A stat squish isn't what is needed. Linear stat progression is needed. Obviously there will always be a bit of problems with stat increase when it comes to tiers at the same level, but the main issue we have now is all the numbers being out of control. It started with the release of TBC, because Blizzard cared more about money than anything else, so they wanted to make the stat increase on gear look overwhelming to encourage people to buy the expansion. When they use the same trick expansion after expansion, it gets hard to maintain a well balanced system. The Blizzard fanboys will quote some responses from Blues about them wanting to make gear upgrades feel meaningful and blah blah blah, but its all about money. They can stat squish every expansion if they want, wont fix the problem at all.
But it was where the problem first started because the "lets have multiple difficulties and multiple item levels" also had already been accepted and started to show.
I remember it because of when i finished the first quest and was rewarded a 272 item level, compared to leveling the 2 previous expansion where you would be rewarded same item level as the last raid tier at around the last 2 levels or the last level, not the first quest of the expansion.
I always had pretty much BiS gear in Vanilla/TBC(Not actually BiS, just high item level)/WOTLK, stopped raiding seriously after that, i remember each expansion cause i also beta tested the first two, didnt bother with Cata despite being invited also.
Last edited by potis; 2017-06-11 at 03:56 PM.
Not sure what you are confusing, the way ICC was made, literally everyone was running around in 251+ item level, i dont remember anyone not having around 260 item level on The Maelstrom, and it wasnt a famous server cause Scrubusters werent famous yet from the last casual to the HC raider, PvP freebies helped with that, remember?
The BiS gear in ICC was 277 , around 278 with a LK weapon, first quest, 272 item level.
Now look at TBC and WoTLK leveling, if you were wearing BiS gear from raiding you wouldnt replace it till 70/80 accordingly cause the scaling was fine.
In Cataclysm leveling, at 80.5 level, aka 30mins into leveling you already had better gear rewarded than ICC HC, (Sockets made you still wear the ICC gear) but you get my point i hope
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Click Heroic 25 you numbskull.
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We are the ones whining about "I WANNA RAID TOO, WITHOUT INVESTING TIME",thats 7 years ago, but there is a reason we reached into having 4 difficulties, and 50 item levels scaling each raid, instead of 13.
I don't be mind where the damage is now that were far into Legion, but I don't like where it was in WoD/early Legion and I won't like where it will be after Legion without another squish.
I have problems with them making it crazily exponential to begin with. We don't need this kind of power creep. In XIV we are barely at the tens of thousands of health for players and probably won't see more than 100k with the SB expansion. Going from Wrath to Cata saw tank health go from 30k at end game to close to 300k at end game and in MoP it only got worse. (For reference and memories sake, MoP rare mobs had about 5 million health. Sound familiar?)
we've gone from a squish in Draenor, out scaled that and now we are on fast tracks for another scale down an expansion later. What a boring solution to a problem they could fix by taking it slowly.
There are no worse scum in this world than fascists, rebels and political hypocrites.
Donald Trump is only like Hitler because of the fact he's losing this war on all fronts.
Apparently condemning a fascist ideology is the same as being fascist. And who the fuck are you to say I can't be fascist against fascist ideologies?
If merit was the only dividing factor in the human race, then everyone on Earth would be pretty damn equal.
As Heroic raiders, our top dps peaked at around 100k for Warlords. I fully expect it to peak over 2m dps for Legion. 20x increase over the previous expansion. Without a limitation on this growth, next expansion Heroic raiders would top out at 40 million... the one after that would break 1 billion dps for Mythic raiders.
Can if they want, I don't pay attention to the numbers on my screen, who does that? I'll look at numbers after combat and 8 digit numbers aren't too much to deal with lol.
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Keep the "challenge" in the current content. I don't want a challenge as a level 110 in a level 30 zone doing quests for xmog.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
1.5-2x? We're already at 4-5x the power of a fresh 110.
OT: I guarantee you we will see another squish in 8.0's pre-expansion patch. If not, then Blizzard actually chose to massively upgrade the servers (I give a < 0.0000000001% chance of that happening because it'd be very expensive) to handle the higher numbers and everything.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
IMO:
Either don't do a squish.
or
Do a huge one. Like really take us back to vanilla levels.