It blows my mind how people can keep defending idiotic extra layers of RNG like this. Blizzard even admitted it was shit last time they did random traits, now they just repackaged it but it's still the same shit.
I don't really mind the current legendary/titanforge RNG right now. The new relic RNG is a step too far, though.
"Work on it"... there's no working, you just have to get lucky... repeatedly. First the right item has to drop, then it has to WF/TF high enough and then it also needs to roll the right Crucible path. That is fucking bullshit, and even Blizzard admitted that last time when they scrapped the random 2nd trait.
Here is my question is the crucible gonna be account wide once you do it the storyline to unlock it on your main cause doing it all on 24 110'sis gonna be painful.
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
When legion first dropped it was actually pretty significant if you didnt get a good dps legendary in your first two. I remember being significantly behind people of equal skill/gear(aside from legendary roulette) who had the at the time bis legendaries(meanwhile i had dk cloak/sephuz). rng and bis shouldn't be tied to the same sentence.
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the crapstorm of rng and other systems they put in place is a main reason ive stuck to one toon at a time...which sucks cause id love to experience the class campaigns but i dont want to deal with doing all this shit over and over when an alt gets there.
Nothing new. Blizzard has had a raging hardon for RNG this entire expansion.
This is going to end one of two ways:
1) Blizzard will continue on with their design choice, finding it to be a good one
2) Blizzard will change their design choice because in the end they didn't like it
Some people will quit if it stays random because "omergerd dis is last straw!" some will quit if they change it because "Blizzard keeps giving in to those forum whiners!", in the end 99% of the player base won't give a flying fuck and continue on playing and enjoying the game.
Personally, I'm in the 99% of DGAF, I never strived for the "perfect" gear because you'd die trying, and that's a good thing, no one should be BiS in an MMO
"See that nice 2% upgrade relic you just put in your weapon?....PSYCH! it's actually a 5% downgrade,all the netherlight traits on it are crap! sucks to be you,guess who's getting benched for the big DPS check of the new mythic raid? " -Blizzard,explaining how "fun" and "exciting" RNG is
Will dots proc the rng stuff ? or melee and spells only on hit ?
If this goes live, then im done with Legion. RNG is good for a game to some degree, but Blizz has taking it to a whole new lvl and now they add even more of it
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Hello blowing it out of proportion, Ilvl is still king for most relics with some minor exceptions (like crusader relics but those are getting nerfed) and if it creates too big of a problem blizz will just go about it the same as they did with the 7.2 class hall research, make it boring.
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Don't you know, Aunt Jemima's Pancake Syrup is MANDATORY for mythic raiding.
True BiS lists not existing anymore is the main reason I stopped progression raiding. Killing the boss on its highest difficulty when relevant and being lucky enough to get the drop in your raid should be all that's required for BiS gear. This carrot on a stick approach makes me play less, not more. I reached BiS in probably a dozen tiers or more in the past and that sense of completion was absolutely amazing. Of course this was also a time where split runs weren't a prevalent cancer that sucked the fun and life out of progression.