Just give me an optional way to increase the outdoor difficulty, like a buff that reduces my damage/increases enemy damage or even gives them new skills.
This is asking for the server type to enforce attitudes and while I see the appeal (more in a sec), the community now is different from the community in classic and TBC.
I leveled late in vanilla after most of the bugs had been worked out and things had been patched. Hardcore is the wrong word I think - involving is what I'd use.Without heirlooms and the reduced XP per level, it took longer and things like leveling dungeons mattered more. You could easily wipe on the stair fight in ZF even if you were in a good group with reasonable gear. Plus, you wanted the blues from dungeons since they really were much better than quest rewards. Basically, the entire experience *mattered* and it was fine because for most people it was their first or second time through the world and the world felt large with a variety of threats from the satyrs in Felwood to the pirates in Booty Bay, etc.
I actually think leveling then was almost perfect for people not rushing to endgame. But things have changed. For most players on live now, a new toon isn't their first or second but 12th or 20th. We've mostly seen the world over and over so it holds no surprises, no unexplored corners.That's why they added heirlooms and stuff. I think that was a mistake since it meant even a new person HAS to level fast - I'd have added partial boosts so if it was your 12th alt you could pay a reasonable fee - not $60 but perhaps $30 - and skip ahead.
But the people who started in Classic are mostly gone. MMO-C has a lot but that's because we're a niche community. I'd bet most people started in LK or later. And most people have seen the world.
Last edited by clevin; 2017-07-15 at 09:40 PM.
I am pretty sure that's complete bs. Are you really saying that more than 90% dont do at least LFR/normal mode raids? Pretty sure those numbers were regarding to how many players are doing mythic raids...
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Outdoor difficulty can be adjusted to some degree by whatever gear you're wearing. Or not wearing as the case may be. Removing shoulders or other pieces will get you to a greater degree of difficulty. Or keep some greens around, transmog and wear them. That's completely optional, has some flexibility and doesn't require the developers to devote one second to things like this.
Last edited by MoanaLisa; 2017-07-15 at 10:20 PM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Not likely at all.
Hardcore has no place in WoW whatsoever. The endgame is based on dying over and over and trying to avoid that would slow down any sort of progress to the slowest of crawls or pretty much stop it completely.
Actually a very good idea.
VERY few people do normal or better. I'd bet than less than 20% complete a normal mode or higher (more probably get a few bosses down).
LFR is different since it's queuable and easy.
You're making the classic mistake of thinking that people enjoy what you do.
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Meh. No one does this. And it's not just making things harder to kill/survive it's leveling speed etc. Classic/TBC has mechanisms, too, like wandering elites and yellow/orange/red quests that cannot be replicated by the player.
I'd make a character and play it from time to time. Looks like a cool idea.
It would be cool for about a week, then it would see its population crash faster than For Honor.
Imagine doing mythic raids where you have to trust 19 other people to never do a single mistake. Everyone would have to level a new character after every pull until the group somehow manage to perfect the strategy two years later and then it's only 8-10 bosses left
(I know you would probably practice on normal servers or the raids would work differently, but it's a fun thought)
Also, this would never happen.
OP should run a poll - 'would you play on a hardcore server?'. He would probably be very surprised and disappointed with the result.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
to answer your 'how likely' the answer is not a chance in hell.
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Pretty sure that 5-8% is something you made up, so I'll be polite and ask you for your source.
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It. isn't. going. to. happen.
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Then you would have no problem providing the link to this 'actual fact'.
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Your vision is going to remain a vision, a dream, it certainly will not become reality for 8.0
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