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  1. #101
    Herald of the Titans Nutri's Avatar
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    This game sometimes :P I almost completed grift 82 on my Necro, all went fine all the way the first floor. Really big floor, high density, enough elites/rares, good layout. Had no deaths and was a minute or two ahead of the timer. So far so good.

    I was at about 75% of the bar before I zoned into floor 2 so was feeling pretty confident, and right outside the portal where TWO Juggernaut champions and a horde champion. All with spearmen, hell witches, corrosive, teleporting adds, laserbeams, reflect damage and fucking chargers. GG. What a jawdropping mess that was. And literally on top of the floor portal.

    I couldn't pass that ball of death either because further down where tons and tons of spearmen, reapers and hell witches just oneshotting me all the time. I tried running past but the (otherwise perfect) density was so high I couldn't do anything. Sometimes it's frustrating that all goes so well and then to get zoned into a new floor with all the stuff of nightmares you can imagine and you know you have zero chance of surviving. The dps I do for said 82 is okayish, but any projectile or charge is pretty much certain death :P Back to farming upgrades!

  2. #102
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    What role will the necromancer play in a group of 4? Will it be a good replacement for DH as rift boss killer?

  3. #103
    Quote Originally Posted by beeppee View Post
    What role will the necromancer play in a group of 4? Will it be a good replacement for DH as rift boss killer?
    Depends on the build. There's some synergy for it with Command Skeletons and the related offhand, but then it all depends on raw damage. If it's the strongest one, peoiple will flock to it, otherwise not.
    Non ti fidar di me se il cuor ti manca.

  4. #104
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    Quote Originally Posted by Coldkil View Post
    Depends on the build. There's some synergy for it with Command Skeletons and the related offhand, but then it all depends on raw damage. If it's the strongest one, peoiple will flock to it, otherwise not.
    Guess I can always reroll DH if it proves to not being able to compete.

  5. #105
    Herald of the Titans Nutri's Avatar
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    So I collected a Trag'Oul set next to my Rathma set, it's recourse generator comes from Devour and health globes?

  6. #106
    I have an easy question for people: At what point does the necromancer become fun? My partner and I are both leveling up one now, around level 46 or so (taking it slow, and not using any speed leveling, or our stashes full of gear). And it all just seems too unremarkable. The primary attacks and secondary attacks seem dull, curses are boring, and there just isn't much flashy going on yet. I do enjoy the corpse lances? I think that's what it's called? Spikes flying out of corpses at people. But other than that, it's not very exciting.

    Does it change substantially at level 70 with the armor sets? Or have I reached the "fun" point of this class already, and it must just not be for me?

  7. #107
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by solinari6 View Post
    I have an easy question for people: At what point does the necromancer become fun? My partner and I are both leveling up one now, around level 46 or so (taking it slow, and not using any speed leveling, or our stashes full of gear). And it all just seems too unremarkable. The primary attacks and secondary attacks seem dull, curses are boring, and there just isn't much flashy going on yet. I do enjoy the corpse lances? I think that's what it's called? Spikes flying out of corpses at people. But other than that, it's not very exciting.

    Does it change substantially at level 70 with the armor sets? Or have I reached the "fun" point of this class already, and it must just not be for me?
    Have you looked at high-level gameplay footage? Play a Blood Siphon Trag build and explode with blood novas 5 times a second and tell me it isn't "flashy".

    Most of the classes are pretty "meh" until you hit 70 and start getting the set gear. That's just how the game is.


  8. #108
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    New personal best. Grift 82 with 3,5 minutes spare. Rathma build but changed Esoteric Alteration to a Zei’s Stone of Vengeance for a bit more DPS and took the Grisly Tribute talent over the Swift Harvesting one. My Life on Hit isn't that high (8k or so) but that's still 13.6k per hit per active pet. And there's a lot of hitting.

    Trade-off is I get killed even quicker and really need to pay a lot more attention to not stand in stuff. 2 second of desecration can already be lethal.

    Needles to say the rift I got was in my favour as well.

    Biggest boost I could get now would be a (much) better Endless Walk set as my ring is really bad and I had to roll a socket on it, and I could do well with an ancient version of my Jesseth scythe.
    Last edited by Nutri; 2017-07-17 at 07:33 AM.

  9. #109
    Inarius build even without the set is bloody OP. I love it. Love firing corpses at my enemies for over 100 million damage while not being geared

  10. #110
    Herald of the Titans Nutri's Avatar
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    Sweet, found a better Compas Rose and kicked my sheet dps above 1 million :-)


  11. #111
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    Quote Originally Posted by solinari6 View Post
    not using any speed leveling, or our stashes full of gear). And it all just seems too unremarkable.
    That's why you speed level in D3. Leveling is not interesting at all.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  12. #112
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Nutri View Post
    Sweet, found a better Compas Rose and kicked my sheet dps above 1 million :-)

    That low toughness makes Hardcore-playing me twitch.

    By way of comparison (it's an Inarius/Nova build, but still);



    Yes, still using Mirinae. Even post-nerf, the healing is worth it, and the other options to swap to don't have DR or healing to back them. Not pushing higher GRs yet, still farming for some better-itemized drops in T13 (comfortably, could push higher if I wanted to, probably). I gotta re-assess and see if I need those purple gems in my chest/pants still, but it won't swing things THAT much.

    Hardcore life, man. Death can't be risked. While I'm in the mix and don't have pets to draw aggro, 20 million toughness would risk getting me one-shot if I screwed up, even with a Rathma's build.


  13. #113
    Herald of the Titans Nutri's Avatar
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    Oh man that's quite some difference indeed :-D I'll say straight up that I am one-shot by pretty much everything :-P It's starting to get a tiny bit of a concern too.
    I never played HC, and probably never will. In that regard I am a sore loser haha.

  14. #114
    Quote Originally Posted by Endus View Post
    Hardcore life, man. Death can't be risked. While I'm in the mix and don't have pets to draw aggro, 20 million toughness would risk getting me one-shot if I screwed up, even with a Rathma's build.
    Well, 300k dps is REALLY low. Also Amethysts are a pretty bad choice given the HP pool not being worth to be that high. You either go Topaz (for dps + AR) or Ruby/Emeralkds to stack armor given how being INT based you should have quite a bunch of AR natively.

    At least 1 million dmg should be easily obtainable, while keeping toughness around the 70-80 million mark and reaching around 90% DR.
    Non ti fidar di me se il cuor ti manca.

  15. #115
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Coldkil View Post
    Well, 300k dps is REALLY low. Also Amethysts are a pretty bad choice given the HP pool not being worth to be that high. You either go Topaz (for dps + AR) or Ruby/Emeralkds to stack armor given how being INT based you should have quite a bunch of AR natively.

    At least 1 million dmg should be easily obtainable, while keeping toughness around the 70-80 million mark and reaching around 90% DR.
    There's some advantages to a super-high HP pool with my build. Mirinae's and Siphon Blood both heal a percentage of your max HP; bigger health pool means more healing per tick.

    I don't pretend it's optimized, though. The Inarius set pieces are mostly my first (bad) drops and I'm trying to fill it out a bit, just thought it was funny how much lower his Toughness was.


  16. #116
    Quote Originally Posted by Endus View Post
    There's some advantages to a super-high HP pool with my build. Mirinae's and Siphon Blood both heal a percentage of your max HP; bigger health pool means more healing per tick.

    I don't pretend it's optimized, though. The Inarius set pieces are mostly my first (bad) drops and I'm trying to fill it out a bit, just thought it was funny how much lower his Toughness was.
    That's ok, there's a reason for high HP pool then
    Non ti fidar di me se il cuor ti manca.

  17. #117
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    Quote Originally Posted by Endus View Post
    There's some advantages to a super-high HP pool with my build. Mirinae's and Siphon Blood both heal a percentage of your max HP; bigger health pool means more healing per tick.

    I don't pretend it's optimized, though. The Inarius set pieces are mostly my first (bad) drops and I'm trying to fill it out a bit, just thought it was funny how much lower his Toughness was.
    You'd get a fucking stroke if you saw my Necro's toughness..

    Yeah okay, I have Boon of the Hoarder and Goldwrap, but I did Grift 80 in similar toughness without a while ago, I just don't have a picture. Current toughness is at 33mil sitting in town

  18. #118
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  19. #119
    Quote Originally Posted by Mehman View Post
    You'd get a fucking stroke if you saw my Necro's toughness..

    Yeah okay, I have Boon of the Hoarder and Goldwrap, but I did Grift 80 in similar toughness without a while ago, I just don't have a picture. Current toughness is at 33mil sitting in town
    I don't know how much reliable are d3planner numbers (don't have necro but i think i'll fall for it soon) but i managed to get between 1.5 and 1,7 million sheet dps and around 80 million toughness with an Inarius build. To be more precise: numbers are pretty spot-on, but needs real testing.

    This one https://www.d3planner.com/294967911 i managed to increase even more pet damage going up to a whopping 41 billions skeletal archer dps. Plus no EW required, more damage reduction via BA neck, and added even Frostburn for more damage/CC (could go CoE too and full 6 pieces). Spreadin Malediction is counted by default at 20 stacks which should be the norm, i set APD at 5 stacks because looks more realistic given the DR on stuns. Anyway the DR from the belt isn't counted (both the legendary power nor the debuff on enemies).

    There are ways to do high numbers with necro. I'd need to test it and see if it's really worth or it's just broken synergies.

    EDIT: i think the major flaw in my build are pet themselves. Being a melee build, it's just more likely to have pets wander around hitting random stuff instead of focusing on my targets, hence the actual damage being much lower on trash/elite packs. On GR it's a no-brainer.
    Last edited by Coldkil; 2017-07-18 at 07:45 AM.
    Non ti fidar di me se il cuor ti manca.

  20. #120
    Tomorrow! :P

    Not much else to say, but I'm excited to start a new season with my Necro and enjoy it for a while. I'll never be able to bite through the boredom (of D3) to get anywhere near GR80+, but I'll likely enjoy myself up to T10..

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