1. #1981
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    Quote Originally Posted by NtflxnChill View Post
    if you have the boss at 80% going into p2 you are doing it clearly wrong lol.
    lol check the fight then talk BS

  2. #1982
    Quote Originally Posted by HordeFanboy View Post
    lol check the fight then talk BS
    Pretty sure he's progressing on the fight, or in a guild that's doing that.

  3. #1983

  4. #1984
    Wouldn't surprise me if the first Fallen Avatar kill involved the entire bottom platform being destroyed and the boss already a few seconds in his hard enrage lol.

  5. #1985
    Stop crying... Blizzard has over 10 years of experience of creating bosses, at this point they wouldn't create patchwerk style boss that has ridicoulusly higher hp than its possible to do dps.

    No such situation happened in last 3 expansions actually. Only times Blizzard nerfed bosses was because of overtuned MECHANICS, not the boss hp.

  6. #1986
    I'm glad Avatar is a huge wall for all these guilds. For the first time in a long time they may have to go a couple lockouts before clearing all the content in the game.

    - - - Updated - - -

    Quote Originally Posted by Rafoel View Post
    Stop crying... Blizzard has over 10 years of experience of creating bosses, at this point they wouldn't create patchwerk style boss that has ridicoulusly higher hp than its possible to do dps.

    No such situation happened in last 3 expansions actually. Only times Blizzard nerfed bosses was because of overtuned MECHANICS, not the boss hp.
    It might be impossible to do with only one mythic lockouts worth of gear, which is a good thing imo.

  7. #1987
    Quote Originally Posted by Rafoel View Post
    Stop crying... Blizzard has over 10 years of experience of creating bosses, at this point they wouldn't create patchwerk style boss that has ridicoulusly higher hp than its possible to do dps.

    No such situation happened in last 3 expansions actually. Only times Blizzard nerfed bosses was because of overtuned MECHANICS, not the boss hp.
    I think you're forgetting Archimonde. His enrage was far overtuned when Method first started making attempts into P3 and subsequently needed to be nerfed to make it feasible.
    Vereesa formerly of Paragon and Depraved
    WCL

  8. #1988
    Herald of the Titans Dangg's Avatar
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    Quote Originally Posted by Rafoel View Post
    Stop crying... Blizzard has over 10 years of experience of creating bosses, at this point they wouldn't create patchwerk style boss that has ridicoulusly higher hp than its possible to do dps.

    No such situation happened in last 3 expansions actually. Only times Blizzard nerfed bosses was because of overtuned MECHANICS, not the boss hp.
    Twin Consorts
    Hotfix (2013-03-21): "Reduced the health of Suen and Lu'lin in 25-player Heroic mode."
    Archimonde dealt too much dmg
    Hotfix (2015-07-10): "

    Archimonde's Doomfire now deals 40% less damage on Mythic difficulty.
    Hand of Purity now reduces the damage of Doomfire by 40% (down from 80%). Damage reduction against other abilities remain unchanged.
    Shadowfel Burst should no longer sometimes cause the player to be ineligible for Shadowfel Burst.
    Fixed an issue where players that were in the Twisting Nether when Archimonde is defeated would not see the cinematic.
    Fixed an issue where players that leave the Twisting Nether could be unable to target players that didn't enter into the Twisting Nether with them."

    Hotfix (2015-07-09): "Archimonde's Shadowfel Burst now deals 900,000 damage (down from 1,500,000) on Mythic difficulty."

    Ragnaros
    Hotfix (2011-07-14): "Molten Elementals can no longer be knocked back while having the Molten Power buff. Molten Elemental move speed has also been decreased by 15% on Heroic difficulty. These adjustments will require a realm restart to take effect."
    Hotfix (2011-07-12): "

