Originally Posted by
ComputerNerd
What I have been "promised" is what you refuse to do.
Describe ALL of that in a single post.
No, having it in a dozen places around the thread does not count as ONE post.
You are again lying, by saying what I asked for is what I got.
Not even close.
What I asked for was all those extra clarifications and additions that you think are necessary to define who is being pad, what characteristics of an advantage makes it good or bad, why that constitutes "winning", and what exactly it was that according to anklestabber that "fundamentally" changed with the token.
The reality is being able to pay cash for something that has in-game value was introduced way before even the pet, as soon as there was any way of redeeming a code for something connected to the game.
It came at least as early as the TCG codes.
How direct it is remains irrelevant, since you arbitrarily dictate that gold to buy a boost, which is then dependant on the wonders of RNG counts, but dismiss other trades.
You do not buy an "advantage" with cash, you trade cash for gold which in turn buys something which "might" then gain you something which by a personal and completely artificial differentiation is deemed the only advantage worth talking about.
It is a trade of multiple steps, a long way from what you describe, and present a long time before the token.
Hell as long as you have been able to trade with a player a code of ANY sort, it has been possible.
So that came with the gametime cards even, or why not when the game license first required a code, from the very start.
The trade of a code bought for cash for in-game gold.
That has been around as long as I remember.
Having the full game over the trial is an "advantage", you gain player power due to increased cap and less restrictions.
And that is way more direct and impactful as an advantage than what you claim.
So every expansion which allows more player power, when bought from the developer (with cash) - as in every legitimate one, is paying for a LOT of advantages, including exactly what you defined as wrong, player power.