I run a 15 every week on my main for the 930, yet my alt I don't do that on is just about as geared.
Only thing keeping me doing at least 1 a week is my guild rewards EP for completing a 13+ every week.
I run a 15 every week on my main for the 930, yet my alt I don't do that on is just about as geared.
Only thing keeping me doing at least 1 a week is my guild rewards EP for completing a 13+ every week.
MMO-Champ users log on and just say things
9/9 Normal here and I don't consider it mandatory at all. Rarely do Mythic + and I'm at ilvl 909.
I'm pretty much a casual player and I do Mythics only during the weekly quest and I have higher item level than most of my guildies who pretty much farm them. So I'd say it's hardly mandatory. Especially if you have a raid group, Mythics become a waste of time, really.
they're mandatory for min/maxing. if you dont care about min/maxing you wouldnt care for the m
Hi
my vote is yes, some of the items can become really great and for a chance for those items like lego's you hav to do the content.....
If you're in a guild that takes raiding at least a bit serious it'll be a requirement to at least get your weekly cache maxed out and highly encouraged to run m+ as much as possible during non raid hours. I think it's great to always have something you feel you have to do in order to progress your iLvl.
At 925ish ilvl (depending on what gear I'm wearing) I don't find them mandatory at all. Reason being my 2 BIS lege's take up tier slots which means my other 4 tier slots are mandatory. My 2 trinkets are mandatory as they are BIS. I got lucky and got a 935 haste/mastery ring and 920 Gul'dan ring. The thing is the chances of getting something that's itemized haste/mastery in the few slots I can even upgrade due to lege/tier/trinkets is very slim. The only thing I really hope for when I have done the weekly chest is ending up with a sick relic. Playing the slot machine roulette for a 1/1000 chance at that happening isn't that appealing unfortunately.
Maybe if you are in a worlds first guild or something, otherwise no.
I personally don't even do one a week, it just bores me.
If it is, then I must be cheating somehow since I haven't been doing M+ dungeons for months upon months... And yes, I do see bosses go down (HC/Mythic) in raids.
My ilvl is ahead of some people whom run M+ each week, 1 or 2 points behind some. No huge differences, in other words. I feel that the biggest jumps in ilvl difference comes from the damned titanforge system...
Last edited by Queen of Hamsters; 2017-07-24 at 04:11 PM.
No, not really tbh. Some of the items are BiS like you said but there's always a better option especially if you get Titanforged stuff in raids
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During EN it was not necessary at all. During NH, it became a lot more useful, I know I ended up in full M+ gear except the tier set. For ToS now it feels even more mandatory because Blizzard decided that most relics in ToS are not usable. Straight up unusable fucking garbage.
I'm in a 5/9 Mm guild most of the roster dont sont their 15+ ever week now with how hard it is to actually get an upgrade.
Set slots cant be upgraded
Legendaries slots cant be upgrade
BIS trinket for at least half the specs arent in dungeon
So MM+ is basically gambling time for that small chance of geting a titan forged off piece, relics or trinket. Its certainly a nice addition if you have the time and like it. Its certainly not mandatory for raiding.
TL,DR MM+ is useful when lacking gear. Not when actively raiding.
Pretty much, If you want to do raiding/pvping In a hardcore fashion, It's a must at this point, no reason you should not do It and fall behind your fellow guildies. Things like this are anti-pvp/raiding when It comes to endgame and doesn't really help anybody but the casuals, which Is to whom It's aimed at. But I don't find It fun running a dungeon so freaking much, just with a timer and different stats, dungeons simply don't stay relevant after a while In an expansion, that's how It is.
Instead of concentrating on dungeon longevity, they should be concentrating on zone longevity and their continued use despite being In an older expansion. Nobody goes through the old zones, and Is missing out on story, some gear pieces I suppose and just connecting the dots for yourself, getting to know the lore and story better (Even though some expansions failed to tell a lot of lore just via questing) you still get to experience the lands, the enviroments, the characters and so on... that's I feel more important than making dungeons useable throught the expansion for all people rather than the lower geared ones.
For those unaware, all you do to level Is go through dungeons, that's not a good player experience to skip like 5 expansions, and get Into the 6th, that's being put In the middle of the story, have no Idea where you are In the timeline If you are new, no Idea how systems work and WoW does a bad job at explaining most of them.
Another point Is, If proffesions were actually good, and not shite In legion (Or Infact In the last few expansions) you could get parrtially geared up via proffesions, need a belt, pants and a chestpiece just to start raiding? Ask a guildie blacksmith, or just any blacksmith and done... why else have proffesions around?
I myself never done a mythic+ beyond like 5, but I never felt like I wanted to, I felt like I could use my time better than trying to run Mythic+ just to get better PvP gear, because you objectively get the best gear In mythic + for PvPing. Unless you do those pvp world quests that give 880 pieces which Is also Insane. Do you realize the top mythic raiding guilds have an average 920 ilevel gear? As we saw from Method clearing the Tomb.
Mythic + can get you there, easily enough If you just grind and grind, It's all about De Grind. Blizzard made Legion so that you're constantly grinding towards something, but that's not fun... I don't want to grind towards MORE gear (In PvPing I'm talking about here), I want to get Conquest Gear, pimp It out, enchantments and everything and go PvP because I enjoy smashing Alliance Dogs (Horde4life), If you dont' feel that kinda enjoyment out of pvping then find a different more enjoyable game, simple as that. Or just grind to get that PvP mount or title, that's also good.. I don't mind grinding towards those.
What I really want Is blizzard to start building expansions around the Idea that you can go through the old zones nice and easily still, and experience the same you would as when that expansion began (Just with less people I suppose), that'd be one good start to making new players actually -stay- and play, and not leave after a few months of being overwhelmed, bored or just simply uninterested In a giant grind that Legion currently presents.
Last edited by TheVaryag; 2017-07-24 at 07:23 PM.
Permabanned on WoW since April 14th 2015, main acc I had since vanilla gone and trashed for no good reason, 6+ years later still banned with more appeals resulting in my BATTLENET games being suspended for a month eachtime I try making TICKETS because I'm asking for help with the perma ban. Blizzard has stopped caring for their first veteran players and would rather we leave, considering the Lawsuit, can you afford to keep peps banned even for so long under questionable circumstances?
Is someone forcing me to do Mythic+ ? No.
Is my raid leader encouraging all our raiders to do a +15 every week to get the low hanging fruit of guaranteed 930 item level gear? Yes.
Would I do at least one Mythic +15 every week to get that 930 item, without explicit encouragement? Yes.
Do I run Mythic+ repeatedly to farm titanforges? No, but I might do more than I currently do if I routinely had groups readily available that wanted to do them.
Some very interesting opinions here, thanks everyone!