Poll: Are you going to quit if they decide to keep titanforge?

Page 9 of 11 FirstFirst ...
7
8
9
10
11
LastLast
  1. #161
    I don't mind the titanforging. While I can understand it must be an utter disaster if you want to contend in world top 20, for the rest you should learn how to moderate yourself. Unless you are failing a hard dps check by a tiny margin, it matter less than you make it out to be. It is interesting how much deeper legendaries/titanforging/6-tier-slots have made the gearing decision game. Some will hate it that they don't have an easy BiS list, other will love the endless tinkering and simming and trying out gearsets in fights.

  2. #162
    The Lightbringer Dalheim's Avatar
    10+ Year Old Account
    Join Date
    Jul 2013
    Location
    The Nordics
    Posts
    3,226
    I think they went too far with it. They should've made Warforged +10 and Titanforged maybe +15.

    But no, I wont quit over it.
    Hariuha laþu laukar gakar alu ole lule laukar

  3. #163
    Deleted
    It baffles me how most people actually don't realize that uncapped titanforging is the only reason why m+ isn't rewarding and scales much faster than you get get gear in it.

    The system alone is fine, having systems that are contradicting the existence of another, not so much.

  4. #164
    lol of all the reasons to quit playing retail wow thats it? what a shitty entitled post

  5. #165
    I dislike the titanforging system being implemented into LFR. A raid difficulty that requires you to press a button and then do as you please (take a shower, get some shit done) while afking and getting possible 940+ pieces of gear. That's the only real part I hate about the system. Heroic/mythic level pieces of gear should never ever come out of LFR. That's literally handing out free mythic pieces of gear. You want mythic gear you should mythic raid or hope to get lucky from heroic (which can also be fairly challenging).

    Maybe they could also lower the amount items titanforge by. 915-950 is a bit excessive imo. +15 would be a good cap.

    Regardless of that, I wouldn't quit if it stays. The legendary system however would absolutely make me quit. Shitty system from start to finish.
    Last edited by Taeldorian; 2017-07-24 at 07:03 AM.

  6. #166
    Quote Originally Posted by XDurionX View Post
    People wanting to quit over this vastly overestimate the impact. If titanforged didn't exist, either my ilvl would be ~1.1 lower, or i would have replaced tf'ed nighthold items by ToS ones by now. Really ridiculous to throw a tantrum over something this minor.
    I think these guys have been on the forums too long. They come here, see the guys who won the lottery when an LFR or WQ piece titanforges to the cap (890, 905, etc) and rage that it hasn't happened to them, just that 'undeserving scrub'.
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  7. #167
    It's a silly reason to quit.

  8. #168
    Can't quit over EVERY shitty decision they make. But that doesn't mean it's not a shitty decision. They do hire people who worked on gambling/casino games so it's kind of the direction this game is headed though unfortunately.

  9. #169
    Quote Originally Posted by Polarthief View Post
    Not the system that makes me quit. Now if the exact same legendary system makes its way to 8.0...

    Honestly, idk why people would quit over TF and not the bullshit legendary crap
    Why not both? Both are terrible and are the reasons why this expansion is pretty terrible. Take lottoforging and legendarys out Legion becomes great.

  10. #170
    I don't mind the Titanforge system, just think it needs to be capped at an 10-15 extra item level for the item. Legendary system however...I don't like the fact that they could have a major effect on how you or your spec plays. I would much prefer if Legendary items were restricted to weapons and how the mop capes were. Something you worked towards, Like the Firelands Staff. Having all these other legendary slots is a nightmare if you end up getting the shitty one for your spec while your mate gets the time of his life with two best in slots for his spec.

  11. #171
    I like it, what's wrong with getting a bonus on your gear?

  12. #172
    Deleted
    No. It's a shitty system, but not even close to a dealbreaker.

  13. #173
    Quote Originally Posted by Devilyaki View Post
    I like it, what's wrong with getting a bonus on your gear?
    I think when a system makes running certain content a bit pointless for certain items, when you already have an item that proc'ed 40 or so extra item levels. I can hardly even remember doing some heroic dungeons more than once. went straight to key stone farming and by the time EN came out hardly any upgrades from there either.

  14. #174
    Quote Originally Posted by Baelic View Post
    Considering the chance of such a drop occurring, and considering that same chance lowers with each increasing tier above, that doesn't sound like that big a deal. And if anything, this means a higher range of gear is relevant for longer. Also, that "content is easier when you outgear it" argument is asinine even when you ignore WF/TF.

