Last edited by Daffan; 2017-06-11 at 01:26 PM.
Content drought is a combination of catchup mechanics and no new content.
Don't know, but it has to come within these criterias. Mail armor, Ranged dps and healer spec. We have too many tanks and melee dps.
Right?
Likewise I'd be disappointed to see Blizzard introduce the Tinker / Necromancer / Bard options as they're all too familiar tropes to the genre.
What I would love is a new Hero class based around something beyond Azeroth's horizon, drawing upon WoW's expanded universe -or cosmology; maybe similar in theme or directly related to the Constellar. Specs would draw upon the Light / Void. Perhaps our excursion to Argus could expose us more to Constellar teachings and interactions and give us the preface for the new Hero class/race. Tie it into some nice Titan-esque / celestial aesthetics as well as giving us some new story lines beyond Azeroth.
You considering them "lame" is your opinion. Many people view Demon Hunters as "cool" but that doesn't mean they added anything to the game.
Tinker are unique, fill in the gaps, and will play nothing like profession. The very idea that anyone would believe that a WoW class with 3 specs would mirror a profession in any way is a laughable argument.
New classes don't need to be based on any one character. The Monk class proves that.
Except those are but one ability in their respective classes' arsenal. Abilities that, thanks to the precedent set by Death Knights, could easily be renamed, even though they don't have to. Once again: just because those classes have one ability that deals with song, does not mean that the whole music theme belongs to them. Otherwise the tech theme belongs to the Hunter since he's using tech abilities. To support one but deny the other is what we call a double-standard, Teriz.You mean grenades, which isn't what the Tinker concept hinges upon. We can have zero grenade abilities in The Tinker class and it still works just fine. The Bard concept hinges entirely on music, which is exactly what Hymn and Song of Chi-ji is. Without music spells, you got no Bard.
First off: no, they are not known as 'buff-bots'. This is just you propagating a falsehood because saying said falsehood is true serves your narrative. As for how it would play, well, the bard could, for example, have different "stances" represented by different music instrument, each instrument giving a different passive to the Bard, maybe to nearby friendlies as well, and gives the guy access to different spells to sing. His melee spec would easily be an intellect-based, one-handed weapon style, with daggers, swords and maces (probably not axes), and using an off-hand item (but not shields) on the left hand, and using a few songs for some support like a stun, or CC.Then how woukd they play? A Hunter that uses generic healing spells? Bards are known as buff bots for a reason.
The point is the same: how come one spell denies an entire class design, when we have two classes sharing an entire theme (holy healing) yet both co-exist with no problems? I don't think I've ever seen, in-game or in forums, someone say "we got a holy paladin, we don't need a holy priest" or vice-versa.Because those are just specs, not the entire class.
Oh, so now it's ok to base classes from RPG tropes, and not off characters in the game?Didn't need to. The Monk archetype itself covered those aspects. In other words, when you bring a Monk class into a RPG people expect it to be tanky and have healing attributes.
Only you. You need to stop propagating that falsehood, especially when it's been shown countless times how the bard can easily fit within WoW's class system.Just like people expect Bards to be buff bots.
As always, dishonesty is the name of the game with Teriz. I've said we're using him (and others) as an examples, not that we're basing the class entirely off him. He and others are just the 'seeds'.Didn't you just say that we're not using Russell as an example?
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No, warriors are warriors. Paladins are paladins, shamans are shamans, death knights are death knights, and tinkers are engineers.
No more tanking class, please.
Why are people so goddamn obsessed with Tinker? Personally I think its the most stuipd thing anyone has ever thought of. Get the Engeneering profession and tinker all you like
I'd be happy if they'd simply bring back old survival as hunters' 4th spec. Call it something like dark ranger/stalker, have it be medium ranged, heavy dotting class. Maybe have them dual wield guns, whatever. It's the playstyle i care for most.
No more classes, they need to spend time with class tuning and lowering the DPS variance between top and lowest specs.
Necromancer is to close to DK/Lock/Spriest
Bard would never work with them removing buffs, then game is made for 3 role would take to much effort to make it 4 role with a buff class
Tinkerer would end up to close to engineering.
So..?
We don't have any gameplay to compare such things so i guess you a comparing the theme.
Just like:
Fire Mages and Destro locks.
Aff locks and SPriests,
Holy paladin and holy Priests.
Frost Mages and Frost Dks.
Uh Dk and Demo Locks.
Damn, everyone copies warlocks.
Because they can add another 10 healing and tanking classes and people will still not play more of them. The only thing you manage is taking away unique aspects from existing tank classes and distributing/diluting them to the new ones.
As a former DK you should know that DK was the #1 tank for mob positioning. Now we only number 2 for multiple enemies, since DH has the flat out better version of AoE-grip.