We all know LFR is the lowest common denominator form of shit content in the game, essentially running through an instanced version of target dummy practice. To that point:
In order to make LFR better (since apparently its staying for now), would you be in support of an idea that basically awards gift bags to the top Healer, DPS and Tank that performs the best during an LFR run?
So for example, the top DPS at the end of the wing, (the game would calculate how well they performed based on damage output) would receive a "Gift Bag" that would have a chance to have a unique mount / pet / and consumable(s).
The same "Gift Bag" would be awarded to the top healer in terms of raw healing output, and the same for Tank (top damage / damage mitigated).
So essentially each LFR wing, out of 25 people, 3 people would receive gift bags based on performance.
This would motivate people to 1) perform better and 2) not just sit there afk.
This is also much different than any idea that involves making players ineligible to receive gear based on their performance. So no one is hurt by this idea.
This should make @Jtbrig7390 very happy
Thoughts?