I prefer HOTS to the other games. More interesting heroes. LoL is good too but I feel like you gotta do a ton of research before you can hop into another hero which I don't have time for.
I actually enjoy this in HotS over LoL because in LoL it's basically 2-3 reports and you're punished by a bot without a human eye on it and when you actually do find someone that is being rude etc according to Riot you're just supposed to ignore them and report at the end which in the meantime they're telling the other team and your team and the people they grouped with to report you.
Meanwhile in HotS I politely tell someone what they did wrong and how to improve and when they get all violently crazy in chat and say they're going to report me I feel fine that nothing will happen.
Doesn't surprise me in the slightest. Even back when I played WarCraft 3 I found the MOBA community insufferable. Heck, I loved playing WarCraft 3, but I barely touched DotA. When I tried getting into the original DotA for once I had a terrible experience from the very start. Super hostile and always kicking me out for simply trying to download the game. Even when I got it downloaded from the main website there was not a single time I got an honest chance at actually trying the mod out. I quickly gave up on it and instead got to experience it through Dota 2, which I actually found fun (got around 400 games played since I stopped a few years ago).
When I had friends who played League of Legends I tried to join in on the game, but with the awful UI at the time (this was half a decade ago and I know Riot improved it a couple of years ago), and literally every match having toxic people in them, I could not continue with it. Heck, even the FPS genre has overall a better community than the MOBA genre in its whole, and that's saying a lot considering some of the games I've seen.
Last edited by Frozen Death Knight; 2017-05-24 at 08:13 PM.
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If by 10 you mean 20.
Completely agree on the opinion thing, specially with streams, there's some crazy social psychology mind fuck going on in there, like people worship the streamer or something.
Also about Kripp, he's basically the reason Path of Exile became something. There was like less than 100 people playing the beta at first, after his streams the servers exploded with 3k+ players instantly and then the devs noticed and started talking with him to do special appearances on his stream, which worked fine with his crazy late night hours since GGG is Australian.
On topic: It's not only that the marketing is bad, it's also that moba players are extremely conservative, LoL probably never would have worked if they didn't shamelessly copy the old dota map and reverse the Roshan name into Baron Nashor. After learning 5 milion fucking ugly champion I understand they don't wanna start over again.
I enjoy HotS more than LoL and DotA mostly because it has more variety, better map designs, actually maps are even more balanced because they are symmetrical instead of not being symmetrical (no, the dota and LoL map is not symmetrical, stop fooling yourself), heroes are far more interesting, the talent design gives more options than the items in dota and LoL cuz they always use the same builds while the HotS talents actually bring many options they are almost all viable at some point in some maps. Also the talents make it easier to balance the game since it affects 1 hero only, tweaking an item in dota or LoL affects many heroes, some who don't need to be buffed/nerfed, so there is always collateral damage.
Also the shared exp makes it a team game instead of actually hating when someone comes to your lane cuz it only feels like you are losing exp/gold, fucking stupid archaic concept that goes against the core design of the game.
It's understandable based on the game design. Having someone in your team who never played before is a pretty certain loss and dota games take about 30 - 60 minutes.
Should have played with friends. Why would 9 random people waste their time for someone they don't even know?
Last edited by Dangg; 2017-05-25 at 06:08 AM.
That is a pretty bad excuse when the games were constantly displayed in Custom Games where people came and went all the time, especially when other mods did not have nearly the same amount of hostility when joining, for what was for all intents and purposes, a public game. I did not have anyone who played WC3 as much as I did, so partying up with people to play DotA was out of the question.
Making up excuses for hostile behaviour against new players is not really going to convince me that the community was great in the slightest. In fact, your reasoning just reinforces my point on how awful MOBA communities have been, and still continue to be to this day.
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To be honest, I never saw anything 'toxic'. People are just overly sensitive to any criticism or disagreement.
As in real life, people are either stubborn, stupid, frustrated or miserable. Out of my 3997 games, I encountered only one player who was truly abusive to me (He wanted to rape my mother like a bitch she is, haha). I am not saying I never saw people insulting me, I just don't give a fuck about it. It is what it is, shit happens.
Am I saint? No, but I always try to talk with people in a sensible manner. If they ignore me despite all the rational reasoning I gave them, fuck it. Game is lost and if you feel offended by advices I am giving you, hope you do well in your next game, but don't expect me to assist you on your journey to feed children in Africa with all the deaths.
Actually all the truly new players were open to my advices and I saw them trying to improve, even if they failed multiple times. I am fine with new players, despite being annoyed by the matchmaking. However I remember when I was getting into the game so I can understand their position.
Last edited by RH92; 2017-05-25 at 05:35 PM.
I am the most toxic player you can have in your team. I will even http://www.youswear.com/ it out in your language.
The problem was never getting people interested in playing the game, this is Blizzard after all with a large built in and fiercely loyal costumer base, it is retaining people's interest. No marketing is going to help with that.
You don't take toxic players serious. Hence victims of toxic players are also not taken seriously. You make it look like a minor problem. Which it is not. The toxic players makes drafts deciding the game on first pick. I happens all the time and forges behavior. Denying simple disgust towards team mates which many players have is me not taking you seriously.