    Several locations which could be used to avoid damage from Engulfing Flames have been adjusted so they’re no longer safe spots.
    Combustible will always be reapplied to Living Meteors, even if the attacking character dies as a Meteor Impact occurs.
    Living Meteors will now become frozen by Cenarius under all conditions when transitioning into phase 4 on Heroic difficulty.
    If a Living Meteor is frozen in the lava pool during the transition into phase 4 on Heroic difficulty, it will teleport on a player after the stun ends, but will no longer explode immediately. Players now have a 2-second window to escape the meteor’s melee range.
    Living Meteors will gain the Living Meteor Transform buff once frozen in the Breadth of Frost trap, even if a meteor is knocked into it.
    If a Living Meteor's fixated target drops aggro via Feign Death, the meteor will target the pet, and then select a new non-pet target upon which to fixate.
    Ragnaros now enrages after 18 minutes in all raid difficulties and sizes, up from 15 minutes."
    Last edited by Dangg; 2017-07-01 at 04:51 PM.

  9. #1989
    Epic! HordeFanboy's Avatar
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    Quote Originally Posted by Rafoel View Post
    Stop crying... Blizzard has over 10 years of experience of creating bosses, at this point they wouldn't create patchwerk style boss that has ridicoulusly higher hp than its possible to do dps.

    No such situation happened in last 3 expansions actually. Only times Blizzard nerfed bosses was because of overtuned MECHANICS, not the boss hp.
    pre nerf archimonde

  10. #1990
    Quote Originally Posted by Vereesa View Post
    I think you're forgetting Archimonde. His enrage was far overtuned when Method first started making attempts into P3 and subsequently needed to be nerfed to make it feasible.
    Didn't know that. Though it was extra phase, so its kind of different situation.

  11. #1991
    I hope blizzard doesn't nerf a damn thing. Why does mythic have to be cleared in one week?

    Avatar and KJ standing for a couple of weeks would be the best thing that's happened to raiding in a long time. There's also now a 6 way race for world first avatar, which I don't think anybody could have predicted.

  12. #1992
    Quote Originally Posted by HordeFanboy View Post
    Avatar needs at least 5% HP nerf
    This already has happened in the last few days

  13. #1993
    Quote Originally Posted by Justwait View Post
    This already has happened in the last few days
    Fr what the hell Fallen HP right now?

  14. #1994
    Quote Originally Posted by Justwait View Post
    This already has happened in the last few days
    Well that's just plain stupid. Blizzard is such a pussy dev team sometimes.

  15. #1995
    Quote Originally Posted by Hashcrypt View Post
    Well that's just plain stupid. Blizzard is such a pussy dev team sometimes.
    they know there will be a massive outcry if the raid is not cleared in the first week because "too hard" at the same time as people will complain about "too easy".

  16. #1996
    Quote Originally Posted by Justwait View Post
    This already has happened in the last few days
    5% nerf? What kind of number is that.

  17. #1997
    Herald of the Titans Dangg's Avatar
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    Quote Originally Posted by Hashcrypt View Post
    Well that's just plain stupid. Blizzard is such a pussy dev team sometimes.
    Yeah, they're such pussies to fix bosses so they are actually working properly.

  18. #1998
    Quote Originally Posted by Mehman View Post
    If it's a tactics problem, yes. Or if there's some other way to glitch/exploit the boss to get more dps. If it's just not mathematically possible then it doesn't matter how long you give them.

    That said, I'm still not sure it's actually impossible right now, if there's still no kills by Tuesday/Top guilds come out and say it is, then I'll start believing it is
    we will only know next reset, since if even with new gear they cant kill it, then yeah, overtuned

  19. #1999
    Quote Originally Posted by Dangg View Post
    Yeah, they're such pussies to fix bosses so they are actually working properly.
    Nerfing "5%" isn't fixing anything. 5% is like one more dps-er in raid. Or 1 more reset of gear. It isn't something you nerf.

  20. #2000
    Quote Originally Posted by Dangg View Post
    Yeah, they're such pussies to fix bosses so they are actually working properly.
    Define "working properly"? I say the second to last boss in the next raid tier or content requiring more than one lockouts worth of gear to down working pretty damn well.

    Where did this first week full clear entitlement come from?

    - - - Updated - - -

    Quote Originally Posted by Unforgivenn View Post
    we will only know next reset, since if even with new gear they cant kill it, then yeah, overtuned
    Why? Maybe it three lockouts?

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