceptions. And back in my days SWTOR was desperately trying to steal more and more ideas and designs from WoW, not the vice versa. Yet here we are:
- talent trees completely removed, nullifying whatever little build diversity we had
- character progression reduced to linear ability unlocking
- character gameplay reduced to Mashing Highlighted Buttons
- ...three of them, tops. Unless you're a Cat. Then the mockery intensifies. Fun fact: SWTOR character gameplay is currently MORE complex than NINE WoW classes out of twelve.
Master of Orion 2 was released back in '96. It is still THE best and most interesting and complex TBS game ever existed. Stellaris ended up a great game simply because of one blunt reason: they tried to steal at least 50% of MoO2 game designs. And they SUCCEEDED at doing so. They went for the GOOD ideas, not just ANY ideas.
True. Because MMO genre regressed to Korean Grinding and whatnot. Not because WoW itself is still so awesome.
And we finally get to the root of all evil. You, sir, and the likes of you. The so-called fanboys.
It's perfectly fine to be a fan. It is, however, not fine to be a fanboy.
Whatever your beloved idol creates, you consume. You're trying to abolish any negative opinion referred to your idol. You and the likes of you are the reason MMO genre is in its current state. It's simple, really. Game devs were meant to receive both positive and negative feedback and consider all points of view. Yet you simply flood all forum topics, all discussions, all social networks with 'STOP DISLIKIN WAT I LIKE' and 'QUIT TEH GAME IF U NO LIKE' rubbish.
You know what?
You might want to have a looksee at a game called Skyforge. It was first released in CIS. It is an epitome, a pinnacle of regress, a paragon of wrong, a Failure Incarnate. And guess what? The moment you post ANY negative feedback on its forums (even if it is just a technical failure you're trying to report) you're instantly banned from posting and your feedback is expunged. And the game remains in its wretched state, because its devs care for nothing but monthly donations.
Do you sincerely wish for the same fate for the game you probably used to love?
Beware, 'fanboy'. The souls of games snuffed out and murdered by EA for the sake of Profit are condemned to languish for all eternity in oblivion. Their desperate screams are ringing in your ears. You just fail to hear them behind the fanfares.
Last edited by Ontis; 2017-05-09 at 05:57 AM.
Holy shit, I don't play this game anymore either but...
Just quit, the game won't become what it once was. Many of the changes are for the better, even if I don't like them as much either.
You're taking this game too serious. You're talking as if the world is about to end..
Meanwhile, Bobby graces with yet another pinch of 'content'. Kill 100 demons. Loot 2k nethershards. Wait for the next update.
This is exactly what I was talking about. This is one of the crappiest concepts Billzord Inc. stole from SWTOR: one day SWTOR devs came up with the great idea of releasing minor 'content' patches on monthly basis so that people would have no choice but keep paying monthly fee.