I wish they'd just release mythic same day to spare us from a week of "hurr durr X boss is a joke because people with mythic NH on farm killed him on heroic!"
Beta Club Brosquad
There's no point to this thread considering back in TBC people didn't have access to fights in other difficulties.
The amount of people that actually progressed through sunwell is minimal, considering this small sample and expect a reasonable amount of people that populate this forum to be a good representation of that already small slice of a sample is just silly.
I don't think one-shotting sunwell kil'jaeden would be a good way to discern which fight is better.
You got the point. KJ is now a mid tier boss. And this, even if lore-wise he still is way way more powerful then, for example another mid tier boss like Blackhand, reflects on the encounter and the feeling you have with it.
Let's take Kel thuzad for example. For sure it's way way way more epic in the Vanilla player mind but not so epic for WoTLK players, despite both bosses are actually and literally the same (mechanics also).
Yeah, that's proof you did him on Normal. On Heroic, there isn't much downtime as you almost always have a Dreadflame, Armageddon, players with the swirls, and/or the purple orb.
PS/OT: This thread is literally pointless til we see Mythic KJ. When you're comparing an old raid with ONE difficulty to one with FOUR and only half of them are out (and not the final/hardest one), it's a little unfair.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
after clearing him on heroic last night, the only downtime I noticed was when he is repositioning for a new focused dreadflame. other than that the singularity dreadflame armageddon timers are veery tight. increase his flight speed and it will cut the little downtime it has now
I voted Sunwell but being realistic... I only got as far as Muru while it was relevant, and I've only killed KJ on normal where he died on the 2nd pull with only 2 people in the entire raid having even glanced at tactics beforehand, facerollably easy for someone who has been away from raiding since February. I probably will not see KJ on Mythic unless I come back to full time WoW playing and join a high end guild, that's unlikely to happen so I can't have an informed opinion..
However, KJ in TOS is smaller than he was in Sunwell, therfor Sunwell KJ > TOS KJ.
Probably running on a Pentium 4
A lot of assumptions there buddy. I did kill him in TBC along with the other 1-2% or whatever number people make up these days and I'm going to kill him on mythic eventually. Heroic is already cleared so mythic shouldn't take long considering you don't need months of gear progression to clear anything these days.
99% of people voting on this never did Sunwell KJ when it was current content, so this poll is kind of pointless.
I'm not gonna judge fights.
My issue with ToS kil'jaeden is that quite frankly, regardless of the super epic environment, super epic ship, super epic argus scenery change.... it feels like an invasion end boss rather than the fucking supreme commander of the burning legion.
Part of the problem with ToS kil'jaeden is his introduction before, during, and after Fallen Avatar. Like, let me get this straight. Half the undead campaign of wc3 was about the preparations needed to summon Archimonde, who is generally believed to be a similar power level to KJ. HFC showed how big of a deal managing to summon Archimonde was. All of Sunwell Plateau had the entire premise that if KJ managed to get summoned successfully it would basically be the end of the planet barring some new malfurion/archimonde miracle bullshit. Should I add it took an enormous source of power to summon KJ aka the sunwell itself?
Meanwhile, in ToS kil'jaeden is just running around on our planet. Like, um, sorry, how the fuck did you get here dude? Oh, you flew a spaceship. Okay then. Care to explain why the fuck you made all those super elaborate plans with the orcs and Medivh and everything from all the way back in warcraft 2, when you could have just come by ship? Shit makes no sense.
I am not even a lore nerd and quite frankly don't really care about lore at all but these are the major reasons this KJ fight in ToS just feels like a big ????? and doesn't feel like the ending such a powerful character deserves. It would have been perfect if it was some high ranking demon, responsible of the invasion or something. But not fucking KJ. Fucking KJ can't just jump from world to world by spaceship.
And on that regard, even though the mechanics/environment/model/details/scenery/etc are much more refined than the sunwell encounter..... the sunwell encounter actually feels much mroe appealing and involving :/
Last edited by mmocf2aa074f10; 2017-06-27 at 10:51 PM.
I don't think the fight is bad, but I do think the poster you quoted is right. The first intermission is pointless. In ph2 you deal with the exact same abilities, plus you have a boss to DPS and dangerous adds to kill so it's deadlier. So really, there's nothing hard about it, there's nothing unique to the phase, you just wait for him to go through the motions because there's close to 0 chances of anyone dying once you've done it once.
The second intermission is how you should do it, unique mechanics that bring variety to the fight.
I can't compare the two since I didn't raid back in TBC, but I can say that the ToS model looks far better. The Sunwell one has such a derpy face, and the model's stubby legs (check him out in the dungeon journal) cannot be unseen.
Agreed on the part where people didn't raid Sunwell, but then again, the majority here will never run it on mythic aswell. Everyone knows that mythic has mechanics intense stuff new approaches blah blah blah, but normal/heroic is what the playerbase does. If there's something to be discussed, it will be discussed on that, since the alternative is discussing other people's kills and you can't really get the feel of a raid if it's done by others.
Depending on what better mean for you.
On the feeling/atmosphere Sunwell > ToS
On the mechanics, dunno. But obviously TBC mechanics are easier than Legion mechanics.
Environment/ lore wise.
Sunwell KJ > LFR KJ (Assumed)
Sunwell KJ > Normal mode KJ (Confirmed)
Sunwell KJ > Heroic mode KJ (Confirmed)
Tuning wise
Sunwell KJ > LFR KJ (Assumed)
Sunwell KJ > Normal mode KJ (Confirmed)
Sunwell KJ >= Heroic mode KJ (Confirmed) (Only due to raid size scaling, otherwise Sunwell KJ is more tightly tuned)
Mechanic wise
Sunwell KJ > LFR KJ (Assumed)
Sunwell KJ > Normal mode KJ (Confirmed)
Sunwell KJ > Heroic mode KJ (Confirmed)
We'll see how mythic turns out.
Last edited by mmoce81e69ea37; 2017-06-28 at 11:35 AM.