    As I said, there is no way you can objectively argue that this system is bad. As any issue you may bring up is subjective.
    What do you mean, Objectively content is easier later in the expansion, not only after it's been nerfed, but also when better gear is more readily available. Yes to do mythic you will still have to do mechanics, but the room for mistakes, and DPS checks are MUCH lower with an extra 20 ilvls on the entire raid.

    There's really no reason that old raids can drop something, gear-wise, they couldn't when they were current. It just doesn't make sense. The raid didn't get harder to account for this new possible loot, in fact since better gear is now easier to obtain, it got easier.

    I would care so much less about the system if it was just the old Thunderforged/Warforged system, where it was a static increase, because then at least it wouldn't scale up infinitely.

  15. #175
    TF shouldn't really be an issue for most beyond min maxers. And Blizz should not design wow around people who min max

  16. #176
    Can I has your gold?

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  17. #177
    Immortal TEHPALLYTANK's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Texas(I wish it were CO)
    Posts
    7,512
    No, I quit after several months of Legion. Titanforge had absolutely nothing to do with it; AK/AP/Legendaries are the main things that drove me away, playing multiple specs and classes is fucking terrible thanks to AP and Legendaries being tied individual specs.
    Quote Originally Posted by Bigbamboozal View Post
    Intelligence is like four wheel drive, it's not going to make you unstoppable, it just sort of tends to get you stuck in more remote places.
    Quote Originally Posted by MerinPally View Post
    If you want to be disgusted, next time you kiss someone remember you've got your mouth on the end of a tube which has shit at the other end, held back by a couple of valves.

  18. #178
    Brewmaster TheVaryag's Avatar
    7+ Year Old Account
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,300
    Quote Originally Posted by lesharc23 View Post
    I hate the titanforge system more than anything and if they decide to keep it I don't know if I can see myself playing next xpac.


    It wouldn't be the last straw If they keep It, but It'd be one oft he many factors, alongside Legendary drops kept In, imagine each expansion the amount of "Legendaries" would be Insane, they won't feel like legendary, and then people would be going "Blades of Azzinoth? Does that drop at random somewhere, how much LFR do I have to do for It durr hurr?" It'd be bad.

    Mythic + Is just not endgame content, stop pretending It Is, It's basically Challenge Mode from WoD, very optional back then, and should be optional now. You want to speedrun a dungeon to get some transmog rewards? Sure whatever, just don't force people to go through It to gear up.

    World Quests are a leap backwards from Daily Hubs, the travel time to them takes longer than their completion, their challenge Is non-existant, you get quests that are literaly kick squirel nuts around, grow trees as a wisp while avoiding your nemesis, the fish. Stomp on Wine cause only the Wielder of Ashbringer could possibly make wine. And quests that are so hilariously easy, you literaly just get a buff from an NPC which Is the living bomb buff but on you and stacking. You then simply press W and stuff dies, you completed the quest.

    Sub-mention are PvP World Quests, you get pvp items drop from these that are I believe 880 ilevel, while Battlegrounds gives you 860 ones.. like what the fudge? Not only are PvP world quests boring and very bad and just a clusterfudge of people where barely 2 out of 20 people during that quest even attack eachother, It's just not Interesting In anyway for there to be a PvP aspect to the world quest, AND.. you get a pvp specific mount after doing 20 out of each of these quests. For one, you are doing purely PvE stuff In those quests, whilst the players don't even have to touch eachother, unless there's one that tries whose probably just some PvP tryhard. Or, you could sit In your class order hall, and complete those quests every 18 hours with that order hall upgrade that lets you complete a world quest every 18 hours, It's hilariously bad.

    Legendaries: High end raiding suffers, cause you're forced to aquire legendary Items to get a clear advantage, and If the RNG gods aren't on your side today, you get bad legendaries constantly, which to me.. that Is just the kick to the face, a "bad" legendary. Well why is it a legendary then? Might as well be an epic with bad stats and an effect, and that's what to me the legendaries of Legion are, just epics with more stats and varying effects that could be good or not. I mean the items themselves don't look legendary, half of the Items are copy-pasted or recolours of greens or blues. Oh and PvPing suffers the same fate, no legendary? not doing as well as you could be.

