Blizzard Bait and Switch at its finest once again. Bait and Switch has been a common practice for them since WOTLK when they announced new raids at blizzcon to get people to buy and then pulled them after launch. Its happened again and again after that.
The whole AP system is a failure in my thinking.
There is no options. You can go one router when have Concordance. No good. No freedom of choice
Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken!
I'm 110! Leveling is obsolete!!!
Continual grinding for a resource is a crap design. Blizzard should anticipate this and add other rewards to motivate people to do tings like WQs. Or... you could say to yourself "Hey, self... I don't need AP or Order Resources. I don't have to grind WQs/5 mans/ etc for them" and do something... for the fun of it.
These kind of whine post are sometimes hilarious. People whine about something that are obviously like who gives a shit subjects.
I sometimes think like how perfect are these guys lives, when they have time and energy to whine about something so meaningless?
I have so many problems in my life, that these kind of minor things in videogames have no effect.
I don't even notice them. Didn't even realize they could be issue to someone.
It's a great change tbh. Had AK kept on scaling to 50 everything we farm right now would be completely pointless in the long run.
You've been repeating all day how AK40 makes AP irrelevant in Tomb.. why, Please explain how AP becomes useless sooner, by us having a lower multiplier? Is your definition of AP being relevant that there's yet another AK to research?
No, most people will not have Concordance, at least not on more than 1 toon/weapon, when Tomb opens. Ya'll overestimate the average player as always.
And as I've mentioned earlier, without even more additional traits, having AK50 would seriously devolve the AP system into 1-2 hours of dungeons or whatever then you'll have absolutely nothing more to unlock than additional Concordance ranks. Is that 'keeping AP relevant'?
If 7.3 yields yet another set of new traits etc, AK50 will probably make sense. Right now, it does not, and Blizzard lowering the cap before we started getting AK40 or higher was the correct choice right now. With the current numbers, AK40 is almost too fast as well.
So again, how is additional AK research keeping AP relevant? Just because people can get another 8-10 ranks before hitting their personal ceiling? Then no thanks, I prefer to unlock a trait every few hours instead of getting everything at once.
Last edited by MasterHamster; 2017-05-23 at 04:58 PM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
They just made it pointless to grind but kept it in game so people don't cry because there is nothing to grind, you aren't gonna get rewarded fot it just grind if you like grinding
"Waaah! Why can I never stop grinding!"
"Waaah! I want to keep grinding forever!"
If you were Blizzard, which cries would you listen to?
Enjoy your free gold for now, it will be relevant when they reset it again
Rough numbers on AP farming vs AK level:
At AK40, a new weapon to concordance is 47 M+10 runs, to max is 18,038,389 M+10 runs.
At AK50, new weapon to concordance is 4 M+10 runs, to max is 1,307,130 M+10 runs.
Leveling a new weapon, or an alt's weapon, takes significantly longer, but is still doable in a week if you want to.
Long term, you will have 1/13.8 as much AP, which is about 6.5 levels less, so your concordance proc will be worse by 1300 versatility. This is the only effect in the long run, that your concordance is 6.5 levels behind where it otherwise would have been with AK50. Farming the next level is just as easy or difficult, you can still either do it or not. Relative power between players is of course unchanged, as this affects everyone the same. Complaining about this is the same as complaining about the ilvl squish, or a hypothetical nerf to player damage by 3% and mob health by 3%. It affects nothing other than the size of the numbers you see on your screen, and it doesn't affect them very much either.