you know whats better than surviving and controlling a fight in my opinion.... nothing. its an opinion on game design. but please walk the line of insults if it helps you. I would enjoy my game play just as much if suddenly tanks did zero dps in 5mans/raids in protection specs as I do now. I just said in another post related to this subject that when in a group that the tank over gears the content, i find it better to have a healer switch over to pure DPS spec vs a tank giving up mitigation. There was a time when tank dps was so little it was insignificant to over all group dps, in LK it started to change and by Cata even more so giving players the option of leveling as protection/heals without gimping themselves in solo content, which does make sense. I think it also brought more tanks/heals to the fold allowing them to numbers closer to DPS roles than before. Its just a personal opinion that i have on design that tank dps should not matter and not be balanced around for group content. Blizzard doesn't share that opinion nor does the majority of the player base i'm sure, which is fine. I don't push progression content anymore for various reasons so it is what it is.