    Artifact Power, basically the old talent tree system from Vanilla to Wrath but without the choice, hybrid talents or anything Interesting to It. Nay It's worse. It's just linear "Talents" that eventually all get, which Is the most boring thing, no matter how you do It, you end up with the same things, and then you end up dumping an obsurd amount of artifact power Into one single trait that keeps soaking up your artifact... If they felt like bringing In the old talent system, then they should have Instead of this mess. And while at It, give us back our utility abilities that you stole from us every expansion little by little. RIP Divine Intervention

    Time-gating like never before, I think that explains Itself, first sign of that was Nighthold's LFR being gated every 2 weeks Instead of 1 week, same as Tomb of Sargeras later on, and the biggest example 7.2's Broken Shore "Time gating" of content, and by content/campaigns they menth weekly quests of "Kill 100 things, collect 20 things, you're a hero now!" jebus... yes, tehy came out and said they didn't have time to finish broken shore It seems, but still doesn't help you lied about the weekly quests being campaigns cause there was no story there to be found.

    Mobs scaling to ilevel, we haven't forgotten, they removed this but you should all remember this still, they promised to not Implement this In a 7.0 Interview as It would ruin progression, yet that's what they tried to sneakily do In 7.2 apparently thinking we wouldnt notice. It menth that whenever you quested outdoors, the mobs scaled to your gear, effectively having ALL Mobs be the same power level as you, which makes gear progression completely pointless, as you're never more powerful then the mobs, and that's half the point of an RPG. Not only did they try to take away the RPG out of MMORPG.. they already took out one of the M's out of the MMO which stands for Multiplayer, because all of Legion Is just a giant singleplayer game, might as well have been Warcraft 4 and I might've enjoyed It much more and the story having been done better as well, without putting us the players on a large pedastal and basically make us Into gods.

    Bad story telling, for one, due to the level scaling technology, which I'm still very much against In outdoor content which again takes away an aspect of RPGs, the zonse In Legion felt disjointed, all over the place, the story didn't really connect or have an overarching connection. WoD did this better, actually. Yes surprise, the zones there connected, and were well put next to eachother storywise and everything. Whilst Legion zones were all over the place, the story was menth to go from azsuna-val'sharah-highmountain-Stormheim and then Suramar, but even If you went this way the story still felt disjointed and not connecting to the overarching thing. WoD itself was never bad, per say, If you pretend garrisons didn't exist that Is... It's just that Blizzard basically abandoned It In favor of Legion, and look what that gave us? Something much, much worse I feel.

    And again this is only off the top of my head, I rarely have the time to make large threads about this subject anymore... theres much more to Legion that to me have no redeeming factors unlike In other expansions, I didn't even mention PvPing In general but needless to say the removal of high end pvp gear made It uninteresting for me to PvP, class balance Is all over the place, they've never made this many pvp balance changes In any other expansion, and the PvP "content" we got so far was adding weather and "fun" effects to existing battlegrounds... that's not really content.

    What's the short version? Legion Is bad, worst expansion ever, only looks "better" than WoD despite only being slightly better than Legion (Blizzard's own words when It came to the financial success of WoD/Legion), that still makes It bad, just better than the previous expansion. Any expansion Is better than WoD, vanilla is better than WoD, that Legion is better than WoD means nothing cause everything is better.
    Permabanned on WoW since April 14th 2015, main acc I had since vanilla gone and trashed for no good reason, 6+ years later still banned with more appeals resulting in my BATTLENET games being suspended for a month eachtime I try making TICKETS because I'm asking for help with the perma ban. Blizzard has stopped caring for their first veteran players and would rather we leave, considering the Lawsuit, can you afford to keep peps banned even for so long under questionable circumstances?

  19. #179
    It's not as bad as Legendary system which is hate to the bone.

    Though would rather see limits on it. Like TF - max 15 ilvl increase, WF - max 10 ilvl increase.
    So people who do Heroic could get same item level as mythic raiders, but LFR couldn't. I think that's fair.

    Quote Originally Posted by TheVaryag View Post
    -snip-
    I agree with most of your points. Though I like WQuests more than Dailies(but they're both kinda lame and boring).
    And I kinda like M+.
    Last edited by Eazy; 2017-07-24 at 10:28 AM.

  20. #180
    Deleted
    it's a cancer of a mechanic, but myself I just refuse to take the bait

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •