Jesus Christ, I don't think anybody here is claiming BoS is the pinnacle of complexity, but you can't seriously argue that MG is anything short of mindless button-spamming 100% of the time. The playstyle requires absolutely nothing out of you as a player. You literally do the same thing--dump runes on Oblit, HB when rime procs, dump rp on FS, and every so often RW if you need to cleave--through the entirety of a fight regardless of what is happening. At least Breath of Sindragosa actually requires you to think about when you're using it and be familiar with encounter mechanics, and if you botch the Breath, you actually feel it. MG has virtually no downside by comparison, no risk, and no big payoff that makes you feel good about doing things right. It's just the same boring shit from start to finish. How in the world does anyone find that fun?
If they aren't solving the scaling issues for Obliterate, it doesn't really solve anything either.
What is MG? "Machinegun" playstyle I read somewhere else? What exactly is the point of that?
I'm very much over simplifying but It's basically just spamming whatever you have available with a very basic priority system, with some attention being paid to your Icy Talons buff and your Frozen Pulse debuff, but these should be up naturally because, well you are spamming your attacks.
The spec is quite simple, to do well with overall. The reason quite a few DKs like it is because, compared to BoS, you don't feel quite as locked into place.
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Yeah that's pretty much it lol.
I actually enjoyed the simplicity of MG spec, especially when it was competitive.
I've been playing an elemental shaman and a blood DK for the entirety of WoW, so I'm really not excited about uber zomg complexity, e-peen stretching rotations/method of damage.
Which is a lot of the reason I enjoy BM Hunter. Feels like I'm playing a sim, not an RTS.
This is a good change because it will bring back people to Frost and still keep Breath good, so it doesn't alienate too many current FDKs. (They're still going to nitpick though.)
@HiFish I know you only really come and talk when stuff is in beta...but what are your thoughts on the changes coming in 7.3?
They shoulda just given BoS the death coil treatment to limit its uptime outside of HrW instead of this garbage. Also why would you EVER take obliteration now, even with resource capping pushing lightning fast Froststrikes will be better than some shit obliterate crits. Especially since it lasts longer aswell.
Knowing Blizzard, in new pvp season 1300 fdks will be able to achieve gladiator titles like they did in s5 and legion s1, because of those changes.
It's a lot better now because of the Thronebreaker talent. Oblit does scale with mastery now in a roundabout way.
On topic: I really hate what they're doing to BoS. I get it, some people don't like the playstyle. But it was the only build that turned the braindead spec into a slightly less braindead spec. Not hating on people who enjoy that playstyle either. Some people like to focus more on the raid than on their rotation, which is completely understandable. But MGF was about as engaging as playing beast mastery, only without the cool pets.
I'm just here to complain, if I'm being honest
OVERALL, what's the buff like, has anyone crunched the numbers already?
Edit: I can do it, but I gotta go soon. Gonna have to wait.
There are sooo many changes. All the changes mean that obliteration will be much stronger because of OB, FS and thronebreaker hitting much (27%) harder. Belt will increase OB by another 10%.