Depends on what expansion was your favorite... each has a different flavor. My preferred game was tbc.
Depends on what expansion was your favorite... each has a different flavor. My preferred game was tbc.
But what if 99% of thing you listed are almost never ever used?
Oh just to pick one: the shaman. Yeah because in real life WE TOTALLY NOT HAVE HUMAN shaman. Nono. Native american, Indians, and literally every fucking population from the past say "HI".
For me, even humans in WoW shuold be able to roll a shaman.
Wouldn't you love to be able to just log into wow and play the game it was all those years ago, the feeling would be indescribable. it's just a shame blizzard doesnt allow this. they insist that we must play the current version or not play at all, they stuubbornly stand on the fact that its legion or nothing.
I Just want to log into wow and start fresh on a level 60 server and do it all again.
I'm almost certain that 80-90% of this forum are pro retail and hate vanilla, thats why i get so much grief.
Last edited by mmoca138a41cd8; 2017-06-16 at 05:34 PM.
So much of this stuff is completely horrible stuff in respect to today's gamers.
Hunter ammo, warlock soul shards, rogue poisons etc all took bag space if not an entire bag slot. Same with pointless stuff like skinning knives, mining picks. Not missed, not in the least.
Also, you're wrong about instant mail. Mail was instant. The reason they put in the time dump between time sold in the AH to when it got to you was because of gold sellers. It was a speed bump to make life difficult.
It was a pain in the ass for priests, and only 2 races of them, to have additional spells and only one each.
Queing for BG's shouldn't require battlemasters. That's strictly a quality of life improvement when BG ques can take a very long time, especially when there were themed weekends (AV in particular.)
I could refute every point you made but meh, not worth it.
I will say this; reforging only existed for one simple and incredibly outdated stat. Hit. Reforging centered on getting stuff to hit cap or removing hit if your gear was over the cap. It would be a fallacy to say that it allowed people to restack or focus on haste, crit, mastery. It didn't. The entire concept was focused around maintaining hit cap. No hit, no need for reforging.
Last edited by Misuteri; 2017-06-16 at 05:43 PM.
Yeah whatever. Go back to your cave, troll
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No you get grief because you don't know what you're talking about, and have made a list which removes basically every quality of life thing that has improved the game.
You don't even play anymore, why do you keep coming back and posting your cut and paste list
All the posts like this has made me realise how much I hate nostalgia. Even your very first point is moot since world quests has caused every zone to be swarmed with players doing all the world events.
I miss those things but the game is just so much more fun now as is for me. The rpg elements slowed the game down significantly.
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I think most people with nostalgia like this also forget that the players themselves changed. I dont know if this goes for everyone, but back when i started playing WoW i would learn everything slowly by playing, making mistakes and asking others. Nowadays when i start to play newly released MMOs, ill have googled any quest that i cant figure out within 15 minutes and read up at least on the basic stat priority and talents/builds before i even hit max level. Some games can still have me interested in reading quest descriptions and dialog, and i wont read up on every instance before starting, but a lot of the patience and curiosity i had years ago is just gone. I will never again be interested in the old pvp grind, spending months in a row in battlegrounds. I likely will never again be interested in raiding 5 days a week, giving up or having to plan my offline life extensively around it. Im not sure how new players experience it, but me and my friends wouldnt be enjoying the game anymore if it went back to vanilla style.
You know, AFAIK, the original WoW team came from Everquest, that had most probably influenced their initial ideas (aka grinding and gating) by quite a lot into what became vanilla WoW. Why don't you try it out and see if you like it then? I mean, is it safe to assume that it's still as hardcore as it was back then? The registration webpage offers you to get instant access to level 85 (which I assume is the max level), tho.. I wonder why that is.. Not even WoW has that. Yes, you can "buy" your way to (currently) level 100 for a pretty hefty price, but that just lets you skip some stuff to focus on the current content and a monstrous majority of the game always happens on the max level anyway.
There are already quite a lot of other MMOs out there. And I assume at least some of them were created or in some way influenced, by people who originally worked on WoW. How did that work out, hm? Have you tried any of them?
There's no team in the world that could make a product that is being used by ~10M people and continuously add ideas for ~13 years which would be used (let alone enjoy) by all of them, for extended period of time. In those circumstances, you can't just spend a year working on something that's gonna be accessible to 1% of that playerbase. In that scale, it's not only about money, it's plain irresponsible and stupid.
After all those years and all those varied expansions, the game still manages to keep majority of its playerbase (number-wise) and is considered to be continuously successful. And for that, I personally applaud Blizz. And you should too.
It's defo not as hardcore as it used to be, betting on hardcore crowd was one of their worst mistakes.
When EQ devs decided to keep EQ hardcore or even make it a bit more hardcore (well, more punishing and grindy), many devs and players felt that it's a wrong decision. That's the reason why a certain group ex-EQ devs and players decided to create WoW.
WoW was a way more casual version of EQ. It's less grindy, less punishing, more rewarding than it's "predecessor".
Later EQ devs reconsidered their decision, but it's too little too late.
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.