The objective is "ok" if you like that sort of thing, the art looks very off to me. Looks like a seasonal map, a temporary joke, like the rainbow land in diablo 3.
The objective is "ok" if you like that sort of thing, the art looks very off to me. Looks like a seasonal map, a temporary joke, like the rainbow land in diablo 3.
Heroes with stealth are driving me insale in this map , especially if the team doesn't have good ways to get them out... You just have one Valeera delay the payload from 5 people for free....
I'm fucking losing ranks from this shitty map... shitty design and it doesn't work in MOBA. What is next? capture the flag?
I have a 72% winrate on this map in HL. I like it!
First game in hero league, I was first pick and picked azmo and we won, not a huge fan of the map but it's alright. Want to try out the brawl because one payload sounds a lot better.
Terrible, unbalanced map. Never got 20 lvl there (max. 19 with 1-0 win). Highly dependent on heroes setup. One team can destroy forts, push payload and stop enemy payload same time and 2nd team can't do a shit. And it's almost impossible to comeback if u are behind. Heroes with bribe can easily take heal mercenary - only 1 coin for aoe full heal, etc. etc.
This map need serious fix.
- remove it from QM
- more coins to bribe heal mercenary (3 or 4)
- more core hp or only inner forts give additional charges
I tried not to, but I fucking hate this map.
Mewn said the players told the devs what was bad about it when they visited blizzard hq.. guess blizzard just said fuck it anyway.
I personally wouldn't be so annoyed by it if the map pool was bigger instead of getting this shit map repeatedly (but I guess they wanted more data from it or some shit)
I just dislike the map. I like the concept but the match is just so short now that it makes a lot of heroes that I like to play, like Nazeebo and Butcher, less viable. I am currently at 66,7% winrate on this map with all my losses on this map except 1 being in QM so it's not like I am losing a lot here.
Have you found a strategy that reliably works? So far in HL I try to get falstad to bribe bruiser camps for extra healing and exp lead, but the last 4-5 games we just get stomped during teamfights and bribe falstad isnt the strongest assassin even though my exp and healing contribution is very strong.
Oow I would actually expect Falstad to carry here because of that bribe and the lightning rod + gust build for the insane pressure in team fights. The tactic I mostly go for is always get all the healing and turret camps for the extra xp and advantages in teamfights while making sure you always have 1 person in each lane soaking the xp. During the payloads always have atleast 1 person disrupt their payload so your payload gets handed in first. If you disrupt for atleast 2-4 seconds on every round you will win just because you will shoot first. Fights should only be engaged, like on every map but maybe it's more important here, when you are sure you will win and not lose out on xp since xp is really important on this map. Strongest heroes for this map are strong soakers and heroes that can do camps fast. I prefer Dehaka, Sonya, Zeratul, TLV and Kael'thas so far on this map
Last edited by Mutthearkin; 2017-05-09 at 04:37 PM.
Can't count how many times in QM with Nova I've cockblocked the enemy team long enough for my team mates to group up and swarm them or at the very least give our first payload a good 30-60 second head start.
Ill even sacrifice myself for the latter in the first part of the game.
Looks like someone didn't played WC3 campaign, huehuehue.
No, seriously, Samuro was like the last blademaster from burning blade clan
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...Or you get a reckon camp and it's not a problem anymore
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Well, if 2nd team AFKs at base, sure...
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Butcher is a great pick, because, well, you know... TLV being #1 hero here... so lots of meat stacks from them... and you can basically solo them all... and you probably can add a brightwing here...
It's just surprises me that players STILL don't know how to play on this map. It looks like some players can't wrap their mind around different kind of objective than "right click the core!".
Extreme EXP gain from mercs encourage bribe characters (not murky kind, but more like Falstad and/or Brightwing). I can recall even picking all the best characters for one ranked game - TLV, Falstad and BW one time, it was awesome
Last edited by Charge me Doctor; 2017-05-10 at 03:33 AM.
Originally Posted by Urban Dictionary
more like someone didn't download the extra content released for a bonus campaign showing the one time a character appeared in the franchise in that form.
Every other Warcraft reference to Samuro prior to HotS was for a heavy armored orc from no stated clan (?) singing for the honor or the horde.
As I was more familiar with the map editing and how most of those 'random' names were tied to no actual characters the assumption was that Samuro was just that... Generic blademaster from a list.