indeed, I always like going on journeys to new places.
Expecting the same content as 7.2 minus the class stuff. So no, not excited st all.
Last edited by Aeula; 2017-05-30 at 10:39 PM.
I try very hard to avoid being hyped about anything in games that aren't already released to the public and getting good reviews by actual people instead of paid outlets. I've seen too many bait and switch advertising campaigns, too many failed releases, and Blizzard is the king of "managing player expectations".
Once I see what 7.3 has to offer, I might finally re-sub if it's good enough. So far I haven't seen anything in Legion to really keep my interest. There's too many other good games this year to waste time on WoW's time-gating, wallet-milking bullshit.
Mildly excited, if only because I have no idea what's in store.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Lets hope it have more content than the "biggest content patch" we had some time ago
Then you haven't looked close enough. It's not that $15 a month is too expensive. It's that everything in WoW is bent around maintaining player subscriptions rather than towards making it a better game. All you have to do is look at how much time-gating is used, and how much you have to farm.
But don't take my word for it. Play what you want. Believe what you want. Those are just my personal reasons for not being "hyped" about 7.3. I'll personally wait to see what level of fuckery Blizzard comes up with next before even considering WoW again. Quality speaks for itself.
Last edited by SirCowdog; 2017-05-30 at 11:51 PM.
Yep, people (not Jaylock!) said that for sure.
I especially remember the complaining going on in regards to those Zandalari rares on mainland Pandaria, the ones dropping tokens and even mounts. Apparently, the mounts being rare drops and PVP servers resulting in grief around those rares made 5.2 the WORST PATCH EVURR!
I just hope that it isn't GREEEEEEEEEEEEEEEEN.
Regardless, they're not milking anything as far as the subscription is concerned. Time gating exists in every kind of MMO. If you release everything in one go then people will grind all of the available content in one go and then cry about there not being anything to do. Time gating is a slow release form of content delivery. Nothing wrong with it, especially when there's so much to do apart from the 'time-gated' content.
Eh...AP in and of itself isn't necessarily bad. I think that having it be a tool for Blizzard to control progress and keep players invested, instead of being a tool for better gameplay, is pretty terrible. But it is still better than the selfie patch which didn't bring anything that anyone wanted. Nobody was happy with that patch, IIRC.
And as bad as integrated voice chat was, it was still an actual attempt to make the game better. Unlike other dead horses which we don't need to beat any further.
That is such an absolute cop out. "That's how every MMO is so it's acceptable" is a bad argument. Just because every other game is doing something doesn't mean it's good.
As for the whole "People will do everything then complain": I STRONGLY disagree. There are plenty of good games that people play, enjoy, finish, and then move on without complaint. Then come back to when there's new DLC. If the content that gets released is high-quality, people will enjoy it then unsub until there's more. The only ones that complain about there being nothing to do are the ones who are literally addicted to wow.
Regardless: Who stands to gain the most from time-gating or delaying the release of content? Is the players with some kind of ambiguous and highly subjective concept of a more enjoyable experience when parts of the game are withheld? Or the company that LITERALLY makes more money in direct relation to how long it takes players to consume content?
Last edited by SirCowdog; 2017-05-31 at 10:48 AM.