Weekly events like timewalking etc.
Weekly pvp brawls.
Solo events like Mage Tower Challenge, Chromie Scenario, Withered Army Training scenario (with farmable rewards)
Legion invasions including the scenario and the associated transmog weapons to farm
Mythic+ dungeons drastically increasing relevance of dungeons content which in the past was outgeared and redundant very fast
New dungeons added post-launch: Cathedral and Karazhan remake
Micro Holidays
Sentinax Farm, Nether Portals farm, Wyrmtongue chest farm, Nethershard gamble
tons of pet battle content (new pets, achievements, 2 pet battle dungeons so far)
World Bosses, including new ones added in 7.2
pvp with new extras like prestige level rewards increasing incentives for casual pvp farm (before you'd farm only for rating or for full set of pvp gear then done, you could also pvp for fun but you still can)
rare mounts to farm
Class hall campaigns for 12 classes
Order Hall follower "mini-game" with the mission table
Updates to some old recurring events, like the new Blight Boar coming to DMF
Profession questlines including archeology
Addition of wardrobe finally allowing transmog farmers to not be limited by bank space
Curious coin farming
Artifact progression and bonus skins to obtain
Legendary farming
And probably some other stuff I don't remember now.
Btw, I'm not gonna rate any of the above content whether I like it or not, whether I participate in it or not, or whether I think it should be implemented in a different manner, just pointing content that "isn't raids or world quests". Several of the above types of content existed in previous expansions, but never so big of a variety of different content. Many expansions had "dailies", "dungeons", "pvp" and "stuff to farm" but the amount and variety differed.
I also included only content you're intended to do by the devs by putting rewards for them, and / or ui elements encouraging people to check them out.
And yeah I know 99% of forums users are like "content I don't like = not a content". Sigh.
The heck you were doing in previous expansions anyway?
... lol wat
What exactly do you consider "content"? The only real form of substantial endgame non-raid content is mythic+ dungeons, and calling that "content" is very generous considering you're literally running the same dungeons over and over with tweaked damage numbers and hoping you get a piece of loot that is the same as what you already have but 5 ilvls higher. WQs are not real content. Broken shore is not real content - it's literally a bland, reused zone with more generic WQs that you've been doing since Legion launch and an "epic questline" that is a complete joke. Mini-holidays are not real content.
Some of the replies in this thread make me feel sad about the direction WoW is/has been going in. Blizzard needs to stop focusing all their resources into raid content and actually make a fun MMORPG.
edit: Lol, saw your new post. Jesus... this playerbase....
Again, the fuck you were playing for the last 12 years, because for sure it wasn't wow with your outlandish demands.
Wow always had raids, pvp, dungeons that obsoleted fast, dailies, some obscure low drop% stuff to farm, gold to farm, end of story. If for you m+ dungeons aren't content, dailies aren't content, raids you don't do, pvp probably not either, what are you even doing in this game?
Oh ye, you can RP in goldshire, well you always could and still can.
No, it doesn't matter what difficulty you do. If you clear the end boss you've cleared the raid. Adding different difficulties of raid bosses is not more content--that misconception is why we've been plagued by 1+ year content droughts in the last two expansions.
It's like saying road tripping to Florida for spring break isn't really complete until you take the highway through Georgia instead of Alabama.
Last edited by Oftenwrongsoong; 2017-06-22 at 03:15 PM.
I saw some guy on my server asking the same thing after he paid (i will not go into amount) RL cash complaining that now all he has left is to farm HC and wait until mythic carries come.
Some people...
OP is obviously trolling you guys.
7.3 PTR can be expected very soon. But as for release...
November is too early - end of -January at earliest, but I'd say Q1-2018.
We're almost in July now, the normal 6 month dev cycle will put us around Xmas - and that's when they have their traditional xmas vacation. They won't release anything before January.
They also have Blizzcon - so preparing for that will suck out some resources.
Clearing normal is nothing to be proud of, honestly heroic isn't that hard either. Just because you don't want to do mythic, doesn't mean there isn't content. Mythic will satisfy a lot of people for a while starting next week.