Also one big improvement I see from Inquisition is hair. My god did the hair in that game look terrible. It's significantly improved in Andromeda, especially since a recent patch. Not sure how beards fare since there's nothing but stubble available, however.
And then on the flipside, the scars look fucking awful. And of course there's a downgrade in options despite the fact that there's 1 race to Inquisition's 4.
This game's CC is just puzzling.
Yeah got the freeze bug on kill now, after i kill something the game just freeze for 15-20 sec and the best is there is no fix for it...
They should stop porting AAA titel to PC.
So, never having played any of the ME games, I was thinking of trying this one out. I was reading that it has an in-combat pause if you bring up the weapon wheel (w/e that is). Is that true? One of the things I liked about KOTOR 1&2 was that it had in-combat pauses that you could enable so that the action wouldn't be overwhelming, and that would let you consider your strats, instead of frantic button-mashing.
Also how goes targeting work? Tab and lock-on, or active aiming? I'd rather not play a shooter dressed up as an rpg, so f active aiming and dodging.
Basically can people contrast the differences between WoW combat and ME:A.
" The guilt of an unnecessary war is terrible." --- President John Adams
" America goes not abroad, in search of monsters to destroy." --- President John Quincy Adams
" Our Federal Union! It must be preserved!" --- President Andrew Jackson
" The guilt of an unnecessary war is terrible." --- President John Adams
" America goes not abroad, in search of monsters to destroy." --- President John Quincy Adams
" Our Federal Union! It must be preserved!" --- President Andrew Jackson
its the first game in a series that does NOT have a pause. games 1 through 3 have a combat pause with ability to direct your companions and their ability use, andromeda is all active aiming all the time and your companions just do whatever they feel like. i mean.. all 4 games have active aiming and dodging, but pausing in game 1 through 3 negates some of that. 4 is very gears of war like, so if active aim shooters are not your thing, you won't like it. I mean... you could play it on easiest difficulty, there your followers pretty much take care of combat for you. but... just saying. original trilogy is pretty cheap now, and game 1 is the most rpg like of the 3, even if combat can be a bit clunky (but if you enjoyed KOTOR, it may actualy work better for you). I would go with that, rather then Andromeda, honestly. I mean I enjoyed Andromeda, but not nearly as much as ME1 and ME2 (ME3 is... divisive due to certain story factors mostly/0
Maybe I missed it in the patch notes but 1.08 has introduced daily challenges for Multiplayer. I just got an Apex elite pack (at least 1 Ultra Rare) for doing the deeper into the ruins mission. There is also one for earning 35,000 points against the Kett but it only rewards 5 challenge points and 30 mission funds.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
They just turn Metro into an open world game.
Hey. I'm about to craft the highest stage of the Dahn Shotgun and i want to get good augmentations for it. i already have the "When clip empties Restores 25% Shield" But i got no others worth using, So i'm wonder where i can find or buy some really good ones.
What traning path will you recommend for a rookie person to mass effect and the third person genre.. i was thinking something where i can shoot from afar the most of the time. But i also want a cool ability to use. I started out to try "charge" its very cool but force me to be melee and i dont like that. Maybe the htrow ability??
Thanks