I've been playing with this issue the last week, I started playing again in anticipation of the DLC coming. I've been polishing off a custom map I was working on, when I last played, and the start-game entrances are just bad. Been experimenting with a few thing - multiple entrances might be the best option. My ToDo list for tonight is to try a version of the map with two entrance/exits to the freeway right off the bat. I hate that you can't use all the road tools in the map editor, though, it's too limiting.
If you guys are interested I'll post the map to the workshop when it's done, I put a lot of time into it, sculpting mountains and lakes and waterfalls, and shoreline. I've been playing it every night for a week or so, building a city up to about 7k, and then making adjustments. I had a nice one going last night, but I forgot to zone oil/minerals/farms, lol. Oops. I just don't know what to call it - it started with a Boston Fallout map, but looks nothing like it now.
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Yep! I had a lot of bad habits from SimCity4 that I had to break. I now leave a buffer zone next to the freeway for adjustments/ramps later on, and I spread out a lot.
Next on my list is to build presets for freeways with rail down the middle.
Another thing, I remembered when I drove across the US, the freeway lanes aren't always next to each other, tight - in the mountains, there were stretches where the other lanes were out of sight, on another level. Another concept is that real freeways are design with a freeway through a city, and a ring of freeway around it, for traffic going through, and I try to do that with my cities when I have all the tiles unlocked.
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Looks good! The third to last pic especially.
You know, I have yet to build a snow map? LOL. Maybe it's time for a Tahoe/Reno map...
Did anyone try the new transportation DLC?
Ughghgh I want to play it but the game won't work now (I bought the DLC). I just log in and I'm high in the sky, facing the sun, unable to move or do anything.
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Edit: It works now. My "first person camera" mod was malfunctioning.
I am. Really, really good stuff! The new road tool is nice, and the ability to switch stop signs and traffic lights. I haven't dug too deeply into the blimps or monorail yet. The new road types are useful, too - and the one-way rail tracks are very handy. I'm still working on my older map, I want to start a new one soon that will take advantage of the new stuff. I did add a ferry line, though - will be very useful!
I can't figure out how or when to use the 12 track rail hubs yet. That's a lot more track than I usually have - have to start rethinking how I use rail. I usually string one line across the map and have spurs off it.
Transport is amazing. The bus hubs are great. and the combo buildings really tie things together. Come in on an international airport, get directly on a subway, come out of a subway right into a monorail or train, ride one of those directly into a bus hub and take a bus to ferry buss hub. Stuff like this makes me wish you can dam near force public transportation. Like a huge tax increase on car owners. wtb a no cars mod
The multi rail hubs are good to keep train ride times low. Have one central station that branches out to multiple parts of the map. 1 rail to go outside the city, the other 5 to connect areas where they dont all go in one giant loop through 12 different stops. Trains are great for long distance travel.
Last edited by Binaris; 2017-05-27 at 02:18 PM.
Yeah, I'm rethinking trains a lot now. I usually only use it for cargo pre-50-60k, I can move people around with subways, buses and trams. I love trams, I use them a lot. I think I might tackle a mod, I want to design a multi-input train yard that doesn't take up the same space the stock one does. I know they have them on the workshop, but I wanna try one of my own.
Blossom Valley: Population 100k!
A few impressions of my WIP town, Blossom Valley. The map also is self made
Now with PS4 flavoring!
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I really want a Switch version now.
Thought I'd ask here, as sim fans
Anyone tried Aven Colony?
Looks simiar to CS, but futuristic styled.
https://mothership.itch.io/aven-colony
Last edited by mmoca2c81d9292; 2017-07-17 at 07:54 PM.
Never heard of it before today, somewhat tempted.
Gamebillet has it on decent discount too.
Curious, can't find anything about map sizes, as in smaller or larger than CS, Banished etc.
Found couple of images.
https://twitter.com/MothershipTeam/s...25413271871488
Seems map size is fairly decent.
https://www.youtube.com/watch?v=BvidldWctPw
Think I'll cave & grab this one.
Last edited by mmoca2c81d9292; 2017-07-17 at 09:24 PM.
A developer that actually stops sales when they are full? Thats a plus for sure, will definitely keep my eye on it.NOTE: Aven Colony has been temporarily removed from sale as we work toward our simultaneous launch on PC, Xbox One, and Playstation 4 on July 25 of this year. Our current beta is already large enough, and we've decided the best course of action is to temporarily halt further sales so that additional customers wait for the full game launch.
It ignores such insignificant forces as time, entropy, and death
Does seem odd, normally devs or publishers would be "Gimme all your cash naow" or something along those lines
Just been watching sandbox mode, looks like some destructive things happen in base game, no DLC required (glances at Paradix hehe).
This clip shows sandbox & he loses 2-3 buildings just due to lightning strikes.
Apparently there may be mods in the future, which makes sense.
So I am looking into getting this game but there are too many expansions with stuff that isn't very interesting. What parts of it should I get? I mostly care about content that actually adds stuff and not just nonsense.