Abstract? We know exactly what they are, an elite cadre of rangers that either joined the Sons of Lothar and small military group that defended the Alliance side of Dalaran.
The Genedar, not the Exodar. The Exodar was just an escape ship, part of the Tempest Keep, from Outland.
Why everyone arguing in favor of this shit has always to resort to cheap bullshit like this? Don't worry, I'm relaxed but it's also tiring to see repeating ad infinitum the same arguments over an entire decade.
Yes, I know Blizzard can do the fuck it wants. You can still argue in defense of such a choice as much as I can argue against it. Because yes, a worthless addition to the game affects everyone and would consequentely disappoint anyone who doesn't want to see blue-eyed Blood Elves justified as lolnew playable race.
High Elves roam around by a whole decade and they keep stagnating in the same pool. No unity, no identity, no culture, no common leadership. All they had in common was a political choice, nothing more. All that matters about their race is tied to Quel'Thalas and Blood Elves. High Elves are just an exiled faction of that people (even though calling them a "faction" is rather generous) and Vereesa herself proved those ties when she ran in defense of the Blood Elf's kingdom during the 4.1. The abandoning of the arcane is brought forward by a single and arguably minuscle faction of High Elves, those in Dalaran use the arcane just fine. Which, of course, lead back to the issue mentioned at the beginning: High Elves possess no unity nor shared motivations.But yes - if Blizzard wanted to give the Alliance High Elfs, they could easily make them different. It's been what? Ten years? 15? since WC3. If the Forsaken can reinvent a new culture for themselves, then so can the High Elfs. The seeds of it are already there with the way they are walking away from the arcane.
Heck, even the reason they're called High Elves is not the same for everyone. The Allerian High Elves never called themselves Blood Elves simply because they weren't in Quel'Thalas in the first place when Kael'thas renamed their people "Blood Elves". What a powerful motivation. They'll surely ready to build a new kingdom, culture and identity with other High Elves simply because they all call themselves High Elves. Guaranteed.
That's not how it works in the slightest. And it's funny how you claim that'll never happen yet you don't stop a moment thinking why that's the case. Like, I don't know, the necessity of savagely retconning a whole decade of history while coming up with senseless excuses so that High Elves may be justified (you may not like the term but it's all about that) as playable race when they're little more than blue-eyed Blood Elves. It will clearly never happen also because countless players don't give a damn about rehashed or reskinned Blood Elves. If they'll ever gonna get a new race maybe, just maybe, they would surely prefer something new and fresh for real, something capable to satisfy both the lore and gameplay aspect. Surely a more pragmatic choice than making High Elf die-hard nostalgics happy.I don't have to justify their addition. Neither does Blizzard. Neither do you. Blizzard just has to say they are giving Alliance players what they want. If Blizzard ever get to that point, then they would need to give the High Elfs new racials, new mounts, new models, a backstory and culture - everything a new racial faction needs. And the only justification they would need is "Because they say so".
If you don't like them...don't play them.
But it'll never happen so don't get so worked up about it.
Neutral races ruin faction identity. It didn't work with pandas, it ain't going to work with something else.
Currently US realm pop is pretty balanced, slight Alliance lean.
This is anecdotal, mainly because it's hard to find stats on Vanilla WoW, but I'm almost positive it was heavily Alliance favored. I remember the whole older people play horde and little kids play alliance argument back in the day.
Blood Elves were added to the Horde to balance the factions, the lore didn't support it at the time. Lore was MADE FOR THEM during BC to join the Horde. If anything elves would be a sovereign nation and join neither side.
You Blood Elf fans are guinea pigs to balance the factions, high elves won't happen and you'll never go the Alliance. Now piss off and go RP at falconwing square.
Man.. you just made me think lol. We've had all this fel green shit for an expansion and a half. If all speculation is true and Void Lords are next, I'm gonna be drained with all the black and purple void stuff.. ugh... Say what you will about WoD, but at least the expansion had some color! lol.
That's not really a strong argument. Lore is always made for something to happen. As long it follows a steady logical progress than is pretty much incontestable. And yes, besides the fact that a lot of people can't get over the fact that Blood Elves never went back to the Alliance, the progression making Blood Elves become part of the Horde was far from being senseless (even though disliked by many, which is another matter entirely).
A new elf race for either side simply isn't going to happen unless Blizzard opts to go the sub race route. Each faction has an eleven race, and a new player race slot comes along once every several years, I very much doubt Blizzard would use that once every few year shot on more elves.
Rudimentary creatures of blood and flesh. You touch my mind, fumbling in ignorance, incapable of understanding.
You exist because we allow it, and you will end because we demand it.
Sovereign
Mass Effect
But it´s True, the Horde in Vanilla was very very unpopular, the playerbase on hordeside wanted a "beautiful" race, a popular race on Hordeside. The most popular Race - and one of the most beautiful people lorewise- was Highelf/bloodelf.That's not really a strong argument. Lore is always made for something to happen. As long it follows a steady logical progress than is pretty much incontestable. And yes, besides the fact that a lot of people can't get over the fact that Blood Elves never went back to the Alliance, the progression making Blood Elves become part of the Horde was far from being senseless (even though disliked by many, which is another matter entirely).
The Lore was built around it, included the second betrayal from the alliance.
Last edited by mmocd8bd493a43; 2017-07-15 at 10:11 PM.
That is silly, you are missing the point. Tell me the exact number then.
The playable dranei are the ones from the Exodar. So, the surviving ones from Draenor that weren't massacred and could fit on the exodar.
This is a silly debate and you know it. The numbers are abstract.
Lore didn't support it?
The last interaction pre BC of Blood Elves interacting with Alliance was the Alliance leader basically trying to kill them at every turn because they're not human. Then trying to get them executed for the audacity of getting help in not being killed in a suicide mission.
Now I know everyone jumps and cries "NAGA!" but no one before the third war has ever seen a naga before. Garithos had no idea of their nature and only got mad because Kael'thas failed to die and the Naga were not human.
The Lore really was there stating that the citizens of Quel'thalas should never go back to the same alliance (Blizzard words) that tried to wipe them out.
Agreed, I think the best thing that Blizzard could do to make up for it for both Alliance and Horde is move the High Elves to reunite with the Blood Elves as a single race. It may require some characters drastically changing their viewpoints, but it's not past Blizzard to have characters make those kind of changes to justify gameplay/factions (see Jaina's character being tarnished because of faction wars). It would also make way to explain High Elves as a sub race for Blood Elves, which is the only business High Elves ever have being playable in WoW, as a sub race for Blood Elves. This would be good for Alliance because, as you said, they feature High Elves more than they do some of the Alliance races, which is silly.